Player Matchup

Ymir
Ymir
FrooTLoopS NoiR
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 141L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
N0HEALTH
Sun Wukong
Level 46
God Stats
2W - 2L
1,584 SR
Queue Stats
46W - 32L
1,583 Elo+
Solo
Baba Yaga
Baba Yaga
lmNotCheez
Baba Yaga
Level 66
God Stats
17W - 11L
1,647 SR
Queue Stats
149W - 143L
1,463 Elo+
Party 2
Team Averages
Level 47
1,577 SR
1,491 Elo+

VS

Team Averages
Level 87
1,461 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LOH-D
Chang'e
Level 128
God Stats
5W - 11L
1,560 SR
Queue Stats
105W - 109L
1,516 Elo+
Party 1
Thanatos
Thanatos
LordeNimrod
Thanatos
Level 42
God Stats
6W - 9L
1,323 SR
Queue Stats
228W - 308L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
7,810
651
5,059
11,844
14,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
N0HEALTH
Sun Wukong
10
0 / 2 / 0
7,668
639
6,012
11,278
10,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
lmNotCheez
Baba Yaga
9
0 / 4 / 0
7,857
655
11,691
7,566
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 5
9,078
757
9,915
11,901
8,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
LOH-D
Chang'e
13
2 / 0 / 5
9,312
776
9,992
11,754
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LordeNimrod
Thanatos
13
4 / 0 / 4
9,261
772
7,109
9,145
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
5
4.5
L
0
2
0
0
W
Chang'e
LOH-D
Chang'e
2
0
5
4.5
W
Thanatos
LordeNimrod
Thanatos
4
0
4
6
L
Sun Wukong
N0HEALTH
Sun Wukong
0
2
0
0
L
Baba Yaga
lmNotCheez
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
27,016
30,688
Taken
32,800
28,383
Mitigated
17,636
3,272
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,915
2,156
0
212
11,901
8,976
258
4,973
6,928
0
34,111
L
5,059
467
0
724
11,844
14,166
0
4,146
7,698
17,063
0
W
Chang'e
LOH-D
Chang'e
9,992
405
4,492
10,399
11,754
4,719
521
7,070
4,684
56,707
0
W
Thanatos
LordeNimrod
Thanatos
7,109
1,487
0
5,894
9,145
3,941
369
5,645
3,500
0
23,151
L
Sun Wukong
N0HEALTH
Sun Wukong
6,012
1,238
0
1,744
11,278
10,857
0
4,052
7,226
0
16,302
L
Baba Yaga
lmNotCheez
Baba Yaga
11,691
207
0
804
7,566
3,360
0
1,794
5,772
36,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
27,651
84
Minions Killed
149
0
Camps Cleared
0
671,237
Distance Traveled
738,560
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,078
757
43
4
0
249,003
0
L
Ymir
7,810
651
12
1
0
234,302
4
W
Chang'e
9,312
776
84
7
0
229,447
4
W
Thanatos
9,261
772
22
2
0
260,110
0
L
Sun Wukong
7,668
639
20
2
0
243,182
2
L
Baba Yaga
7,857
655
52
4
0
193,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role