Player Matchup

Hou Yi
Hou Yi
ComboBreaker20
Hou Yi
Level 149
God Stats
6W - 6L
1,448 SR
Queue Stats
296W - 306L
1,487 Elo+
Party 2
Serqet
Serqet
DemiPhoenix7
Serqet
Level 157
God Stats
3W - 4L
1,878 SR
Queue Stats
315W - 337L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
JudoDeezy
Gilgamesh
Level 136
God Stats
5W - 3L
1,729 SR
Queue Stats
287W - 296L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
KeyserSozesLimp
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,471 Elo+
Solo
Bacchus
Bacchus
Warchíef
Bacchus
Level 147
God Stats
5W - 4L
1,514 SR
Queue Stats
390W - 378L
1,509 Elo+
Party 2
Team Averages
Level 139
1,614 SR
1,484 Elo+

VS

Team Averages
Level 133
1,557 SR
1,540 Elo+
Bastet
Bastet
ChispiiinJRCA
Bastet
Level 127
God Stats
4W - 4L
1,499 SR
Queue Stats
204W - 192L
1,566 Elo+
Solo
Surtr
Surtr
Lemnhed
Surtr
Level 125
God Stats
1W - 0L
1,722 SR
Queue Stats
54W - 39L
1,526 Elo+
Party 1
Vulcan
Vulcan
MARCLYNN
Vulcan
Level 146
God Stats
1W - 0L
1,542 SR
Queue Stats
68W - 54L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
XcessiveMAYHEM
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo
Charon
Charon
Zecharia
Charon
Level 158
God Stats
4W - 5L
1,522 SR
Queue Stats
816W - 835L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
11,069
922
14,625
14,284
7,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
3
0 / 0 / 1
3,666
306
0
509
237
Gilgamesh
JudoDeezy
Gilgamesh
16
3 / 8 / 5
8,986
749
10,786
18,427
11,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ratatoskr
KeyserSozesLimp
Ratatoskr
10
1 / 2 / 5
7,649
637
4,212
5,386
3,113
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Warchíef
Bacchus
18
5 / 4 / 6
10,556
880
9,067
16,645
24,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
7,516
626
2,362
1,733
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Lemnhed
Surtr
16
3 / 5 / 8
9,799
817
10,958
14,605
17,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
MARCLYNN
Vulcan
17
5 / 4 / 8
10,486
874
13,813
11,314
5,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
XcessiveMAYHEM
Jormungandr
19
8 / 3 / 10
11,362
947
12,517
20,890
20,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Zecharia
Charon
18
2 / 3 / 15
11,416
951
9,025
12,668
17,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
15
Kills
18
19
Deaths
16
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
6
5
6
1.8
L
Serqet
0
0
1
0.5
L
Gilgamesh
JudoDeezy
Gilgamesh
3
8
5
0.69
L
Ratatoskr
KeyserSozesLimp
Ratatoskr
1
2
5
1.75
W
Surtr
Lemnhed
Surtr
3
5
8
1.4
W
Vulcan
MARCLYNN
Vulcan
5
4
8
2.25
L
Bacchus
Warchíef
Bacchus
5
4
6
2
W
Jormungandr
XcessiveMAYHEM
Jormungandr
8
3
10
4.33
W
Charon
Zecharia
Charon
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
48,675
55,251
Taken
61,210
46,296
Mitigated
61,949
13,371
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,362
887
709
140
1,733
708
1,406
231
1,502
0
2,670
L
14,625
8,318
230
2,506
14,284
7,165
1,572
7,967
6,261
0
34,106
L
Serqet
0
0
0
0
509
237
0
509
0
0
0
L
Gilgamesh
JudoDeezy
Gilgamesh
10,786
1,603
894
3,137
18,427
11,558
0
11,795
6,070
0
23,233
L
Ratatoskr
KeyserSozesLimp
Ratatoskr
4,212
906
0
1,816
5,386
3,113
0
3,986
1,273
0
8,824
W
Surtr
Lemnhed
Surtr
10,958
3,633
446
1,406
14,605
17,494
772
2,077
12,405
337
17,580
W
Vulcan
MARCLYNN
Vulcan
13,813
4,100
699
1,819
11,314
5,672
2,183
1,846
9,386
40,348
0
L
Bacchus
Warchíef
Bacchus
9,067
817
260
4,528
16,645
24,223
35
10,160
5,976
26,236
0
W
Jormungandr
XcessiveMAYHEM
Jormungandr
12,517
3,173
803
7,800
20,890
20,205
857
2,716
18,094
26,812
0
W
Charon
Zecharia
Charon
9,025
1,300
1,913
3,881
12,668
17,870
1,193
2,197
10,341
23,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
50,579
125
Minions Killed
121
0
Camps Cleared
0
657,209
Distance Traveled
989,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,516
626
1
0
0
77,291
0
L
Hou Yi
11,069
922
46
4
0
142,010
0
L
Serqet
3,666
306
0
0
0
331
0
L
Gilgamesh
8,986
749
32
3
0
199,302
0
L
Ratatoskr
7,649
637
12
1
0
110,489
0
W
Surtr
9,799
817
11
1
0
211,289
0
W
Vulcan
10,486
874
52
4
0
258,351
0
L
Bacchus
10,556
880
35
3
0
205,077
0
W
Jormungandr
11,362
947
28
2
0
209,184
0
W
Charon
11,416
951
29
2
0
233,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role