Player Matchup

Lancelot
Lancelot
OUUUUUUUUUUUUU
Lancelot
Level 31
God Stats
2W - 0L
1,731 SR
Queue Stats
31W - 13L
1,735 Elo+
Party 2
Aphrodite
Aphrodite
malberry
Aphrodite
Level 109
God Stats
13W - 8L
1,792 SR
Queue Stats
48W - 31L
1,705 Elo+
Party 2
King Arthur
King Arthur
senZER0
King Arthur
Level 110
God Stats
1W - 0L
1,783 SR
Queue Stats
19W - 17L
1,636 Elo+
Party 2
Team Averages
Level 83
1,769 SR
1,692 Elo+

VS

Team Averages
Level 144
1,431 SR
1,659 Elo+
Cabrakan
Cabrakan
SardinesrFriends
Cabrakan
Level 137
God Stats
0W - 1L
1,484 SR
Queue Stats
148W - 139L
1,699 Elo+
Party 1
Loki
Loki
Toadrin
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,647 Elo+
Party 1
Bacchus
Bacchus
WolfTG1
Bacchus
Level 147
God Stats
0W - 1L
1,311 SR
Queue Stats
39W - 40L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
5 / 0 / 7
8,518
852
10,573
10,398
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
malberry
Aphrodite
11
3 / 1 / 9
8,286
829
6,346
6,444
4,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
senZER0
King Arthur
10
4 / 0 / 8
8,338
834
7,830
8,809
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
6,356
636
4,777
9,773
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Toadrin
Loki
10
0 / 4 / 0
6,749
675
4,317
8,444
4,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bacchus
WolfTG1
Bacchus
10
1 / 2 / 0
6,892
689
5,762
10,258
12,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
12
Kills
1
1
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
0
7
8.5
L
0
6
0
0
L
Loki
Toadrin
Loki
0
4
0
0
L
Bacchus
WolfTG1
Bacchus
1
2
0
0.5
W
Aphrodite
malberry
Aphrodite
3
1
9
7.5
W
King Arthur
senZER0
King Arthur
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
14,856
25,651
Taken
28,475
19,637
Mitigated
22,574
9,473
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
10,573
1,381
0
1,996
10,398
7,318
0
4,065
6,135
0
33,142
L
4,777
580
0
120
9,773
6,264
0
3,414
6,061
14,344
0
L
Loki
Toadrin
Loki
4,317
335
0
2,256
8,444
4,201
0
1,432
6,807
0
30,048
L
Bacchus
WolfTG1
Bacchus
5,762
602
0
3,098
10,258
12,109
0
1,878
8,095
14,796
0
W
Aphrodite
malberry
Aphrodite
6,346
913
3,366
3,178
6,444
4,262
241
2,536
3,758
31,836
0
W
King Arthur
senZER0
King Arthur
7,830
1,598
0
933
8,809
8,057
160
3,573
5,031
0
26,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
19,997
118
Minions Killed
81
0
Camps Cleared
0
635,341
Distance Traveled
548,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,518
852
42
4
0
232,677
0
L
Cabrakan
6,356
636
19
2
0
156,875
0
L
Loki
6,749
675
46
5
0
194,718
0
L
Bacchus
6,892
689
16
2
0
197,372
0
W
Aphrodite
8,286
829
43
4
0
192,595
2
W
King Arthur
8,338
834
33
3
0
210,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role