Player Matchup

Khepri
Khepri
IXOrnsteinIX
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 1
Anubis
Anubis
NecKcuTa
Anubis
Level 63
God Stats
5W - 7L
1,640 SR
Queue Stats
80W - 68L
1,535 Elo+
Solo
Medusa
Medusa
TimelessFate
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 1
Team Averages
Level 48
1,547 SR
1,441 Elo+

VS

Team Averages
Level 58
1,434 SR
1,472 Elo+
Baron Samedi
Baron Samedi
I dont miss3238
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 120L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Mhuling55
Sun Wukong
Level 49
God Stats
1W - 2L
1,285 SR
Queue Stats
159W - 162L
1,539 Elo+
Solo
Anubis
Anubis
TheKingdomSlayer
Anubis
Level 60
God Stats
5W - 5L
1,519 SR
Queue Stats
15W - 15L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 5
7,873
656
4,899
13,606
12,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
NecKcuTa
Anubis
12
3 / 4 / 3
9,466
789
4,241
7,460
2,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
4 / 6 / 3
9,598
800
11,797
11,186
4,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I dont miss3238
Baron Samedi
13
3 / 1 / 10
9,866
822
13,318
7,684
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Mhuling55
Sun Wukong
13
5 / 4 / 7
10,179
848
6,319
11,275
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 2 / 8
10,130
844
9,831
9,494
4,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
13
13
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
I dont miss3238
Baron Samedi
3
1
10
8
L
Khepri
0
3
5
0.83
W
Sun Wukong
Mhuling55
Sun Wukong
5
4
7
2.13
L
Anubis
NecKcuTa
Anubis
3
4
3
1.13
W
5
2
8
4.5
L
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
29,468
32,252
Taken
28,453
19,268
Mitigated
13,864
2,185
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
I dont miss3238
Baron Samedi
13,318
1,542
1,112
3,277
7,684
4,338
1,196
2,387
5,297
41,760
0
L
Khepri
4,899
385
228
386
13,606
12,287
0
9,752
3,854
14,286
0
W
Sun Wukong
Mhuling55
Sun Wukong
6,319
784
0
2,803
11,275
5,038
646
3,811
7,464
0
27,082
L
Anubis
NecKcuTa
Anubis
4,241
81
0
170
7,460
2,962
0
5,545
1,915
41,773
0
W
9,831
1,431
603
3,677
9,494
4,488
978
3,181
6,313
43,057
0
L
Medusa
11,797
6,287
0
1,401
11,186
4,019
0
8,082
3,104
0
32,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
30,175
125
Minions Killed
139
0
Camps Cleared
0
548,983
Distance Traveled
619,739
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,866
822
37
3
0
211,185
0
L
Khepri
7,873
656
6
1
0
194,133
0
W
Sun Wukong
10,179
848
49
4
0
223,077
0
L
Anubis
9,466
789
71
6
0
184,445
8
W
Anubis
10,130
844
53
4
0
185,477
0
L
Medusa
9,598
800
48
4
0
170,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role