Player Matchup

Maui
Maui
Boofalous
Maui
Level 104
God Stats
1W - 1L
1,522 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
DakareyKD
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,390 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Handsoffmywaifu
Maman Brigitte
Level 102
God Stats
5W - 3L
1,722 SR
Queue Stats
9W - 11L
1,266 Elo+
Party 3
Hercules
Hercules
Xcvier
Hercules
Level 97
God Stats
0W - 1L
1,394 SR
Queue Stats
11W - 8L
1,412 Elo+
Party 3
Susano
Susano
Yerpppp
Susano
Level 49
God Stats
5W - 4L
1,498 SR
Queue Stats
17W - 14L
1,498 Elo+
Party 2
Team Averages
Level 96
1,527 SR
1,428 Elo+

VS

Team Averages
Level 104
1,541 SR
1,448 Elo+
Anubis
Anubis
BadFireWolf10
Anubis
Level 96
God Stats
3W - 4L
1,479 SR
Queue Stats
63W - 49L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
Septipuss
Cernunnos
Level 125
God Stats
14W - 7L
1,644 SR
Queue Stats
89W - 72L
1,513 Elo+
Party 1
Ares
Ares
YoungZach03
Ares
Level 128
God Stats
2W - 0L
1,482 SR
Queue Stats
18W - 14L
1,445 Elo+
Party 1
Nemesis
Nemesis
falvaro932
Nemesis
Level 83
God Stats
3W - 0L
1,600 SR
Queue Stats
107W - 103L
1,378 Elo+
Solo
Odin
Odin
juampygamer123
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
0 / 0 / 1
4,644
422
1,505
7,464
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
DakareyKD
Heimdallr
8
0 / 4 / 3
5,039
458
6,015
7,858
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maman Brigitte
Handsoffmywaifu
Maman Brigitte
8
2 / 6 / 0
5,271
479
7,337
10,065
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Xcvier
Hercules
10
0 / 1 / 0
5,566
506
3,363
10,226
9,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Yerpppp
Susano
11
1 / 0 / 2
5,957
542
2,645
10,517
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,636
694
7,573
4,437
2,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Septipuss
Cernunnos
13
2 / 0 / 2
7,458
678
4,551
5,835
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
2 / 1 / 5
6,447
586
5,829
9,920
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
falvaro932
Nemesis
9
2 / 2 / 3
5,753
523
5,021
9,019
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 1
7,186
653
5,865
7,701
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
11
11
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Maui
0
0
1
0.5
L
Heimdallr
DakareyKD
Heimdallr
0
4
3
0.38
L
Maman Brigitte
Handsoffmywaifu
Maman Brigitte
2
6
0
0.33
W
Cernunnos
Septipuss
Cernunnos
2
0
2
3
L
Hercules
Xcvier
Hercules
0
1
0
0
L
Susano
Yerpppp
Susano
1
0
2
2
W
2
1
5
4.5
W
Nemesis
falvaro932
Nemesis
2
2
3
1.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
28,839
46,130
Taken
36,912
23,783
Mitigated
20,705
12,990
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,573
202
0
3,744
4,437
2,349
523
1,973
2,464
54,430
0
L
Maui
1,505
596
0
2,218
7,464
5,134
0
1,848
5,616
8,892
0
L
Heimdallr
DakareyKD
Heimdallr
6,015
2,686
0
743
7,858
2,748
0
2,741
5,117
0
23,259
L
Maman Brigitte
Handsoffmywaifu
Maman Brigitte
7,337
958
0
1,522
10,065
2,551
0
5,730
4,335
21,819
0
W
Cernunnos
Septipuss
Cernunnos
4,551
2,535
0
4,705
5,835
2,302
2,451
1,044
4,791
0
64,792
L
Hercules
Xcvier
Hercules
3,363
2,525
0
2,726
10,226
9,623
0
0
10,226
0
28,562
L
Susano
Yerpppp
Susano
2,645
252
0
5,781
10,517
3,727
0
3,083
7,434
0
49,441
W
5,829
903
0
2,825
9,920
7,454
482
2,994
6,926
19,141
0
W
Nemesis
falvaro932
Nemesis
5,021
2,132
0
731
9,019
3,294
342
2,300
6,719
0
30,130
W
5,865
1,456
0
2,286
7,701
5,306
32
531
7,170
0
50,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
34,480
216
Minions Killed
356
0
Camps Cleared
0
1,072,530
Distance Traveled
1,170,513
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,636
694
87
8
0
224,634
1
L
Maui
4,644
422
19
2
0
162,624
0
L
Heimdallr
5,039
458
33
3
0
201,107
6
L
Maman Brigitte
5,271
479
28
3
0
239,008
0
W
Cernunnos
7,458
678
117
11
0
206,546
0
L
Hercules
5,566
506
48
4
0
219,725
1
L
Susano
5,957
542
88
8
0
250,066
0
W
Ares
6,447
586
19
2
0
243,027
0
W
Nemesis
5,753
523
44
4
0
273,010
0
W
Odin
7,186
653
89
8
0
223,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role