Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
LordAizzan
Ishtar
Level 158
God Stats
5W - 6L
1,460 SR
Queue Stats
484W - 475L
1,581 Elo+
Solo
Jormungandr
Jormungandr
Yueeka
Jormungandr
Level 128
God Stats
18W - 5L
1,654 SR
Queue Stats
265W - 248L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
misterzak4800
Hou Yi
Level 102
God Stats
5W - 6L
1,454 SR
Queue Stats
915W - 849L
1,577 Elo+
Solo
Team Averages
Level 134
1,514 SR
1,538 Elo+

VS

Team Averages
Level 144
1,531 SR
1,537 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Arkhamize
Charybdis
Level 146
God Stats
1W - 1L
1,822 SR
Queue Stats
108W - 95L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Blackthorskin
Sylvanus
Level 143
God Stats
1W - 2L
1,299 SR
Queue Stats
94W - 106L
1,548 Elo+
Solo
Nox
Nox
Klittur
Nox
Level 158
God Stats
0W - 4L
1,534 SR
Queue Stats
155W - 157L
1,556 Elo+
Solo
Janus
Janus
knuckalar
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 4 / 17
10,057
914
14,605
10,706
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
 
Terra
16
0 / 3 / 23
9,842
895
12,511
16,195
16,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ishtar
LordAizzan
Ishtar
16
7 / 4 / 11
10,022
911
16,420
11,410
5,932
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Yueeka
Jormungandr
17
4 / 3 / 21
10,111
919
11,506
15,416
16,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 2 / 12
10,858
987
15,778
12,198
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 5 / 9
8,411
765
12,657
19,490
26,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Arkhamize
Charybdis
14
2 / 6 / 9
8,378
762
10,053
12,900
6,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Blackthorskin
Sylvanus
15
4 / 5 / 8
9,482
862
7,789
21,209
27,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Nox
14
2 / 5 / 6
8,580
780
8,088
10,928
5,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
knuckalar
Janus
15
2 / 5 / 10
8,521
775
14,723
12,768
6,908
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
26
Kills
14
16
Deaths
26
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
4
17
3.13
W
Terra
 
Terra
0
3
23
3.83
L
Amaterasu
 
Amaterasu
4
5
9
1.7
L
Charybdis
Arkhamize
Charybdis
2
6
9
1.08
L
Sylvanus
Blackthorskin
Sylvanus
4
5
8
1.6
L
Nox
2
5
6
1
W
Ishtar
LordAizzan
Ishtar
7
4
11
3.13
W
Jormungandr
Yueeka
Jormungandr
4
3
21
4.83
L
Janus
knuckalar
Janus
2
5
10
1.4
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,820
Damage
53,310
65,925
Taken
77,295
50,831
Mitigated
73,875
27,904
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,605
5,642
1,218
478
10,706
5,733
961
5,278
5,428
0
36,675
W
Terra
 
Terra
12,511
427
7,920
5,657
16,195
16,584
616
8,158
8,037
18,898
0
L
Amaterasu
 
Amaterasu
12,657
1,322
692
3,661
19,490
26,782
0
6,341
13,149
5,068
13,357
L
Charybdis
Arkhamize
Charybdis
10,053
4,095
420
1,173
12,900
6,533
611
3,502
9,398
0
23,386
L
Sylvanus
Blackthorskin
Sylvanus
7,789
737
6,407
5,589
21,209
27,744
52
5,621
15,588
10,099
0
L
Nox
8,088
1,289
0
612
10,928
5,908
438
3,937
6,991
21,453
0
W
Ishtar
LordAizzan
Ishtar
16,420
11,044
723
1,773
11,410
5,932
1,474
5,532
5,878
0
27,914
W
Jormungandr
Yueeka
Jormungandr
11,506
1,738
2,158
4,092
15,416
16,259
621
7,765
7,651
24,561
0
L
Janus
knuckalar
Janus
14,723
471
1,985
1,489
12,768
6,908
168
4,616
8,152
28,924
0
W
15,778
9,977
581
3,304
12,198
6,323
3,800
7,722
4,476
0
29,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
43,372
143
Minions Killed
119
0
Camps Cleared
0
1,037,030
Distance Traveled
963,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,057
914
43
4
0
231,192
0
W
Terra
9,842
895
17
2
0
217,992
0
L
Amaterasu
8,411
765
8
1
0
216,013
0
L
Charybdis
8,378
762
29
3
0
181,707
0
L
Sylvanus
9,482
862
8
1
0
197,237
0
L
Nox
8,580
780
40
4
0
185,188
0
W
Ishtar
10,022
911
26
2
0
179,196
0
W
Jormungandr
10,111
919
23
2
0
211,384
0
L
Janus
8,521
775
34
3
0
183,336
0
W
Hou Yi
10,858
987
34
3
0
197,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role