Player Matchup

Khepri
Khepri
BigBalledBilly
Khepri
Level 157
God Stats
0W - 1L
1,110 SR
Queue Stats
126W - 189L
1,432 Elo+
Party 1
Chang'e
Chang'e
Dean Gullbearie
Chang'e
Level 150
God Stats
3W - 2L
1,689 SR
Queue Stats
463W - 483L
1,527 Elo+
Solo
Thanatos
Thanatos
xITZxGEINx
Thanatos
Level 137
God Stats
3W - 9L
1,271 SR
Queue Stats
599W - 587L
1,570 Elo+
Solo
Thor
Thor
xxxROWLANDxxx
Thor
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 168L
1,523 Elo+
Solo
Cabrakan
Cabrakan
zipzappy
Cabrakan
Level 67
God Stats
0W - 2L
1,218 SR
Queue Stats
23W - 27L
1,543 Elo+
Party 1
Team Averages
Level 131
1,358 SR
1,519 Elo+

VS

Team Averages
Level 169
1,541 SR
1,553 Elo+
Ao Kuang
Ao Kuang
Clapmedaddy
Ao Kuang
Level 173
God Stats
4W - 8L
1,352 SR
Queue Stats
243W - 213L
1,587 Elo+
Solo
Bacchus
Bacchus
HollowedOut
Bacchus
Level 252
God Stats
8W - 4L
1,642 SR
Queue Stats
793W - 771L
1,540 Elo+
Solo
Xbalanque
Xbalanque
L1TTLE J3W
Xbalanque
Level 136
God Stats
7W - 6L
1,572 SR
Queue Stats
237W - 240L
1,553 Elo+
Party 2
Ra
Ra
LordDarchangel
Ra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,535 Elo+
Party 2
Khepri
Khepri
rod04
Khepri
Level 145
God Stats
14W - 6L
1,637 SR
Queue Stats
297W - 283L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
10,694
713
6,992
18,536
24,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 4
9,224
615
12,455
19,197
11,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
xITZxGEINx
Thanatos
16
3 / 5 / 4
9,316
621
10,920
12,670
8,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 7
10,255
684
14,115
17,951
14,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
zipzappy
Cabrakan
14
0 / 9 / 7
8,066
538
6,432
24,782
28,661
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clapmedaddy
Ao Kuang
19
10 / 3 / 12
12,132
809
17,613
20,887
21,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
HollowedOut
Bacchus
17
3 / 2 / 16
11,585
772
11,434
16,787
25,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
L1TTLE J3W
Xbalanque
20
7 / 2 / 16
12,225
815
28,034
12,004
9,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 17
11,423
762
19,798
8,917
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
rod04
Khepri
18
2 / 1 / 20
11,326
755
9,233
20,639
21,341
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
10
Kills
27
27
Deaths
10
31
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
Ao Kuang
Clapmedaddy
Ao Kuang
10
3
12
5.33
L
3
4
4
1.25
W
Bacchus
HollowedOut
Bacchus
3
2
16
5.5
W
Xbalanque
L1TTLE J3W
Xbalanque
7
2
16
7.5
W
5
2
17
6.75
W
Khepri
rod04
Khepri
2
1
20
12
L
Thanatos
xITZxGEINx
Thanatos
3
5
4
1
L
3
6
7
1.08
L
Cabrakan
zipzappy
Cabrakan
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,914
Damage
86,112
93,136
Taken
79,234
88,062
Mitigated
82,899
37,566
Healing
43,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,992
563
1,637
2,073
18,536
24,880
0
10,141
8,222
25,231
0
W
Ao Kuang
Clapmedaddy
Ao Kuang
17,613
3,704
938
5,811
20,887
21,604
763
7,448
13,439
30,478
1,182
L
12,455
967
15,227
9,517
19,197
11,604
0
12,491
6,223
27,698
0
W
Bacchus
HollowedOut
Bacchus
11,434
1,385
593
4,478
16,787
25,661
191
4,281
12,506
18,081
0
W
Xbalanque
L1TTLE J3W
Xbalanque
28,034
18,507
2,259
3,281
12,004
9,148
6,699
5,393
6,611
0
59,484
W
19,798
1,991
16,283
4,309
8,917
5,145
1,017
3,621
5,296
47,235
0
W
Khepri
rod04
Khepri
9,233
596
2,602
3,322
20,639
21,341
434
5,136
15,503
19,231
0
L
Thanatos
xITZxGEINx
Thanatos
10,920
1,339
1,305
5,655
12,670
8,032
0
7,576
4,608
0
20,471
L
14,115
1,874
338
514
17,951
14,885
0
11,086
6,256
0
28,109
L
Cabrakan
zipzappy
Cabrakan
6,432
692
169
1,131
24,782
28,661
0
13,228
10,931
9,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,555
Gold Earned
58,691
121
Minions Killed
183
0
Camps Cleared
0
1,227,079
Distance Traveled
1,314,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,694
713
24
2
0
240,632
0
W
Ao Kuang
12,132
809
31
2
0
281,983
0
L
Chang'e
9,224
615
42
3
0
267,630
0
W
Bacchus
11,585
772
11
1
0
245,732
0
W
Xbalanque
12,225
815
72
5
0
260,436
0
W
Ra
11,423
762
52
3
0
232,862
0
W
Khepri
11,326
755
17
1
0
293,307
0
L
Thanatos
9,316
621
24
2
0
270,965
0
L
Thor
10,255
684
26
2
0
235,719
0
L
Cabrakan
8,066
538
5
0
0
212,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role