Player Matchup

Sun Wukong
Sun Wukong
Atreus_Anax
Sun Wukong
Level 42
God Stats
6W - 1L
1,483 SR
Queue Stats
110W - 108L
1,353 Elo+
Party 1
Izanami
Izanami
ZGrange
Izanami
Level 43
God Stats
18W - 19L
1,386 SR
Queue Stats
57W - 79L
1,261 Elo+
Solo
Merlin
Merlin
crispy_taters04
Merlin
Level 64
God Stats
1W - 0L
1,285 SR
Queue Stats
137W - 146L
1,362 Elo+
Party 1
Team Averages
Level 50
1,385 SR
1,325 Elo+

VS

Team Averages
Level 65
1,411 SR
1,394 Elo+
He Bo
He Bo
AaronEm47
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,527 Elo+
Solo
Hel
Hel
KReaver13
Hel
Level 62
God Stats
6W - 12L
1,385 SR
Queue Stats
247W - 256L
1,378 Elo+
Solo
Vamana
Vamana
Manda119922
Vamana
Level 55
God Stats
5W - 7L
1,349 SR
Queue Stats
331W - 342L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atreus_Anax
Sun Wukong
14
2 / 0 / 8
10,374
741
9,440
12,902
15,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
ZGrange
Izanami
13
4 / 2 / 4
10,754
768
11,486
9,312
3,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 5
10,537
753
18,952
7,805
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AaronEm47
He Bo
11
2 / 5 / 2
9,806
700
6,324
13,371
4,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 3
10,030
716
8,251
16,649
10,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
1 / 3 / 2
9,599
686
8,332
18,037
21,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
AaronEm47
He Bo
2
5
2
0.6
W
Sun Wukong
Atreus_Anax
Sun Wukong
2
0
8
6
L
1
3
3
0.83
L
Vamana
1
3
2
0.67
W
Izanami
ZGrange
Izanami
4
2
4
3
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
22,907
30,019
Taken
48,057
23,215
Mitigated
35,749
4,893
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AaronEm47
He Bo
6,324
38
0
0
13,371
4,515
134
7,370
6,001
24,962
0
W
Sun Wukong
Atreus_Anax
Sun Wukong
9,440
1,340
0
2,116
12,902
15,910
0
6,831
6,071
0
22,677
L
8,251
833
7,071
9,634
16,649
10,043
197
6,992
9,657
46,024
0
L
Vamana
8,332
3,982
0
183
18,037
21,191
652
4,807
13,230
1,493
30,859
W
Izanami
ZGrange
Izanami
11,486
7,832
0
837
9,312
3,755
1,243
4,181
5,131
0
55,559
W
18,952
1,018
0
1,940
7,805
3,550
0
4,566
3,239
53,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
29,435
148
Minions Killed
134
0
Camps Cleared
0
732,737
Distance Traveled
776,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,806
700
37
3
0
228,757
0
W
Sun Wukong
10,374
741
22
2
0
281,773
0
L
Hel
10,030
716
56
4
0
264,359
0
L
Vamana
9,599
686
41
3
0
283,043
0
W
Izanami
10,754
768
69
5
0
209,953
0
W
Merlin
10,537
753
57
4
0
241,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role