Player Matchup

Hercules
Hercules
Gold II
Møntanå
Hercules
Gold II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,834 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
OhhMamasita
Baron Samedi
Platinum IV
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 12L
2,009 MMR
Party 1
Raijin
Raijin
Platinum II
ochlag
Raijin
Platinum II
Level 42
God Stats
2W - 0L
1,714 SR
Queue Stats
34W - 8L
2,162 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 61
1,571 SR
2,002 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,554 SR
1,858 MMR
Cu Chulainn
Cu Chulainn
Platinum III
Blancote
Cu Chulainn
Platinum III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 141L
1,812 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
New Try
Xbalanque
Platinum V
Level 168
God Stats
39W - 35L
1,570 SR
Queue Stats
104W - 107L
1,815 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
Rachisito789
Morgan Le Fay
Platinum III
Level 122
God Stats
2W - 4L
1,593 SR
Queue Stats
166W - 146L
1,946 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Møntanå
Hercules
15
11 / 2 / 7
12,365
883
18,647
20,001
21,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OhhMamasita
Baron Samedi
14
2 / 1 / 15
11,225
802
14,858
16,087
16,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
ochlag
Raijin
15
6 / 2 / 11
12,040
860
14,381
14,145
11,219
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
KuzenboShivaNe ZhaDiscordiaAchilles

VS

Bans
BacchusAresAnhurOdinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blancote
Cu Chulainn
13
3 / 5 / 1
10,535
753
10,119
20,262
20,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
New Try
Xbalanque
12
0 / 9 / 2
9,489
678
11,509
14,840
6,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Rachisito789
Morgan Le Fay
13
2 / 5 / 1
10,144
725
14,185
15,780
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
5
5
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Blancote
Cu Chulainn
3
5
1
0.7
W
Hercules
Møntanå
Hercules
11
2
7
7.25
L
Xbalanque
New Try
Xbalanque
0
9
2
0.11
W
Baron Samedi
OhhMamasita
Baron Samedi
2
1
15
9.5
L
Morgan Le Fay
Rachisito789
Morgan Le Fay
2
5
1
0.5
W
Raijin
ochlag
Raijin
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
35,813
50,233
Taken
50,882
49,139
Mitigated
35,131
25,981
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Blancote
Cu Chulainn
10,119
2,077
236
4,219
20,262
20,434
0
12,444
6,622
0
21,531
W
Hercules
Møntanå
Hercules
18,647
6,070
0
5,993
20,001
21,838
328
4,387
14,330
0
33,648
L
Xbalanque
New Try
Xbalanque
11,509
5,519
0
1,884
14,840
6,022
0
5,796
8,257
0
37,625
W
Baron Samedi
OhhMamasita
Baron Samedi
14,858
970
3,318
9,588
16,087
16,082
612
4,650
10,578
34,664
0
L
Morgan Le Fay
Rachisito789
Morgan Le Fay
14,185
475
0
4,472
15,780
8,675
0
9,420
5,349
42,646
0
W
Raijin
ochlag
Raijin
14,381
1,706
0
7,082
14,145
11,219
516
4,337
9,304
78,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
30,168
161
Minions Killed
119
0
Camps Cleared
0
780,300
Distance Traveled
719,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,535
753
14
1
0
217,039
0
W
Hercules
12,365
883
39
3
0
281,691
0
L
Xbalanque
9,489
678
55
4
0
238,697
0
W
Baron Samedi
11,225
802
41
3
0
254,884
0
L
Morgan Le Fay
10,144
725
50
4
0
263,273
0
W
Raijin
12,040
860
81
6
0
243,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role