Player Matchup

Ishtar
Ishtar
Gold Titanz
Ishtar
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 100L
1,338 Elo+
Party 1
Achilles
Achilles
Trashcanman2912
Achilles
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 62L
1,273 Elo+
Party 1
Baron Samedi
Baron Samedi
a 44 mag99
Baron Samedi
Level 16
God Stats
4W - 7L
1,413 SR
Queue Stats
56W - 76L
1,218 Elo+
Party 1
Team Averages
Level 54
1,471 SR
1,276 Elo+

VS

Team Averages
Level 65
1,386 SR
1,342 Elo+
Izanami
Izanami
Marokk1994
Izanami
Level 45
God Stats
8W - 7L
1,395 SR
Queue Stats
27W - 26L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
Salty007
Kuzenbo
Level 68
God Stats
0W - 4L
1,180 SR
Queue Stats
528W - 549L
1,321 Elo+
Solo
Eset
Eset
WeatherB0yQ
Eset
Level 83
God Stats
2W - 1L
1,582 SR
Queue Stats
97W - 121L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
4 / 2 / 4
10,844
904
6,143
9,882
3,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
13
6 / 2 / 4
10,432
869
11,012
16,232
13,470
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
a 44 mag99
Baron Samedi
11
1 / 4 / 6
9,319
777
4,637
8,768
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marokk1994
Izanami
13
3 / 4 / 3
10,055
838
13,948
11,736
4,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Salty007
Kuzenbo
6
0 / 1 / 0
7,246
604
1,205
3,646
1,874
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 6 / 2
10,617
885
10,379
10,319
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
8
8
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
2
4
3
L
Izanami
Marokk1994
Izanami
3
4
3
1.13
L
Kuzenbo
Salty007
Kuzenbo
0
1
0
0
W
Achilles
6
2
4
4
L
5
6
2
1
W
Baron Samedi
a 44 mag99
Baron Samedi
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
25,532
34,882
Taken
25,701
20,962
Mitigated
9,185
2,607
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,143
3,686
0
1,315
9,882
3,266
2,250
4,469
5,413
0
47,868
L
Izanami
Marokk1994
Izanami
13,948
8,810
0
430
11,736
4,057
23
2,974
8,762
0
40,892
L
Kuzenbo
Salty007
Kuzenbo
1,205
637
0
0
3,646
1,874
0
882
2,764
2,464
0
W
Achilles
11,012
4,156
0
202
16,232
13,470
493
4,940
11,292
768
21,140
L
10,379
1,027
0
737
10,319
3,254
0
1,764
8,555
32,937
0
W
Baron Samedi
a 44 mag99
Baron Samedi
4,637
365
495
595
8,768
4,226
82
2,709
6,059
21,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,595
Gold Earned
27,918
126
Minions Killed
92
0
Camps Cleared
0
619,508
Distance Traveled
396,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,844
904
86
7
0
206,790
0
L
Izanami
10,055
838
59
5
0
154,540
0
L
Kuzenbo
7,246
604
4
0
0
75,533
0
W
Achilles
10,432
869
18
2
0
204,916
0
L
Eset
10,617
885
29
2
0
165,938
0
W
Baron Samedi
9,319
777
22
2
0
207,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role