Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CookieCrumbleG1
Nu Wa
Level 125
God Stats
6W - 5L
1,484 SR
Queue Stats
196W - 195L
1,434 Elo+
Party 2
Ra
Ra
IxCBA
Ra
Level 69
God Stats
0W - 3L
1,186 SR
Queue Stats
188W - 204L
1,332 Elo+
Party 2
Ravana
Ravana
LEGENDBEGIN 1
Ravana
Level 105
God Stats
1W - 3L
1,544 SR
Queue Stats
425W - 435L
1,320 Elo+
Party 2
Susano
Susano
Merlin4075
Susano
Level 126
God Stats
0W - 3L
1,205 SR
Queue Stats
237W - 239L
1,421 Elo+
Party 2
Team Averages
Level 117
1,384 SR
1,401 Elo+

VS

Team Averages
Level 94
1,539 SR
1,459 Elo+
Terra
Terra
Corian1234
Terra
Level 127
God Stats
1W - 1L
1,469 SR
Queue Stats
26W - 23L
1,516 Elo+
Solo
Medusa
Medusa
Daemonlord1
Medusa
Level 58
God Stats
13W - 11L
1,520 SR
Queue Stats
121W - 115L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
FaiRniX540
Nu Wa
Level 125
God Stats
8W - 5L
1,579 SR
Queue Stats
186W - 182L
1,438 Elo+
Solo
Arachne
Arachne
Sportfreund479
Arachne
Level 96
God Stats
14W - 7L
1,589 SR
Queue Stats
258W - 257L
1,419 Elo+
Party 1
Vamana
Vamana
juanthemon
Vamana
Level 66
God Stats
92W - 76L
1,538 SR
Queue Stats
108W - 97L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 1 / 0
3,906
391
0
4,093
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,838
484
3,327
4,590
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
8
1 / 7 / 0
4,862
486
1,725
8,052
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,741
474
1,615
4,499
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Merlin4075
Susano
9
1 / 3 / 0
5,208
521
3,587
9,253
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 0 / 1
5,886
589
879
5,775
3,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
2 / 2 / 0
5,987
599
2,825
6,904
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
12
8 / 0 / 2
7,731
773
6,503
2,611
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 4
6,552
655
3,903
9,347
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
juanthemon
Vamana
12
1 / 0 / 1
6,896
690
2,063
5,963
5,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
14
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
0
2
1
0.25
W
Terra
0
0
1
0.5
W
Medusa
2
2
0
1
W
Nu Wa
8
0
2
9
L
Ra
1
7
0
0.14
L
0
1
0
0
L
Susano
Merlin4075
Susano
1
3
0
0.33
W
2
1
4
4
W
Vamana
juanthemon
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,254
Damage
16,173
30,487
Taken
30,600
8,749
Mitigated
15,240
6,748
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
675
4,093
1,005
0
433
3,634
0
9,157
L
3,327
936
0
320
4,590
1,144
0
755
3,809
23,766
0
W
Terra
879
221
1,599
2,066
5,775
3,574
216
1,341
4,434
15,426
0
W
Medusa
2,825
821
0
1,047
6,904
2,313
718
913
5,991
0
46,050
W
Nu Wa
6,503
1,204
75
394
2,611
825
44
642
1,969
42,871
0
L
Ra
1,725
319
48
955
8,052
2,326
0
3,482
4,368
20,177
0
L
1,615
553
0
1,848
4,499
1,500
0
298
4,175
0
22,674
L
Susano
Merlin4075
Susano
3,587
1,096
0
2,902
9,253
2,774
0
1,994
7,119
0
31,795
W
3,903
3,050
0
3,363
9,347
3,355
0
1,773
7,514
0
46,634
W
Vamana
juanthemon
Vamana
2,063
618
0
1,536
5,963
5,173
341
323
5,640
0
45,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
33,052
177
Minions Killed
311
0
Camps Cleared
0
725,809
Distance Traveled
1,000,457
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,906
391
21
2
0
74,087
0
L
Nu Wa
4,838
484
32
3
0
156,064
0
W
Terra
5,886
589
33
3
0
212,086
5
W
Medusa
5,987
599
56
6
0
175,483
0
W
Nu Wa
7,731
773
78
8
0
199,450
2
L
Ra
4,862
486
28
3
0
151,259
1
L
Ravana
4,741
474
38
4
0
123,182
0
L
Susano
5,208
521
58
6
0
221,217
0
W
Arachne
6,552
655
71
7
0
223,402
0
W
Vamana
6,896
690
73
7
0
190,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role