Player Matchup

Thoth
Thoth
Moob
Thoth
Level 122
God Stats
52W - 59L
1,484 SR
Queue Stats
622W - 635L
1,498 Elo+
Solo
Cerberus
Cerberus
Puchaty1985pl
Cerberus
Level 182
God Stats
37W - 39L
1,437 SR
Queue Stats
519W - 451L
1,467 Elo+
Party 1
Arachne
Arachne
Snajpi0901
Arachne
Level 134
God Stats
19W - 4L
1,677 SR
Queue Stats
483W - 433L
1,466 Elo+
Party 1
Team Averages
Level 146
1,532 SR
1,477 Elo+

VS

Team Averages
Level 109
1,438 SR
1,463 Elo+
Da Ji
Da Ji
Eboshari
Da Ji
Level 147
God Stats
4W - 6L
1,538 SR
Queue Stats
289W - 296L
1,493 Elo+
Solo
Janus
Janus
abraar_mueen
Janus
Level 96
God Stats
7W - 9L
1,435 SR
Queue Stats
21W - 38L
1,395 Elo+
Solo
Bacchus
Bacchus
bigboybaker69
Bacchus
Level 84
God Stats
3W - 8L
1,340 SR
Queue Stats
121W - 126L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Moob
Thoth
15
5 / 1 / 4
11,159
930
12,711
4,644
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Puchaty1985pl
Cerberus
13
2 / 1 / 6
9,640
803
5,469
9,940
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Snajpi0901
Arachne
11
2 / 3 / 5
9,434
786
5,285
11,026
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eboshari
Da Ji
12
5 / 5 / 0
9,370
781
6,810
10,402
5,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
8,168
681
4,362
8,072
2,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
9
0 / 1 / 3
8,005
667
4,128
9,175
8,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Eboshari
Da Ji
5
5
0
1
W
Thoth
Moob
Thoth
5
1
4
7
W
Cerberus
Puchaty1985pl
Cerberus
2
1
6
5
W
Arachne
Snajpi0901
Arachne
2
3
5
1.5
L
0
3
2
0.33
L
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
15,300
25,610
Taken
27,649
18,840
Mitigated
16,760
7,178
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Eboshari
Da Ji
6,810
1,175
0
578
10,402
5,987
0
6,035
4,041
391
20,471
W
Thoth
Moob
Thoth
12,711
412
0
573
4,644
1,581
1,734
2,023
2,428
83,248
0
W
Cerberus
Puchaty1985pl
Cerberus
5,469
294
0
3,979
9,940
7,441
346
2,480
7,304
16,476
0
W
Arachne
Snajpi0901
Arachne
5,285
4,025
0
2,626
11,026
9,818
449
3,702
7,092
0
22,994
L
4,362
221
0
0
8,072
2,146
0
6,119
1,908
48,676
0
L
Bacchus
4,128
302
0
1,463
9,175
8,627
0
6,222
2,815
14,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
25,543
180
Minions Killed
136
0
Camps Cleared
0
713,910
Distance Traveled
598,267
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,370
781
31
3
0
216,376
0
W
Thoth
11,159
930
125
10
0
220,018
0
W
Cerberus
9,640
803
33
3
0
242,052
8
W
Arachne
9,434
786
22
2
0
251,840
0
L
Janus
8,168
681
85
7
0
210,811
5
L
Bacchus
8,005
667
20
2
0
171,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role