Player Matchup

Jormungandr
Jormungandr
ExoDus_X55
Jormungandr
Level 128
God Stats
1W - 1L
1,304 SR
Queue Stats
385W - 383L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
garomad
Danzaburou
Level 103
God Stats
20W - 18L
1,510 SR
Queue Stats
492W - 488L
1,532 Elo+
Party 1
Tiamat
Tiamat
gerachavez
Tiamat
Level 158
God Stats
4W - 3L
1,407 SR
Queue Stats
340W - 305L
1,570 Elo+
Party 1
Team Averages
Level 130
1,407 SR
1,539 Elo+

VS

Team Averages
Level 93
1,569 SR
1,481 Elo+
Cerberus
Cerberus
Ascension44U
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,420 Elo+
Solo
Yu Huang
Yu Huang
PaCarDan
Yu Huang
Level 122
God Stats
3W - 4L
1,368 SR
Queue Stats
159W - 154L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Patches-_12
Cernunnos
Level 123
God Stats
3W - 2L
1,841 SR
Queue Stats
147W - 125L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ExoDus_X55
Jormungandr
15
1 / 3 / 7
12,108
673
12,614
18,979
19,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
garomad
Danzaburou
16
3 / 1 / 5
12,994
722
15,437
15,161
7,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
gerachavez
Tiamat
16
4 / 1 / 3
13,106
728
16,453
14,513
10,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ascension44U
Cerberus
15
1 / 3 / 4
12,538
697
16,308
24,896
31,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
PaCarDan
Yu Huang
14
2 / 2 / 3
12,180
677
13,151
12,759
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Patches-_12
Cernunnos
14
2 / 3 / 2
12,101
672
14,142
14,372
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ascension44U
Cerberus
1
3
4
1
W
Jormungandr
ExoDus_X55
Jormungandr
1
3
7
1.5
L
Yu Huang
PaCarDan
Yu Huang
2
2
3
1.75
L
Cernunnos
Patches-_12
Cernunnos
2
3
2
1
W
Danzaburou
garomad
Danzaburou
3
1
5
5.5
W
Tiamat
gerachavez
Tiamat
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,504
Damage
43,601
48,653
Taken
52,027
37,561
Mitigated
45,326
12,147
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ascension44U
Cerberus
16,308
1,001
0
5,118
24,896
31,958
122
13,112
11,784
43,239
709
W
Jormungandr
ExoDus_X55
Jormungandr
12,614
3,018
0
2,351
18,979
19,672
253
10,143
8,836
28,983
1,347
L
Yu Huang
PaCarDan
Yu Huang
13,151
866
0
2,007
12,759
6,006
587
7,676
5,083
58,947
0
L
Cernunnos
Patches-_12
Cernunnos
14,142
6,599
0
2,523
14,372
7,362
777
7,637
6,735
0
57,781
W
Danzaburou
garomad
Danzaburou
15,437
5,834
0
6,530
15,161
7,079
1,384
10,275
4,886
0
65,383
W
Tiamat
gerachavez
Tiamat
16,453
971
0
3,266
14,513
10,810
0
8,893
5,620
56,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
36,819
189
Minions Killed
273
0
Camps Cleared
0
1,058,477
Distance Traveled
949,263
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,538
697
101
6
0
358,559
0
W
Jormungandr
12,108
673
21
1
0
357,042
2
L
Yu Huang
12,180
677
77
4
0
300,439
0
L
Cernunnos
12,101
672
95
5
0
290,265
0
W
Danzaburou
12,994
722
92
5
0
335,747
6
W
Tiamat
13,106
728
76
4
0
365,688
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role