Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Skullwastaken
Chernobog
Level 42
God Stats
17W - 11L
1,636 SR
Queue Stats
39W - 56L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
ZAPATO21
Sun Wukong
Level 60
God Stats
13W - 12L
1,475 SR
Queue Stats
111W - 88L
1,569 Elo+
Solo
Atlas
Atlas
frederikbuch
Atlas
Level 109
God Stats
37W - 27L
1,602 SR
Queue Stats
225W - 210L
1,496 Elo+
Party 2
Agni
Agni
miquelDK
Agni
Level 122
God Stats
16W - 17L
1,502 SR
Queue Stats
390W - 403L
1,492 Elo+
Party 2
Team Averages
Level 87
1,543 SR
1,515 Elo+

VS

Team Averages
Level 61
1,587 SR
1,538 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JuliCr
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,534 Elo+
Party 3
Rama
Rama
Ornnilla
Rama
Level 64
God Stats
10W - 6L
1,684 SR
Queue Stats
104W - 103L
1,572 Elo+
Party 1
Tiamat
Tiamat
Phirasa1
Tiamat
Level 48
God Stats
1W - 1L
1,625 SR
Queue Stats
31W - 24L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
chefboyaya
Nu Wa
Level 58
God Stats
12W - 9L
1,627 SR
Queue Stats
111W - 110L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 1 / 0
6,917
629
4,847
6,255
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Skullwastaken
Chernobog
12
3 / 2 / 2
7,194
654
5,172
7,850
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ZAPATO21
Sun Wukong
12
1 / 0 / 1
6,964
633
7,195
9,565
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 2
5,199
473
3,294
8,084
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
10
0 / 0 / 1
6,197
563
2,913
6,040
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 2 / 3
5,570
506
2,570
7,991
6,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
JuliCr
Da Ji
9
0 / 4 / 1
4,938
449
3,845
10,431
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rama
11
3 / 2 / 0
6,657
605
6,727
7,797
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Phirasa1
Tiamat
11
0 / 1 / 0
5,923
538
4,182
9,449
4,765
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
10
0 / 0 / 0
5,312
483
5,940
4,364
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
3
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
0
4
L
Cabrakan
 
Cabrakan
0
2
3
0.75
L
Da Ji
JuliCr
Da Ji
0
4
1
0.13
L
Rama
3
2
0
1.5
L
Tiamat
Phirasa1
Tiamat
0
1
0
0
W
Chernobog
Skullwastaken
Chernobog
3
2
2
2
W
Sun Wukong
ZAPATO21
Sun Wukong
1
0
1
1.5
L
Nu Wa
0
0
0
0
W
1
0
2
2
W
Agni
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
23,264
37,794
Taken
40,032
16,940
Mitigated
19,842
14,540
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,847
84
0
4,277
6,255
2,147
0
1,728
4,365
63,042
0
L
Cabrakan
 
Cabrakan
2,570
620
0
1,493
7,991
6,692
0
3,548
4,232
13,117
0
L
Da Ji
JuliCr
Da Ji
3,845
862
0
1,309
10,431
4,121
0
3,201
7,112
0
31,348
L
Rama
6,727
5,492
0
2,271
7,797
2,747
110
1,192
6,372
0
51,615
L
Tiamat
Phirasa1
Tiamat
4,182
499
0
5,978
9,449
4,765
0
323
9,126
45,093
0
W
Chernobog
Skullwastaken
Chernobog
5,172
3,415
0
2,192
7,850
2,864
876
850
6,960
0
51,294
W
Sun Wukong
ZAPATO21
Sun Wukong
7,195
802
0
3,931
9,565
5,057
0
4,580
4,923
0
51,211
L
Nu Wa
5,940
474
0
446
4,364
1,517
0
2,145
2,136
43,171
0
W
3,294
798
0
1,913
8,084
4,797
0
2,813
5,093
19,074
0
W
Agni
2,913
99
0
2,227
6,040
2,075
0
2,089
3,761
43,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
28,400
385
Minions Killed
321
0
Camps Cleared
0
1,133,246
Distance Traveled
1,047,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,917
629
108
10
0
228,490
2
L
Cabrakan
5,570
506
20
2
0
222,552
0
L
Da Ji
4,938
449
48
4
0
231,571
0
L
Rama
6,657
605
88
8
0
189,280
2
L
Tiamat
5,923
538
82
7
0
188,159
0
W
Chernobog
7,194
654
98
9
0
231,556
0
W
Sun Wukong
6,964
633
76
7
0
219,201
1
L
Nu Wa
5,312
483
83
8
0
216,407
0
W
Atlas
5,199
473
14
1
0
215,359
0
W
Agni
6,197
563
89
8
0
238,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role