Player Matchup

Medusa
Medusa
 
Medusa
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AlissonZ51
Sobek
Level 126
God Stats
11W - 5L
1,581 SR
Queue Stats
311W - 287L
1,481 Elo+
Solo
Vulcan
Vulcan
GodWalter
Vulcan
Level 225
God Stats
2W - 3L
1,533 SR
Queue Stats
127W - 114L
1,529 Elo+
Solo
Hou Yi
Hou Yi
K1LL0FG0D5
Hou Yi
Level 120
God Stats
2W - 2L
1,768 SR
Queue Stats
388W - 400L
1,434 Elo+
Solo
Ares
Ares
Pqfaziso
Ares
Level 134
God Stats
10W - 5L
1,609 SR
Queue Stats
218W - 243L
1,514 Elo+
Solo
Team Averages
Level 161
1,598 SR
1,492 Elo+

VS

Team Averages
Level 114
1,428 SR
1,459 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Franklinho
Raijin
Level 141
God Stats
1W - 3L
1,183 SR
Queue Stats
383W - 457L
1,504 Elo+
Solo
Cernunnos
Cernunnos
LordAeoros
Cernunnos
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
12W - 26L
1,260 Elo+
Solo
Artemis
Artemis
mrcd12
Artemis
Level 159
God Stats
19W - 11L
1,669 SR
Queue Stats
1,030W - 1,004L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 5 / 8
10,033
912
13,197
9,694
5,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
15
2 / 4 / 14
9,374
852
7,127
17,967
25,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
GodWalter
Vulcan
17
4 / 2 / 12
10,000
909
15,155
9,173
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
K1LL0FG0D5
Hou Yi
14
4 / 3 / 11
8,790
799
3,492
8,439
4,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
3 / 2 / 9
9,485
862
3,703
11,668
13,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 2 / 6
9,878
898
12,732
6,965
3,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
 
Janus
17
4 / 3 / 8
9,599
873
9,828
9,013
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Franklinho
Raijin
14
2 / 6 / 6
8,328
757
6,065
9,794
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
LordAeoros
Cernunnos
12
0 / 5 / 6
7,103
646
3,974
8,941
3,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
mrcd12
Artemis
15
3 / 6 / 10
8,743
795
13,345
11,534
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
21
Kills
16
16
Deaths
22
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
5
8
2.4
L
Ah Puch
 
Ah Puch
7
2
6
5
L
Janus
 
Janus
4
3
8
2.67
W
Sobek
2
4
14
2.25
L
Raijin
Franklinho
Raijin
2
6
6
0.83
W
Vulcan
GodWalter
Vulcan
4
2
12
5
W
Hou Yi
K1LL0FG0D5
Hou Yi
4
3
11
3.17
L
Cernunnos
LordAeoros
Cernunnos
0
5
6
0.6
W
Ares
3
2
9
3.75
L
Artemis
mrcd12
Artemis
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
45,944
56,941
Taken
46,247
52,782
Mitigated
21,024
20,198
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,197
3,493
0
691
9,694
5,252
1,046
6,052
3,642
0
21,895
L
Ah Puch
 
Ah Puch
12,732
669
596
1,825
6,965
3,391
586
3,642
3,323
25,831
0
L
Janus
 
Janus
9,828
166
1,183
3,470
9,013
4,101
752
4,469
4,544
29,013
0
W
Sobek
7,127
221
1,098
5,196
17,967
25,348
299
6,856
11,111
13,997
246
L
Raijin
Franklinho
Raijin
6,065
398
849
623
9,794
4,333
0
5,365
4,339
17,521
0
W
Vulcan
GodWalter
Vulcan
15,155
2,181
2,437
3,326
9,173
4,808
361
4,833
4,340
41,483
0
W
Hou Yi
K1LL0FG0D5
Hou Yi
3,492
1,770
1,281
1,809
8,439
4,059
2,554
4,776
3,663
0
10,999
L
Cernunnos
LordAeoros
Cernunnos
3,974
1,371
0
622
8,941
3,907
0
4,944
3,749
0
8,494
W
Ares
3,703
0
1,627
2,733
11,668
13,315
249
6,108
5,560
6,688
0
L
Artemis
mrcd12
Artemis
13,345
5,431
535
779
11,534
5,292
168
7,167
4,174
0
21,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
43,651
152
Minions Killed
146
0
Camps Cleared
0
942,603
Distance Traveled
974,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,033
912
30
3
0
189,348
0
L
Ah Puch
9,878
898
36
3
0
226,175
0
L
Janus
9,599
873
36
3
0
215,907
0
W
Sobek
9,374
852
12
1
0
193,061
0
L
Raijin
8,328
757
34
3
0
179,858
0
W
Vulcan
10,000
909
69
6
0
240,625
0
W
Hou Yi
8,790
799
33
3
0
160,077
0
L
Cernunnos
7,103
646
11
1
0
174,334
0
W
Ares
9,485
862
8
1
0
159,492
0
L
Artemis
8,743
795
29
3
0
178,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role