Player Matchup

Loki
Loki
Bmoney3309
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,610 Elo+
Solo
Merlin
Merlin
GineSo
Merlin
Level 97
God Stats
0W - 3L
1,471 SR
Queue Stats
21W - 61L
1,422 Elo+
Party 2
Charon
Charon
MachAbDoa
Charon
Level 25
God Stats
4W - 9L
1,330 SR
Queue Stats
25W - 39L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
Quadrathaupt
Nu Wa
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
7W - 21L
1,104 Elo+
Party 2
Medusa
Medusa
koikoi
Medusa
Level 104
God Stats
40W - 51L
1,483 SR
Queue Stats
103W - 183L
1,414 Elo+
Party 2
Team Averages
Level 49
1,457 SR
1,380 Elo+

VS

Team Averages
Level 46
1,745 SR
1,586 Elo+
Kuzenbo
Kuzenbo
BalzakKietelaar
Kuzenbo
Level 14
God Stats
5W - 6L
1,866 SR
Queue Stats
44W - 37L
1,608 Elo+
Party 3
Ix Chel
Ix Chel
DaEngineer
Ix Chel
Level 26
God Stats
2W - 2L
1,779 SR
Queue Stats
68W - 59L
1,558 Elo+
Party 3
Medusa
Medusa
HaramstufeGrün
Medusa
Level 24
God Stats
4W - 1L
1,914 SR
Queue Stats
79W - 30L
1,707 Elo+
Party 1
Sun Wukong
Sun Wukong
Porrahinka
Sun Wukong
Level 148
God Stats
9W - 2L
1,782 SR
Queue Stats
147W - 79L
1,649 Elo+
Party 1
Anubis
Anubis
SaperCieDojedzie
Anubis
Level 16
God Stats
3W - 1L
1,386 SR
Queue Stats
6W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,470
912
2,068
3,599
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
GineSo
Merlin
10
0 / 3 / 0
5,127
855
3,159
4,813
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
MachAbDoa
Charon
9
0 / 5 / 0
4,815
803
3,073
8,680
4,016
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 0
4,778
796
2,389
6,527
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
koikoi
Medusa
10
0 / 2 / 0
5,168
861
2,645
3,764
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,272
879
365
1,672
953
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
DaEngineer
Ix Chel
13
2 / 0 / 2
6,540
1,090
4,990
4,046
1,739
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
7 / 0 / 4
7,162
1,194
7,664
4,914
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Porrahinka
Sun Wukong
12
3 / 0 / 9
6,290
1,048
7,063
7,833
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 5
5,937
990
3,638
4,545
2,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
16
16
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
1
1
0
1
W
Ix Chel
DaEngineer
Ix Chel
2
0
2
3
L
Merlin
GineSo
Merlin
0
3
0
0
W
7
0
4
9
L
Charon
MachAbDoa
Charon
0
5
0
0
W
Sun Wukong
Porrahinka
Sun Wukong
3
0
9
7.5
L
0
5
0
0
W
3
1
5
5.5
L
Medusa
koikoi
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
23,720
27,383
Taken
23,010
10,461
Mitigated
12,679
1,349
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
365
192
0
0
1,672
953
0
869
803
1,532
0
L
2,068
250
0
706
3,599
1,306
0
612
2,987
0
14,256
W
Ix Chel
DaEngineer
Ix Chel
4,990
627
290
2,819
4,046
1,739
501
871
3,175
28,649
0
L
Merlin
GineSo
Merlin
3,159
213
0
263
4,813
1,505
0
1,496
3,317
11,761
0
W
7,664
3,754
0
1,776
4,914
2,026
0
2,162
2,752
0
31,347
L
Charon
MachAbDoa
Charon
3,073
548
0
234
8,680
4,016
0
2,800
5,880
5,122
0
W
Sun Wukong
Porrahinka
Sun Wukong
7,063
1,128
0
2,114
7,833
5,809
144
3,490
4,343
0
15,852
L
2,389
658
0
38
6,527
2,034
0
1,272
5,255
4,967
0
W
3,638
123
0
700
4,545
2,152
498
1,229
3,316
16,005
0
L
Medusa
koikoi
Medusa
2,645
756
0
108
3,764
1,600
0
2,813
951
0
12,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
31,201
86
Minions Killed
163
0
Camps Cleared
0
589,021
Distance Traveled
695,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,272
879
3
1
0
117,843
0
L
Loki
5,470
912
30
5
0
95,744
0
W
Ix Chel
6,540
1,090
56
9
0
128,063
0
L
Merlin
5,127
855
22
4
0
124,048
0
W
Medusa
7,162
1,194
56
9
0
162,670
0
L
Charon
4,815
803
5
1
0
110,023
0
W
Sun Wukong
6,290
1,048
22
4
0
152,528
0
L
Nu Wa
4,778
796
4
1
0
114,064
0
W
Anubis
5,937
990
26
4
0
134,212
0
L
Medusa
5,168
861
25
4
0
145,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role