Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Takex_98
Ah Puch
Level 88
God Stats
2W - 1L
1,455 SR
Queue Stats
96W - 102L
1,534 Elo+
Party 2
Ravana
Ravana
Tavin805
Ravana
Level 121
God Stats
2W - 1L
1,752 SR
Queue Stats
36W - 42L
1,443 Elo+
Solo
Atlas
Atlas
Wolfrt94
Atlas
Level 136
God Stats
5W - 2L
1,697 SR
Queue Stats
102W - 93L
1,548 Elo+
Party 2
Raijin
Raijin
potes0415
Raijin
Level 151
God Stats
3W - 3L
1,445 SR
Queue Stats
119W - 114L
1,552 Elo+
Party 2
Team Averages
Level 120
1,570 SR
1,515 Elo+

VS

Team Averages
Level 151
1,464 SR
1,501 Elo+
Achilles
Achilles
BobbyStatic
Achilles
Level 147
God Stats
0W - 1L
1,269 SR
Queue Stats
8W - 10L
1,504 Elo+
Solo
Thanatos
Thanatos
EvilElf911
Thanatos
Level 148
God Stats
2W - 3L
1,586 SR
Queue Stats
196W - 183L
1,535 Elo+
Party 1
Apollo
Apollo
SolitarioKirito
Apollo
Level 159
God Stats
0W - 2L
1,284 SR
Queue Stats
165W - 171L
1,498 Elo+
Solo
Cliodhna
Cliodhna
aSiaNraGe81
Cliodhna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,473 Elo+
Party 1
Anhur
Anhur
nesquikee
Anhur
Level 155
God Stats
2W - 2L
1,682 SR
Queue Stats
309W - 305L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 4 / 10
9,229
839
13,117
8,341
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Takex_98
Ah Puch
16
5 / 3 / 12
9,796
891
11,696
10,058
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Tavin805
Ravana
15
2 / 1 / 19
9,095
827
8,464
8,987
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Wolfrt94
Atlas
17
11 / 3 / 11
10,661
969
11,728
14,036
17,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
potes0415
Raijin
18
5 / 3 / 16
10,174
925
11,082
12,269
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BobbyStatic
Achilles
17
5 / 6 / 3
10,161
924
10,371
14,351
15,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
EvilElf911
Thanatos
17
8 / 6 / 2
9,408
855
14,738
13,319
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 6 / 3
7,598
691
6,109
11,131
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
aSiaNraGe81
Cliodhna
13
1 / 8 / 4
8,031
730
5,039
13,731
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
nesquikee
Anhur
15
0 / 4 / 5
7,926
721
3,810
11,302
4,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
29
Kills
14
14
Deaths
30
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
4
10
2.75
L
Achilles
BobbyStatic
Achilles
5
6
3
1.08
L
Thanatos
EvilElf911
Thanatos
8
6
2
1.5
L
0
6
3
0.25
W
Ah Puch
Takex_98
Ah Puch
5
3
12
3.67
W
Ravana
Tavin805
Ravana
2
1
19
11.5
W
Atlas
Wolfrt94
Atlas
11
3
11
5.5
L
Cliodhna
aSiaNraGe81
Cliodhna
1
8
4
0.38
L
Anhur
nesquikee
Anhur
0
4
5
0.63
W
Raijin
potes0415
Raijin
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,087
Damage
40,067
53,691
Taken
63,834
39,097
Mitigated
36,856
14,050
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,117
1,865
282
597
8,341
2,964
1,336
0
8,341
18,063
0
L
Achilles
BobbyStatic
Achilles
10,371
1,961
353
1,238
14,351
15,293
88
8,903
5,448
0
15,714
L
Thanatos
EvilElf911
Thanatos
14,738
1,919
933
6,515
13,319
5,788
227
10,455
2,864
0
19,750
L
6,109
3,310
127
1,235
11,131
5,151
829
7,850
3,281
0
16,576
W
Ah Puch
Takex_98
Ah Puch
11,696
878
1,314
2,048
10,058
3,912
344
0
10,058
26,716
0
W
Ravana
Tavin805
Ravana
8,464
1,582
1,077
1,117
8,987
9,097
934
0
8,987
0
12,532
W
Atlas
Wolfrt94
Atlas
11,728
3,438
1,225
2,032
14,036
17,205
460
0
14,036
18,708
0
L
Cliodhna
aSiaNraGe81
Cliodhna
5,039
387
13
658
13,731
5,655
0
12,428
1,303
0
9,931
L
Anhur
nesquikee
Anhur
3,810
2,185
0
1,999
11,302
4,969
651
7,987
3,315
0
20,961
W
Raijin
potes0415
Raijin
11,082
536
819
3,539
12,269
5,919
618
0
12,269
29,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,955
Gold Earned
43,124
129
Minions Killed
112
0
Camps Cleared
0
935,626
Distance Traveled
825,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,229
839
15
1
0
145,996
0
L
Achilles
10,161
924
15
1
0
183,559
0
L
Thanatos
9,408
855
11
1
0
188,176
0
L
Apollo
7,598
691
26
2
0
142,241
0
W
Ah Puch
9,796
891
35
3
0
190,518
0
W
Ravana
9,095
827
11
1
0
215,108
0
W
Atlas
10,661
969
11
1
0
189,668
0
L
Cliodhna
8,031
730
9
1
0
148,586
0
L
Anhur
7,926
721
51
5
0
163,294
0
W
Raijin
10,174
925
57
5
0
194,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role