Player Matchup

Ne Zha
Ne Zha
BigMommyMothGF
Ne Zha
Level 65
God Stats
4W - 7L
1,579 SR
Queue Stats
199W - 235L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
Bionic1515
Heimdallr
Level 129
God Stats
14W - 8L
1,605 SR
Queue Stats
335W - 307L
1,583 Elo+
Solo
Ix Chel
Ix Chel
Lavøs
Ix Chel
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 76L
1,541 Elo+
Party 1
Surtr
Surtr
Noc0ut
Surtr
Level 39
God Stats
2W - 10L
1,326 SR
Queue Stats
23W - 25L
1,471 Elo+
Solo
Bellona
Bellona
Rene_Rizkallah
Bellona
Level 44
God Stats
1W - 2L
1,477 SR
Queue Stats
37W - 61L
1,330 Elo+
Solo
Team Averages
Level 59
1,497 SR
1,473 Elo+

VS

Team Averages
Level 91
1,459 SR
1,579 Elo+
Anubis
Anubis
Hexiiii
Anubis
Level 110
God Stats
1W - 2L
1,153 SR
Queue Stats
174W - 135L
1,586 Elo+
Party 2
Ullr
Ullr
NotLamo
Ullr
Level 118
God Stats
32W - 37L
1,518 SR
Queue Stats
221W - 182L
1,583 Elo+
Party 2
Janus
Janus
RanaRana
Janus
Level 124
God Stats
20W - 17L
1,495 SR
Queue Stats
398W - 370L
1,576 Elo+
Solo
Nemesis
Nemesis
rghyyy
Nemesis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,584 Elo+
Party 2
Shiva
Shiva
zcapxne
Shiva
Level 69
God Stats
37W - 23L
1,630 SR
Queue Stats
54W - 46L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,003
500
2,752
5,774
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Bionic1515
Heimdallr
8
0 / 2 / 0
4,437
555
692
4,238
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Lavøs
Ix Chel
9
0 / 0 / 0
5,057
632
3,118
3,930
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Noc0ut
Surtr
7
0 / 2 / 2
4,584
573
3,395
6,279
3,577
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
2 / 2 / 0
5,040
630
3,239
7,487
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hexiiii
Anubis
8
3 / 0 / 2
4,965
621
3,387
3,867
1,338
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
NotLamo
Ullr
9
1 / 0 / 3
5,366
671
2,097
2,675
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
RanaRana
Janus
10
1 / 0 / 1
5,220
653
1,205
4,243
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
rghyyy
Nemesis
9
1 / 1 / 2
4,855
607
3,132
5,575
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
zcapxne
Shiva
10
2 / 1 / 0
5,597
700
4,469
6,991
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Heimdallr
Bionic1515
Heimdallr
0
2
0
0
W
Anubis
Hexiiii
Anubis
3
0
2
4
L
Ix Chel
Lavøs
Ix Chel
0
0
0
0
L
Surtr
Noc0ut
Surtr
0
2
2
0.5
W
Ullr
NotLamo
Ullr
1
0
3
2.5
W
Janus
RanaRana
Janus
1
0
1
1.5
L
2
2
0
1
W
Nemesis
rghyyy
Nemesis
1
1
2
2
W
Shiva
zcapxne
Shiva
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
14,290
27,708
Taken
23,351
12,638
Mitigated
7,918
6,509
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,752
333
0
843
5,774
1,620
0
1,423
4,351
0
18,144
L
Heimdallr
Bionic1515
Heimdallr
692
389
0
1,169
4,238
1,327
0
1,998
2,218
0
24,850
W
Anubis
Hexiiii
Anubis
3,387
422
0
1,567
3,867
1,338
0
550
3,311
20,871
0
L
Ix Chel
Lavøs
Ix Chel
3,118
717
50
1,529
3,930
1,199
0
673
3,251
40,725
0
L
Surtr
Noc0ut
Surtr
3,395
1,462
0
2,540
6,279
3,577
0
0
6,279
183
22,045
W
Ullr
NotLamo
Ullr
2,097
1,129
0
1,062
2,675
776
0
0
2,675
0
31,925
W
Janus
RanaRana
Janus
1,205
233
0
1,187
4,243
1,361
0
2,025
2,104
40,576
0
L
3,239
1,011
0
378
7,487
4,915
0
432
7,017
0
33,944
W
Nemesis
rghyyy
Nemesis
3,132
1,485
0
728
5,575
1,860
0
799
4,738
0
24,083
W
Shiva
zcapxne
Shiva
4,469
585
5
2,206
6,991
2,583
0
128
6,863
0
35,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,121
Gold Earned
26,003
270
Minions Killed
252
0
Camps Cleared
0
780,746
Distance Traveled
936,449
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,003
500
30
4
0
185,449
0
L
Heimdallr
4,437
555
55
7
0
135,908
1
W
Anubis
4,965
621
27
3
0
174,321
1
L
Ix Chel
5,057
632
91
11
0
157,506
1
L
Surtr
4,584
573
39
5
0
122,604
0
W
Ullr
5,366
671
57
7
0
165,500
1
W
Janus
5,220
653
79
10
0
197,561
0
L
Bellona
5,040
630
55
7
0
179,279
0
W
Nemesis
4,855
607
43
5
0
223,896
0
W
Shiva
5,597
700
46
6
0
175,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role