Player Matchup

Mulan
Mulan
ASmashLizard
Mulan
Level 147
God Stats
1W - 1L
1,459 SR
Queue Stats
81W - 80L
1,524 Elo+
Solo
Chernobog
Chernobog
BombBack
Chernobog
Level 124
God Stats
4W - 3L
1,363 SR
Queue Stats
105W - 122L
1,404 Elo+
Party 2
Ymir
Ymir
PrimalGr33d
Ymir
Level 157
God Stats
6W - 5L
1,599 SR
Queue Stats
388W - 346L
1,507 Elo+
Solo
Hel
Hel
SirDabsAlot6013
Hel
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,492 Elo+
Solo
Cerberus
Cerberus
venron12
Cerberus
Level 143
God Stats
3W - 1L
1,554 SR
Queue Stats
174W - 186L
1,496 Elo+
Party 2
Team Averages
Level 144
1,495 SR
1,484 Elo+

VS

Team Averages
Level 134
1,398 SR
1,497 Elo+
Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dadorian
Thoth
Level 101
God Stats
0W - 4L
1,168 SR
Queue Stats
160W - 158L
1,561 Elo+
Solo
Neith
Neith
Krensr
Neith
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,396 Elo+
Solo
Janus
Janus
U Killed Kenny3
Janus
Level 148
God Stats
1W - 3L
1,324 SR
Queue Stats
192W - 156L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,136
1,023
2,158
6,100
5,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
BombBack
Chernobog
11
1 / 0 / 2
6,532
1,089
4,392
4,993
2,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 2
6,942
1,157
3,946
8,061
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 2
5,980
997
3,471
5,351
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
venron12
Cerberus
10
0 / 1 / 3
6,152
1,025
2,981
6,064
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 1
5,461
910
1,114
2,971
2,105
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
 
Izanami
9
0 / 1 / 0
5,424
904
4,272
4,105
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
Dadorian
Thoth
10
0 / 1 / 1
5,617
936
4,504
2,973
1,237
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Neith
Krensr
Neith
12
1 / 0 / 0
5,940
990
5,963
3,000
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
5,462
910
4,593
4,445
1,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
3
Kills
1
1
Deaths
3
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
L
Izanami
 
Izanami
0
1
0
0
W
1
0
2
2
W
Chernobog
BombBack
Chernobog
1
0
2
2
L
Thoth
Dadorian
Thoth
0
1
1
0.5
L
Neith
Krensr
Neith
1
0
0
1
W
1
0
2
2
W
0
0
2
1
L
0
1
0
0
W
Cerberus
venron12
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
20,446
30,569
Taken
17,494
21,225
Mitigated
7,899
23,850
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,114
255
5,272
1,677
2,971
2,105
0
1,373
1,598
2,477
0
L
Izanami
 
Izanami
4,272
2,666
0
952
4,105
1,663
0
2,340
1,765
0
12,703
W
2,158
345
489
844
6,100
5,521
163
1,597
4,503
0
7,282
W
Chernobog
BombBack
Chernobog
4,392
1,521
778
517
4,993
2,027
1,368
2,027
2,966
0
18,776
L
Thoth
Dadorian
Thoth
4,504
194
0
496
2,973
1,237
0
2,324
649
12,014
0
L
Neith
Krensr
Neith
5,963
1,020
114
265
3,000
1,355
0
1,806
1,194
0
10,883
W
3,946
129
1,302
2,079
8,061
7,211
0
2,007
6,054
9,595
0
W
3,471
0
10,692
4,525
5,351
2,622
0
3,268
2,083
6,706
0
L
4,593
86
338
865
4,445
1,539
0
2,555
1,890
10,674
0
W
Cerberus
venron12
Cerberus
2,981
163
545
2,079
6,064
3,844
0
1,312
4,752
6,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
27,904
87
Minions Killed
65
0
Camps Cleared
0
620,484
Distance Traveled
543,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,461
910
4
1
0
106,093
0
L
Izanami
5,424
904
22
4
0
89,042
0
W
Mulan
6,136
1,023
15
3
0
133,652
0
W
Chernobog
6,532
1,089
38
6
0
118,871
0
L
Thoth
5,617
936
14
2
0
116,289
0
L
Neith
5,940
990
9
2
0
139,482
0
W
Ymir
6,942
1,157
10
2
0
117,127
0
W
Hel
5,980
997
9
2
0
144,371
0
L
Janus
5,462
910
16
3
0
92,762
0
W
Cerberus
6,152
1,025
15
3
0
106,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role