Player Matchup

Vulcan
Vulcan
Scoophall
Vulcan
Level 147
God Stats
2W - 0L
1,539 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpinThaVinyl
Tsukuyomi
Level 128
God Stats
1W - 0L
1,644 SR
Queue Stats
16W - 5L
1,849 Elo+
Party 2
Ymir
Ymir
destroyer1019
Ymir
Level 15
God Stats
3W - 3L
1,283 SR
Queue Stats
6W - 4L
1,745 Elo+
Party 2
Team Averages
Level 97
1,489 SR
1,715 Elo+

VS

Team Averages
Level 134
1,441 SR
1,537 Elo+
Merlin
Merlin
AcidPhoenix666
Merlin
Level 105
God Stats
0W - 2L
1,336 SR
Queue Stats
236W - 229L
1,546 Elo+
Party 1
Nike
Nike
GrimmNation1
Nike
Level 139
God Stats
1W - 2L
1,460 SR
Queue Stats
471W - 456L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
dsleite360
Ne Zha
Level 159
God Stats
7W - 3L
1,526 SR
Queue Stats
116W - 111L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Scoophall
Vulcan
13
7 / 2 / 5
9,984
908
12,582
7,081
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
SpinThaVinyl
Tsukuyomi
11
6 / 5 / 4
9,292
845
11,756
12,233
5,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 11
8,243
749
2,917
7,900
9,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
8,775
798
8,919
8,122
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 6 / 2
8,598
782
8,793
14,669
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
dsleite360
Ne Zha
11
1 / 2 / 4
8,185
744
4,612
11,848
10,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
7
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
3
6
2
0.67
W
Vulcan
Scoophall
Vulcan
7
2
5
4.75
W
Tsukuyomi
SpinThaVinyl
Tsukuyomi
6
5
4
1.6
W
0
0
11
5.5
L
Ne Zha
dsleite360
Ne Zha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
22,324
27,214
Taken
34,639
17,330
Mitigated
22,261
1,443
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,919
391
0
1,146
8,122
3,073
0
4,130
3,992
42,567
0
L
8,793
571
0
340
14,669
9,162
0
6,495
8,174
0
25,224
W
Vulcan
Scoophall
Vulcan
12,582
5,501
0
814
7,081
3,012
31
1,986
5,095
55,121
0
W
Tsukuyomi
SpinThaVinyl
Tsukuyomi
11,756
4,334
0
629
12,233
5,037
0
3,165
9,068
0
31,426
W
2,917
482
0
0
7,900
9,281
0
3,903
3,997
9,823
0
L
Ne Zha
dsleite360
Ne Zha
4,612
339
0
2,103
11,848
10,026
0
5,880
5,968
0
27,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
25,558
121
Minions Killed
126
0
Camps Cleared
0
643,632
Distance Traveled
574,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,775
798
68
6
0
173,729
0
L
Nike
8,598
782
29
3
0
194,897
0
W
Vulcan
9,984
908
82
7
0
215,891
0
W
Tsukuyomi
9,292
845
37
3
0
210,531
0
W
Ymir
8,243
749
2
0
0
217,210
0
L
Ne Zha
8,185
744
29
3
0
205,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role