Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Ayanokoji-SimpN
Merlin
Level 148
God Stats
3W - 4L
1,459 SR
Queue Stats
106W - 124L
1,460 Elo+
Party 2
Horus
Horus
Gurran04
Horus
Level 132
God Stats
2W - 2L
1,676 SR
Queue Stats
121W - 130L
1,469 Elo+
Party 2
Anhur
Anhur
Snake070217
Anhur
Level 122
God Stats
3W - 2L
1,547 SR
Queue Stats
87W - 97L
1,472 Elo+
Party 2
Osiris
Osiris
xDSxfire
Osiris
Level 121
God Stats
1W - 0L
1,514 SR
Queue Stats
32W - 22L
1,623 Elo+
Party 2
Team Averages
Level 130
1,539 SR
1,505 Elo+

VS

Team Averages
Level 100
1,560 SR
1,541 Elo+
Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DarraghTC
Artemis
Level 85
God Stats
10W - 6L
1,706 SR
Queue Stats
233W - 217L
1,538 Elo+
Solo
Pele
Pele
Ornnilla
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,584 Elo+
Party 1
Yemoja
Yemoja
Victibiris
Yemoja
Level 142
God Stats
0W - 2L
1,547 SR
Queue Stats
216W - 178L
1,558 Elo+
Party 3
Janus
Janus
endi28
Janus
Level 127
God Stats
9W - 12L
1,546 SR
Queue Stats
279W - 245L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
4 / 0 / 3
5,940
594
4,961
4,909
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 4
6,681
668
5,234
3,779
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Gurran04
Horus
10
1 / 0 / 5
5,389
539
4,753
6,698
4,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 0 / 1
7,504
750
6,708
5,303
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
xDSxfire
Osiris
11
2 / 1 / 2
6,496
650
5,887
10,921
8,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 3 / 0
5,965
597
3,789
9,135
4,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DarraghTC
Artemis
8
0 / 4 / 0
4,464
446
3,199
7,908
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
0 / 3 / 0
5,428
543
2,628
9,981
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Victibiris
Yemoja
8
0 / 2 / 0
4,694
469
1,188
8,155
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
endi28
Janus
9
0 / 3 / 0
5,182
518
3,300
6,082
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
3
5.5
L
Hades
 
Hades
1
3
0
0.33
W
2
0
4
4
L
Artemis
DarraghTC
Artemis
0
4
0
0
W
Horus
Gurran04
Horus
1
0
5
3.5
L
Pele
0
3
0
0
W
6
0
1
6.5
L
Yemoja
Victibiris
Yemoja
0
2
0
0
L
Janus
endi28
Janus
0
3
0
0
W
Osiris
xDSxfire
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
14,104
31,610
Taken
41,261
19,113
Mitigated
14,496
15,128
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,961
1,828
0
2,862
4,909
2,089
0
805
4,046
26,993
8,120
L
Hades
 
Hades
3,789
738
40
3,232
9,135
4,637
0
599
8,536
33,318
0
W
5,234
284
0
250
3,779
1,298
0
1,725
1,956
55,975
0
L
Artemis
DarraghTC
Artemis
3,199
1,655
0
1,119
7,908
1,396
0
1,073
6,835
0
21,665
W
Horus
Gurran04
Horus
4,753
2,142
733
3,173
6,698
4,756
18
1,406
5,212
0
18,140
L
Pele
2,628
785
0
1,040
9,981
3,330
0
2,423
7,558
0
51,774
W
6,708
3,741
0
2,762
5,303
2,016
1,023
316
4,987
0
55,240
L
Yemoja
Victibiris
Yemoja
1,188
537
1,085
1,951
8,155
3,342
0
2,995
5,160
7,951
0
L
Janus
endi28
Janus
3,300
180
0
500
6,082
1,791
0
2,798
3,284
36,739
0
W
Osiris
xDSxfire
Osiris
5,887
2,132
0
5,348
10,921
8,954
0
3,789
7,132
0
47,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
25,733
356
Minions Killed
278
0
Camps Cleared
0
1,034,102
Distance Traveled
971,570
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,940
594
63
6
0
230,464
0
L
Hades
5,965
597
70
7
0
194,721
0
W
Merlin
6,681
668
118
12
0
189,373
1
L
Artemis
4,464
446
37
4
0
175,195
0
W
Horus
5,389
539
16
2
0
220,166
0
L
Pele
5,428
543
77
8
0
224,083
0
W
Anhur
7,504
750
84
8
0
187,482
0
L
Yemoja
4,694
469
14
1
0
171,673
3
L
Janus
5,182
518
80
8
0
205,898
0
W
Osiris
6,496
650
75
8
0
206,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role