Player Matchup

Thanatos
Thanatos
DARKFAXILDE
Thanatos
Level 111
God Stats
2W - 5L
1,365 SR
Queue Stats
207W - 189L
1,389 Elo+
Solo
Vamana
Vamana
Sergeevna4
Vamana
Level 40
God Stats
2W - 2L
1,488 SR
Queue Stats
160W - 172L
1,478 Elo+
Solo
Cabrakan
Cabrakan
Tatriandoch
Cabrakan
Level 68
God Stats
0W - 2L
1,216 SR
Queue Stats
18W - 12L
1,482 Elo+
Solo
Izanami
Izanami
blizick
Izanami
Level 134
God Stats
2W - 1L
1,808 SR
Queue Stats
259W - 264L
1,446 Elo+
Party 3
Chaac
Chaac
skulles
Chaac
Level 25
God Stats
2W - 1L
1,714 SR
Queue Stats
15W - 21L
1,431 Elo+
Party 3
Team Averages
Level 76
1,518 SR
1,445 Elo+

VS

Team Averages
Level 127
1,590 SR
1,475 Elo+
Chronos
Chronos
FyreNinja
Chronos
Level 87
God Stats
1W - 1L
1,324 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
LAKI71
Heimdallr
Level 199
God Stats
23W - 9L
1,677 SR
Queue Stats
1,079W - 526L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirJackFireball
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 51L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
mira71
Kukulkan
Level 199
God Stats
20W - 1L
1,947 SR
Queue Stats
1,079W - 528L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
sakek
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DARKFAXILDE
Thanatos
16
5 / 6 / 3
10,277
642
10,538
13,103
7,059
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Sergeevna4
Vamana
17
3 / 4 / 9
10,241
640
13,898
18,731
23,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Tatriandoch
Cabrakan
16
1 / 10 / 11
9,459
591
8,139
25,440
37,666
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
blizick
Izanami
20
5 / 3 / 11
12,870
804
25,378
17,354
9,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
skulles
Chaac
19
4 / 4 / 10
10,362
648
13,169
19,262
29,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FyreNinja
Chronos
19
7 / 5 / 14
11,937
746
18,464
16,579
9,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
LAKI71
Heimdallr
18
5 / 6 / 17
11,759
735
19,668
17,333
10,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SirJackFireball
Ah Muzen Cab
17
2 / 5 / 17
10,745
672
11,474
16,889
9,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
mira71
Kukulkan
20
11 / 1 / 12
13,214
826
23,188
7,969
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
sakek
Kuzenbo
20
2 / 2 / 21
12,037
752
11,452
25,971
45,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
108
18
Kills
27
27
Deaths
19
44
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DARKFAXILDE
Thanatos
5
6
3
1.08
W
Chronos
FyreNinja
Chronos
7
5
14
2.8
W
Heimdallr
LAKI71
Heimdallr
5
6
17
2.25
L
Vamana
Sergeevna4
Vamana
3
4
9
1.88
W
Ah Muzen Cab
SirJackFireball
Ah Muzen Cab
2
5
17
2.1
L
Cabrakan
Tatriandoch
Cabrakan
1
10
11
0.65
L
Izanami
blizick
Izanami
5
3
11
3.5
W
Kukulkan
mira71
Kukulkan
11
1
12
17
W
Kuzenbo
sakek
Kuzenbo
2
2
21
6.25
L
Chaac
skulles
Chaac
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,122
Damage
84,246
93,890
Taken
84,741
107,916
Mitigated
79,943
31,973
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DARKFAXILDE
Thanatos
10,538
2,292
1,215
5,579
13,103
7,059
17
6,524
6,567
0
18,155
W
Chronos
FyreNinja
Chronos
18,464
6,042
1,682
2,492
16,579
9,123
2,897
1,580
14,768
33,118
0
W
Heimdallr
LAKI71
Heimdallr
19,668
14,110
1,507
3,695
17,333
10,305
3,705
1,233
15,733
0
42,327
L
Vamana
Sergeevna4
Vamana
13,898
5,858
909
4,211
18,731
23,874
0
11,871
6,744
0
23,012
W
Ah Muzen Cab
SirJackFireball
Ah Muzen Cab
11,474
4,416
1,126
1,850
16,889
9,599
1,747
1,742
14,905
0
23,127
L
Cabrakan
Tatriandoch
Cabrakan
8,139
1,014
3,095
2,410
25,440
37,666
0
13,614
11,755
13,518
1,111
L
Izanami
blizick
Izanami
25,378
15,303
2,394
6,652
17,354
9,435
823
8,431
8,819
0
79,779
W
Kukulkan
mira71
Kukulkan
23,188
1,585
1,251
2,067
7,969
5,342
561
196
7,594
58,939
0
W
Kuzenbo
sakek
Kuzenbo
11,452
3,724
4,240
7,224
25,971
45,574
445
2,277
23,288
16,950
0
L
Chaac
skulles
Chaac
13,169
661
402
5,106
19,262
29,882
0
12,233
6,901
0
23,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
59,692
245
Minions Killed
189
0
Camps Cleared
0
1,415,760
Distance Traveled
1,347,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,277
642
23
1
0
236,179
0
W
Chronos
11,937
746
32
2
0
251,776
0
W
Heimdallr
11,759
735
42
3
0
229,625
0
L
Vamana
10,241
640
23
1
0
307,443
0
W
Ah Muzen Cab
10,745
672
24
2
0
258,329
0
L
Cabrakan
9,459
591
18
1
0
251,888
0
L
Izanami
12,870
804
164
10
0
305,412
0
W
Kukulkan
13,214
826
86
5
0
274,923
0
W
Kuzenbo
12,037
752
5
0
0
332,631
0
L
Chaac
10,362
648
17
1
0
314,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role