Player Matchup

Khepri
Khepri
Bacon JF
Khepri
Level 133
God Stats
0W - 2L
1,220 SR
Queue Stats
139W - 141L
1,477 Elo+
Party 2
Cerberus
Cerberus
Senz Lopz
Cerberus
Level 60
God Stats
11W - 11L
1,528 SR
Queue Stats
296W - 305L
1,442 Elo+
Party 2
He Bo
He Bo
Senz Marii
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 210L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
Stan759
Cabrakan
Level 118
God Stats
3W - 5L
1,557 SR
Queue Stats
356W - 301L
1,488 Elo+
Solo
Thor
Thor
TheclassyD
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,307 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,436 Elo+

VS

Team Averages
Level 147
1,593 SR
1,525 Elo+
Sobek
Sobek
DannyV9673
Sobek
Level 150
God Stats
4W - 2L
1,519 SR
Queue Stats
199W - 204L
1,471 Elo+
Solo
Cthulhu
Cthulhu
PrettyEyezBlonde
Cthulhu
Level 204
God Stats
2W - 0L
1,736 SR
Queue Stats
788W - 823L
1,417 Elo+
Solo
Awilix
Awilix
Therealarchie
Awilix
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,712 Elo+
Solo
Loki
Loki
Xx-13-elnino-xX
Loki
Level 169
God Stats
11W - 11L
1,538 SR
Queue Stats
528W - 510L
1,528 Elo+
Party 1
Bastet
Bastet
fifazone13
Bastet
Level 68
God Stats
5W - 2L
1,670 SR
Queue Stats
207W - 206L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bacon JF
Khepri
12
1 / 6 / 3
7,147
715
4,923
16,338
12,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Senz Lopz
Cerberus
12
1 / 4 / 3
6,985
699
2,804
11,924
9,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
16
4 / 5 / 5
8,472
847
10,376
10,585
4,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Stan759
Cabrakan
14
2 / 4 / 4
7,971
797
8,368
15,173
22,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 4
7,910
791
8,833
12,123
5,949
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
4 / 2 / 18
9,654
965
12,522
11,859
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 10
10,039
1,004
11,078
10,639
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 4 / 15
8,955
896
8,910
10,932
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 3 / 15
10,250
1,025
15,502
8,012
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
fifazone13
Bastet
14
1 / 2 / 17
8,353
835
12,074
10,106
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
12
Kills
25
25
Deaths
13
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bacon JF
Khepri
1
6
3
0.42
W
Sobek
4
2
18
6.5
W
7
2
10
6
L
Cerberus
Senz Lopz
Cerberus
1
4
3
0.63
L
He Bo
4
5
5
1.3
L
Cabrakan
Stan759
Cabrakan
2
4
4
1
L
4
6
4
1
W
5
4
15
3.13
W
8
3
15
5.17
W
Bastet
fifazone13
Bastet
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,304
Damage
60,086
66,143
Taken
51,548
54,678
Mitigated
33,650
9,205
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bacon JF
Khepri
4,923
580
209
707
16,338
12,770
0
7,415
8,923
12,475
0
W
Sobek
12,522
635
572
5,570
11,859
11,422
714
4,089
7,770
20,145
0
W
11,078
646
1,228
2,843
10,639
9,618
224
3,143
7,496
21,114
0
L
Cerberus
Senz Lopz
Cerberus
2,804
395
183
2,011
11,924
9,596
0
4,858
7,066
6,503
0
L
He Bo
10,376
1,275
551
2,100
10,585
4,117
0
1,666
8,919
19,461
0
L
Cabrakan
Stan759
Cabrakan
8,368
1,642
1,026
1,400
15,173
22,246
0
5,543
9,630
13,281
969
L
8,833
2,533
145
873
12,123
5,949
0
4,118
8,005
0
14,672
W
8,910
3,207
961
714
10,932
5,161
787
7,355
3,577
0
14,285
W
15,502
3,094
608
401
8,012
3,426
827
5,116
2,896
0
32,513
W
Bastet
fifazone13
Bastet
12,074
1,939
407
3,020
10,106
4,023
875
5,799
4,307
0
18,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
47,251
72
Minions Killed
103
0
Camps Cleared
0
849,460
Distance Traveled
1,096,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,147
715
11
1
0
174,695
0
W
Sobek
9,654
965
12
1
0
205,091
0
W
Cthulhu
10,039
1,004
25
3
0
210,891
0
L
Cerberus
6,985
699
10
1
0
134,816
0
L
He Bo
8,472
847
27
3
0
187,762
0
L
Cabrakan
7,971
797
10
1
0
177,048
0
L
Thor
7,910
791
14
1
0
175,139
0
W
Awilix
8,955
896
15
2
0
216,458
0
W
Loki
10,250
1,025
27
3
0
213,188
0
W
Bastet
8,353
835
24
2
0
251,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role