Player Matchup

Rama
Rama
Bonk2Harm
Rama
Level 139
God Stats
9W - 8L
1,650 SR
Queue Stats
78W - 77L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
CDDT_Daddyglatze
Gilgamesh
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 94L
1,449 Elo+
Party 2
Maman Brigitte
Maman Brigitte
CDDT_Killerboom
Maman Brigitte
Level 89
God Stats
13W - 20L
1,396 SR
Queue Stats
66W - 86L
1,391 Elo+
Party 2
Agni
Agni
CDDT_Viron404
Agni
Level 129
God Stats
5W - 2L
1,649 SR
Queue Stats
142W - 159L
1,438 Elo+
Party 2
Ymir
Ymir
King_of_prey_
Ymir
Level 56
God Stats
11W - 13L
1,422 SR
Queue Stats
33W - 42L
1,409 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,440 Elo+

VS

Team Averages
Level 133
1,508 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Pani_Fiedler
Sun Wukong
Level 147
God Stats
3W - 4L
1,474 SR
Queue Stats
176W - 162L
1,499 Elo+
Party 3
Hercules
Hercules
Pilou35550
Hercules
Level 145
God Stats
8W - 9L
1,495 SR
Queue Stats
216W - 218L
1,386 Elo+
Solo
Eset
Eset
Rafastan_Fiedler
Eset
Level 196
God Stats
7W - 11L
1,382 SR
Queue Stats
164W - 147L
1,505 Elo+
Party 3
Da Ji
Da Ji
fippe2003
Da Ji
Level 106
God Stats
1W - 0L
1,722 SR
Queue Stats
115W - 110L
1,492 Elo+
Party 1
Chiron
Chiron
oeto65
Chiron
Level 73
God Stats
15W - 14L
1,466 SR
Queue Stats
248W - 267L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 5 / 1
5,750
523
4,268
8,951
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
9
0 / 1 / 1
5,792
527
4,354
6,935
4,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
CDDT_Killerboom
Maman Brigitte
9
2 / 2 / 0
5,851
532
3,617
6,965
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 0
6,414
583
3,583
7,215
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 2
5,449
495
1,773
9,785
4,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pani_Fiedler
Sun Wukong
10
1 / 0 / 8
6,552
596
4,916
7,535
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Pilou35550
Hercules
10
0 / 1 / 2
5,780
525
3,807
7,793
7,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 2
7,318
665
3,884
4,602
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
fippe2003
Da Ji
13
6 / 2 / 2
7,444
677
6,587
8,780
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
oeto65
Chiron
10
5 / 1 / 2
6,591
599
6,465
8,006
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
0
5
1
0.1
L
Gilgamesh
0
1
1
0.5
L
Maman Brigitte
CDDT_Killerboom
Maman Brigitte
2
2
0
1
L
2
4
0
0.5
L
0
4
2
0.25
W
Sun Wukong
Pani_Fiedler
Sun Wukong
1
0
8
5
W
Hercules
Pilou35550
Hercules
0
1
2
1
W
4
0
2
5
W
Da Ji
fippe2003
Da Ji
6
2
2
3.5
W
Chiron
oeto65
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
25,659
39,851
Taken
36,716
16,036
Mitigated
21,712
6,963
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,268
3,577
0
2,271
8,951
2,576
0
0
8,951
0
38,217
L
Gilgamesh
4,354
2,045
0
1,533
6,935
4,015
401
0
6,935
0
29,527
L
Maman Brigitte
CDDT_Killerboom
Maman Brigitte
3,617
371
0
250
6,965
2,341
0
904
6,061
34,931
294
L
3,583
131
0
558
7,215
2,611
0
2,616
4,599
43,369
0
L
1,773
619
901
1,450
9,785
4,493
156
364
9,421
12,107
0
W
Sun Wukong
Pani_Fiedler
Sun Wukong
4,916
703
195
2,653
7,535
5,887
232
2,332
5,091
0
21,284
W
Hercules
Pilou35550
Hercules
3,807
1,065
0
1,683
7,793
7,756
0
908
6,885
0
29,190
W
3,884
156
0
1,215
4,602
1,738
559
2,789
1,654
46,584
0
W
Da Ji
fippe2003
Da Ji
6,587
1,518
0
644
8,780
3,481
0
1,759
6,966
0
61,425
W
Chiron
oeto65
Chiron
6,465
2,020
314
3,006
8,006
2,850
315
859
7,147
0
36,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
33,685
264
Minions Killed
299
0
Camps Cleared
0
1,045,785
Distance Traveled
1,088,778
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,750
523
66
6
0
178,886
0
L
Gilgamesh
5,792
527
50
5
0
232,570
0
L
Maman Brigitte
5,851
532
48
4
0
213,563
0
L
Agni
6,414
583
83
8
0
212,570
0
L
Ymir
5,449
495
17
2
0
208,196
0
W
Sun Wukong
6,552
596
22
2
0
213,110
0
W
Hercules
5,780
525
49
4
0
177,248
1
W
Eset
7,318
665
79
7
0
218,163
0
W
Da Ji
7,444
677
88
8
0
267,369
0
W
Chiron
6,591
599
61
6
0
212,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role