Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
EmpireOfTycore
Ganesha
Level 67
God Stats
0W - 2L
1,292 SR
Queue Stats
247W - 248L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
FraPal93
Ao Kuang
Level 27
God Stats
20W - 16L
1,550 SR
Queue Stats
56W - 65L
1,423 Elo+
Party 3
Ullr
Ullr
HUGExBALLS
Ullr
Level 26
God Stats
6W - 9L
1,474 SR
Queue Stats
6W - 9L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
JiniMankini
Danzaburou
Level 57
God Stats
5W - 8L
1,413 SR
Queue Stats
8W - 18L
1,291 Elo+
Party 1
Team Averages
Level 67
1,446 SR
1,399 Elo+

VS

Team Averages
Level 101
1,500 SR
1,416 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Anna4u4u
Yemoja
Level 129
God Stats
36W - 56L
1,380 SR
Queue Stats
499W - 496L
1,421 Elo+
Party 2
Bastet
Bastet
DamienAK47
Bastet
Level 140
God Stats
11W - 11L
1,453 SR
Queue Stats
358W - 363L
1,413 Elo+
Party 2
Anubis
Anubis
deathkiller001
Anubis
Level 66
God Stats
100W - 103L
1,461 SR
Queue Stats
117W - 124L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
kezzerio
Sun Wukong
Level 46
God Stats
1W - 2L
1,703 SR
Queue Stats
135W - 163L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 1
8,115
541
12,726
7,208
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 4
6,277
418
3,746
16,051
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
FraPal93
Ao Kuang
12
2 / 6 / 1
6,972
465
7,264
16,424
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 3
6,517
434
7,804
11,336
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
JiniMankini
Danzaburou
10
0 / 6 / 1
6,382
425
5,634
14,225
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
10 / 0 / 7
9,144
610
17,332
8,809
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Anna4u4u
Yemoja
11
1 / 2 / 11
7,840
523
5,504
9,383
8,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
DamienAK47
Bastet
13
2 / 3 / 7
8,023
535
7,018
14,128
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 4
8,478
565
11,793
12,296
6,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
kezzerio
Sun Wukong
13
1 / 0 / 3
8,283
552
4,869
12,895
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
22
23
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
1
1
4.5
W
Neith
 
Neith
10
0
7
13.5
W
Yemoja
Anna4u4u
Yemoja
1
2
11
3.25
W
Bastet
DamienAK47
Bastet
2
3
7
1.83
L
0
6
4
0.33
L
Ao Kuang
FraPal93
Ao Kuang
2
6
1
0.42
L
0
4
3
0.38
L
Danzaburou
JiniMankini
Danzaburou
0
6
1
0.08
W
8
1
4
10
W
Sun Wukong
kezzerio
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
46,516
65,244
Taken
57,511
31,152
Mitigated
32,908
13,210
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,726
2,134
0
1,068
7,208
2,421
10
3,014
4,194
72,153
0
W
Neith
 
Neith
17,332
8,356
0
2,827
8,809
3,340
309
3,556
5,253
0
64,144
W
Yemoja
Anna4u4u
Yemoja
5,504
1,903
1,556
3,091
9,383
8,642
127
4,691
4,692
23,274
0
W
Bastet
DamienAK47
Bastet
7,018
3,985
0
4,676
14,128
5,401
8
5,216
8,912
0
62,383
L
3,746
314
0
3,275
16,051
13,503
0
6,868
9,183
12,460
0
L
Ao Kuang
FraPal93
Ao Kuang
7,264
1,840
0
4,388
16,424
5,936
0
4,238
12,186
47,555
0
L
7,804
4,065
0
1,065
11,336
4,283
0
1,354
9,982
0
35,411
L
Danzaburou
JiniMankini
Danzaburou
5,634
2,333
0
3,414
14,225
5,009
0
1,823
12,402
0
38,673
W
11,793
667
0
7,601
12,296
6,405
108
7,995
4,301
67,546
0
W
Sun Wukong
kezzerio
Sun Wukong
4,869
414
0
4,534
12,895
9,120
524
2,278
10,617
0
56,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
41,768
313
Minions Killed
405
0
Camps Cleared
0
1,337,039
Distance Traveled
1,355,816
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,115
541
116
8
0
274,088
0
W
Neith
9,144
610
99
7
0
284,061
0
W
Yemoja
7,840
523
34
2
0
226,991
5
W
Bastet
8,023
535
88
6
0
323,916
0
L
Ganesha
6,277
418
3
0
0
276,313
3
L
Ao Kuang
6,972
465
73
5
0
284,118
0
L
Ullr
6,517
434
54
4
0
243,098
0
L
Danzaburou
6,382
425
67
4
0
259,422
0
W
Anubis
8,478
565
91
6
0
228,919
0
W
Sun Wukong
8,283
552
93
6
0
291,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role