Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
AceroIIa
Geb
Gold V
Level 103
God Stats
12W - 11L
1,454 SR
Queue Stats
246W - 262L
1,239 MMR
Solo
Fenrir
Fenrir
Silver V
Lordhanma807
Fenrir
Silver V
Level 33
God Stats
11W - 20L
1,267 SR
Queue Stats
75W - 119L
1,262 MMR
Solo
Sol
Sol
Silver I
theHumanPyramid
Sol
Silver I
Level 69
God Stats
8W - 8L
1,533 SR
Queue Stats
51W - 49L
1,265 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,451 SR
1,353 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,489 SR
1,302 MMR
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Fluffymufinz
Poseidon
Gold V
Level 169
God Stats
16W - 13L
1,605 SR
Queue Stats
221W - 246L
1,281 MMR
Solo
Jormungandr
Jormungandr
Gold V
cheifblackychan
Jormungandr
Gold V
Level 76
God Stats
16W - 11L
1,529 SR
Queue Stats
62W - 69L
1,280 MMR
Solo
Anubis
Anubis
Silver I
jamalsmith1927
Anubis
Silver I
Level 156
God Stats
3W - 3L
1,401 SR
Queue Stats
284W - 307L
1,240 MMR
Solo
Ix Chel
Ix Chel
Gold V
shadow_3000
Ix Chel
Gold V
Level 159
God Stats
2W - 2L
1,411 SR
Queue Stats
778W - 791L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 2 / 1
7,329
489
4,389
12,852
10,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
 
Nu Wa
11
0 / 5 / 0
7,079
472
4,864
8,470
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 3
6,964
464
3,745
12,157
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
12
2 / 4 / 2
7,082
472
6,647
15,390
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 0
7,773
518
5,514
11,869
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Maman BrigitteBastetThanatosBaba Yaga

VS

Bans
ArachneAthenaZhong KuiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 1 / 3
9,168
611
5,661
11,403
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Fluffymufinz
Poseidon
17
7 / 0 / 1
10,474
698
8,951
8,064
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
cheifblackychan
Jormungandr
15
0 / 0 / 4
9,429
629
7,862
10,136
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 2 / 3
9,299
620
13,977
11,980
6,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
shadow_3000
Ix Chel
13
1 / 1 / 6
7,775
518
8,151
10,456
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
18
18
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Mercury
 
Mercury
3
1
3
4.5
L
0
1
3
1.5
W
Poseidon
Fluffymufinz
Poseidon
7
0
1
7.5
L
Fenrir
2
4
2
0.75
W
Jormungandr
cheifblackychan
Jormungandr
0
0
4
2
W
7
2
3
4.25
W
Ix Chel
shadow_3000
Ix Chel
1
1
6
4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
44,602
60,738
Taken
52,039
32,136
Mitigated
27,852
12,633
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,389
1,124
0
3,620
12,852
10,778
0
7,266
5,586
0
54,222
L
Nu Wa
 
Nu Wa
4,864
282
0
500
8,470
2,499
0
6,248
2,154
53,868
0
W
Mercury
 
Mercury
5,661
2,840
0
1,048
11,403
4,522
524
1,084
10,319
0
88,727
L
3,745
447
0
3,375
12,157
10,216
0
8,091
3,832
16,215
0
W
Poseidon
Fluffymufinz
Poseidon
8,951
991
0
1,250
8,064
3,174
236
2,617
5,447
100,989
0
L
Fenrir
6,647
1,829
0
1,919
15,390
5,191
0
6,613
8,763
0
46,467
W
Jormungandr
cheifblackychan
Jormungandr
7,862
3,181
0
3,158
10,136
6,637
144
652
9,484
77,799
52
W
13,977
866
0
5,383
11,980
6,937
626
5,998
5,982
71,308
0
W
Ix Chel
shadow_3000
Ix Chel
8,151
675
451
1,497
10,456
6,582
397
4,045
6,411
31,233
0
L
5,514
1,976
0
3,219
11,869
3,452
0
9,911
1,514
47,804
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
46,145
374
Minions Killed
553
0
Camps Cleared
0
1,502,091
Distance Traveled
1,572,305
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,329
489
90
6
0
312,299
0
L
Nu Wa
7,079
472
100
7
0
268,697
2
W
Mercury
9,168
611
120
8
0
353,194
0
L
Geb
6,964
464
16
1
0
304,212
5
W
Poseidon
10,474
698
166
11
0
330,404
6
L
Fenrir
7,082
472
72
5
0
330,871
3
W
Jormungandr
9,429
629
131
9
0
283,591
0
W
Anubis
9,299
620
98
7
0
290,877
8
W
Ix Chel
7,775
518
38
3
0
314,239
1
L
Sol
7,773
518
96
6
0
286,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role