Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Monstuh
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 2
Xing Tian
Xing Tian
PepePs3
Xing Tian
Level 107
God Stats
4W - 1L
1,481 SR
Queue Stats
66W - 56L
1,503 Elo+
Solo
Ah Puch
Ah Puch
xX_BlaaaackXx
Ah Puch
Level 126
God Stats
3W - 2L
1,540 SR
Queue Stats
250W - 234L
1,482 Elo+
Solo
Team Averages
Level 96
1,504 SR
1,478 Elo+

VS

Team Averages
Level 78
1,497 SR
1,485 Elo+
Tiamat
Tiamat
Mixir
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Morwin
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
ToxicSoggy
He Bo
Level 112
God Stats
5W - 2L
1,689 SR
Queue Stats
213W - 201L
1,577 Elo+
Solo
Apollo
Apollo
reqal420
Apollo
Level 103
God Stats
0W - 1L
1,297 SR
Queue Stats
24W - 40L
1,342 Elo+
Solo
Jormungandr
Jormungandr
szatkwon
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
13 / 1 / 16
10,854
987
16,749
10,582
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
 
Ix Chel
16
6 / 1 / 22
9,494
863
16,324
11,832
6,319
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
Monstuh
Achilles
16
6 / 1 / 22
9,580
871
8,246
12,370
16,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
PepePs3
Xing Tian
14
4 / 1 / 22
9,742
886
5,591
14,440
14,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
16
2 / 0 / 25
9,299
845
10,273
7,529
3,723
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mixir
Tiamat
14
2 / 6 / 0
8,035
730
12,939
11,014
7,639
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Morwin
Guan Yu
11
0 / 9 / 0
6,582
598
4,300
15,805
18,629
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
13
0 / 5 / 0
7,272
661
9,200
8,597
3,465
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
reqal420
Apollo
14
1 / 5 / 1
7,418
674
3,288
11,421
5,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
szatkwon
Jormungandr
14
0 / 6 / 1
7,057
642
7,535
14,952
13,666
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
5
31
Kills
3
4
Deaths
31
107
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
1
16
21
W
Ix Chel
 
Ix Chel
6
1
22
17
L
Tiamat
Mixir
Tiamat
2
6
0
0.33
W
Achilles
Monstuh
Achilles
6
1
22
17
L
Guan Yu
Morwin
Guan Yu
0
9
0
0
W
Xing Tian
PepePs3
Xing Tian
4
1
22
15
L
He Bo
0
5
0
0
L
Apollo
reqal420
Apollo
1
5
1
0.3
L
Jormungandr
szatkwon
Jormungandr
0
6
1
0.08
W
Ah Puch
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,183
Damage
37,262
56,753
Taken
61,789
46,433
Mitigated
48,585
31,276
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,749
12,666
1,735
4,572
10,582
5,692
6,214
6,872
3,710
0
43,528
W
Ix Chel
 
Ix Chel
16,324
1,988
5,982
3,530
11,832
6,319
1,793
5,843
5,989
23,693
0
L
Tiamat
Mixir
Tiamat
12,939
682
167
1,248
11,014
7,639
0
5,526
5,413
23,882
0
W
Achilles
Monstuh
Achilles
8,246
1,784
775
1,995
12,370
16,417
313
5,726
6,644
0
9,962
L
Guan Yu
Morwin
Guan Yu
4,300
507
429
520
15,805
18,629
0
7,874
7,575
865
7,664
W
Xing Tian
PepePs3
Xing Tian
5,591
462
1,602
4,140
14,440
14,282
0
7,669
6,771
8,688
0
L
He Bo
9,200
228
326
51
8,597
3,465
0
5,857
2,647
17,035
0
L
Apollo
reqal420
Apollo
3,288
1,555
72
2,156
11,421
5,186
0
7,400
3,873
0
11,252
L
Jormungandr
szatkwon
Jormungandr
7,535
740
930
3,042
14,952
13,666
0
5,531
8,905
23,127
0
W
Ah Puch
10,273
679
2,090
4,855
7,529
3,723
117
4,345
3,184
26,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
36,364
137
Minions Killed
135
0
Camps Cleared
0
1,095,183
Distance Traveled
934,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,854
987
68
6
0
185,846
0
W
Ix Chel
9,494
863
19
2
0
235,559
0
L
Tiamat
8,035
730
33
3
0
187,703
0
W
Achilles
9,580
871
9
1
0
236,265
0
L
Guan Yu
6,582
598
6
1
0
177,998
0
W
Xing Tian
9,742
886
5
0
0
210,210
0
L
He Bo
7,272
661
30
3
0
203,175
0
L
Apollo
7,418
674
33
3
0
183,715
0
L
Jormungandr
7,057
642
33
3
0
182,268
0
W
Ah Puch
9,299
845
36
3
0
227,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role