Player Matchup

Ao Kuang
Ao Kuang
ExKaLiiBuR
Ao Kuang
Level 48
God Stats
2W - 0L
1,489 SR
Queue Stats
14W - 25L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
Pepernoot12
Sun Wukong
Level 148
God Stats
5W - 0L
1,930 SR
Queue Stats
39W - 32L
1,592 Elo+
Solo
Zeus
Zeus
Rejanur
Zeus
Level 34
God Stats
2W - 4L
1,554 SR
Queue Stats
93W - 66L
1,577 Elo+
Party 2
Fenrir
Fenrir
farhajmiah
Fenrir
Level 87
God Stats
20W - 13L
1,725 SR
Queue Stats
93W - 61L
1,597 Elo+
Party 2
Janus
Janus
猪牛驴猪牛驴
Janus
Level 81
God Stats
55W - 60L
1,449 SR
Queue Stats
522W - 495L
1,508 Elo+
Solo
Team Averages
Level 80
1,629 SR
1,539 Elo+

VS

Team Averages
Level 104
1,656 SR
1,464 Elo+
Danzaburou
Danzaburou
Demandred17
Danzaburou
Level 143
God Stats
4W - 2L
1,566 SR
Queue Stats
195W - 235L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
MultiKnull
Kukulkan
Level 56
God Stats
2W - 1L
1,695 SR
Queue Stats
126W - 150L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
RumbaB34T
Zhong Kui
Level 93
God Stats
4W - 3L
1,991 SR
Queue Stats
176W - 194L
1,492 Elo+
Party 1
Ganesha
Ganesha
dinkelbergir
Ganesha
Level 88
God Stats
2W - 6L
1,408 SR
Queue Stats
282W - 369L
1,435 Elo+
Party 1
Surtr
Surtr
esential
Surtr
Level 140
God Stats
5W - 5L
1,619 SR
Queue Stats
242W - 289L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ExKaLiiBuR
Ao Kuang
12
3 / 0 / 1
6,331
576
3,711
9,946
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Pepernoot12
Sun Wukong
12
2 / 1 / 0
7,252
659
9,919
11,980
9,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Rejanur
Zeus
12
6 / 0 / 3
7,100
645
11,056
6,314
2,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
farhajmiah
Fenrir
11
1 / 0 / 5
6,886
626
5,057
7,523
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 4
6,833
621
3,730
5,699
2,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demandred17
Danzaburou
8
0 / 2 / 0
4,978
453
2,255
7,862
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
MultiKnull
Kukulkan
10
1 / 4 / 0
6,177
562
3,660
6,253
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
RumbaB34T
Zhong Kui
12
0 / 1 / 1
6,566
597
7,671
13,926
11,690
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
dinkelbergir
Ganesha
8
0 / 5 / 0
5,128
466
2,136
12,351
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
esential
Surtr
11
2 / 2 / 1
6,160
560
5,089
9,537
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Demandred17
Danzaburou
0
2
0
0
W
Ao Kuang
ExKaLiiBuR
Ao Kuang
3
0
1
3.5
L
Kukulkan
MultiKnull
Kukulkan
1
4
0
0.25
W
Sun Wukong
Pepernoot12
Sun Wukong
2
1
0
2
W
Zeus
Rejanur
Zeus
6
0
3
7.5
L
Zhong Kui
RumbaB34T
Zhong Kui
0
1
1
0.5
L
Ganesha
dinkelbergir
Ganesha
0
5
0
0
L
Surtr
esential
Surtr
2
2
1
1.25
W
Fenrir
farhajmiah
Fenrir
1
0
5
3.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
20,811
41,462
Taken
49,929
22,546
Mitigated
27,474
15,348
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Demandred17
Danzaburou
2,255
1,017
0
1,301
7,862
2,683
0
3,221
4,641
0
30,854
W
Ao Kuang
ExKaLiiBuR
Ao Kuang
3,711
927
0
3,518
9,946
3,716
0
2,110
7,836
48,454
0
L
Kukulkan
MultiKnull
Kukulkan
3,660
801
0
500
6,253
2,642
0
4,622
1,631
48,684
0
W
Sun Wukong
Pepernoot12
Sun Wukong
9,919
2,443
0
4,160
11,980
9,541
0
6,375
5,605
0
60,026
W
Zeus
Rejanur
Zeus
11,056
4,247
0
4,088
6,314
2,228
526
1,289
5,025
61,816
0
L
Zhong Kui
RumbaB34T
Zhong Kui
7,671
1,864
0
9,631
13,926
11,690
0
757
13,169
54,283
0
L
Ganesha
dinkelbergir
Ganesha
2,136
154
901
1,959
12,351
6,031
0
7,071
5,280
11,799
0
L
Surtr
esential
Surtr
5,089
2,153
0
1,738
9,537
4,428
0
2,826
6,711
1,765
37,137
W
Fenrir
farhajmiah
Fenrir
5,057
1,421
0
2,952
7,523
4,692
111
2,168
5,355
0
20,608
W
3,730
358
0
630
5,699
2,369
0
2,009
3,690
60,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
29,009
392
Minions Killed
329
0
Camps Cleared
0
1,153,061
Distance Traveled
1,092,053
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,978
453
66
6
0
217,435
0
W
Ao Kuang
6,331
576
59
5
0
258,767
0
L
Kukulkan
6,177
562
90
8
0
207,967
2
W
Sun Wukong
7,252
659
91
8
0
218,194
0
W
Zeus
7,100
645
113
10
0
198,345
1
L
Zhong Kui
6,566
597
95
9
0
207,185
2
L
Ganesha
5,128
466
12
1
0
224,932
3
L
Surtr
6,160
560
66
6
0
234,534
1
W
Fenrir
6,886
626
24
2
0
253,060
2
W
Janus
6,833
621
105
10
0
224,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role