Player Matchup

Gilgamesh
Gilgamesh
Carterjake007
Gilgamesh
Level 42
God Stats
1W - 4L
1,548 SR
Queue Stats
87W - 135L
1,351 Elo+
Party 1
Vulcan
Vulcan
DCB5004
Vulcan
Level 63
God Stats
4W - 3L
1,458 SR
Queue Stats
65W - 114L
1,349 Elo+
Party 1
Ra
Ra
GingerNinjaaahhh
Ra
Level 69
God Stats
7W - 4L
1,610 SR
Queue Stats
60W - 90L
1,417 Elo+
Party 1
Ishtar
Ishtar
PrOz AsHLeY
Ishtar
Level 81
God Stats
31W - 29L
1,456 SR
Queue Stats
209W - 195L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
tommygun91
Erlang Shen
Level 101
God Stats
1W - 1L
1,556 SR
Queue Stats
96W - 128L
1,373 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,378 Elo+

VS

Team Averages
Level 74
1,415 SR
1,378 Elo+
Hades
Hades
DeathHunter-ALG
Hades
Level 15
God Stats
4W - 12L
1,179 SR
Queue Stats
21W - 41L
1,173 Elo+
Party 2
Kuzenbo
Kuzenbo
DeathNote-ALG
Kuzenbo
Level 122
God Stats
6W - 6L
1,557 SR
Queue Stats
78W - 86L
1,392 Elo+
Party 2
Cliodhna
Cliodhna
IIEXAM
Cliodhna
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 137L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Ivanowitch6445
Kukulkan
Level 104
God Stats
13W - 8L
1,592 SR
Queue Stats
239W - 228L
1,479 Elo+
Solo
Hachiman
Hachiman
Rafik-dz-
Hachiman
Level 18
God Stats
11W - 27L
1,247 SR
Queue Stats
16W - 38L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carterjake007
Gilgamesh
13
3 / 7 / 3
7,965
443
9,713
17,678
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
DCB5004
Vulcan
15
3 / 6 / 3
9,191
511
8,257
13,111
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 4
9,675
538
12,808
11,757
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
1 / 3 / 2
9,248
514
7,223
12,049
4,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Erlang Shen
tommygun91
Erlang Shen
18
7 / 1 / 3
11,441
636
14,036
20,814
18,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,459
470
8,410
16,137
8,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
15
6 / 2 / 7
9,881
549
9,081
16,421
25,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
IIEXAM
Cliodhna
14
2 / 3 / 6
9,007
500
10,759
17,704
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
18
8 / 4 / 1
11,043
614
13,487
11,029
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Rafik-dz-
Hachiman
13
2 / 4 / 4
8,445
469
9,148
10,909
3,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
17
Kills
19
19
Deaths
18
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Carterjake007
Gilgamesh
3
7
3
0.64
L
Vulcan
DCB5004
Vulcan
3
6
3
0.75
W
1
5
0
0.2
W
Kuzenbo
6
2
7
4.75
L
3
2
4
2.5
W
Cliodhna
IIEXAM
Cliodhna
2
3
6
1.67
W
Kukulkan
8
4
1
2.13
L
Ishtar
1
3
2
0.67
W
Hachiman
Rafik-dz-
Hachiman
2
4
4
1
L
Erlang Shen
tommygun91
Erlang Shen
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,037
Damage
50,885
75,409
Taken
72,200
43,434
Mitigated
49,856
19,229
Healing
20,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Carterjake007
Gilgamesh
9,713
2,457
0
563
17,678
10,374
0
5,941
11,737
0
26,208
L
Vulcan
DCB5004
Vulcan
8,257
3,825
0
1,029
13,111
4,603
67
8,021
5,090
63,908
0
W
8,410
1,381
195
6,044
16,137
8,850
0
2,819
13,242
56,003
0
W
Kuzenbo
9,081
3,102
0
3,163
16,421
25,249
34
3,250
13,034
21,143
0
L
12,808
555
1,200
3,134
11,757
4,787
144
3,231
8,526
92,979
0
W
Cliodhna
IIEXAM
Cliodhna
10,759
1,529
0
7,042
17,704
7,108
0
5,910
11,482
0
79,547
W
Kukulkan
13,487
955
0
960
11,029
4,790
1,011
7,636
3,157
97,745
0
L
Ishtar
7,223
4,494
0
4,340
12,049
4,982
594
2,628
9,421
0
76,904
W
Hachiman
Rafik-dz-
Hachiman
9,148
5,431
0
3,338
10,909
3,859
652
655
10,220
0
73,162
L
Erlang Shen
tommygun91
Erlang Shen
14,036
8,431
0
8,963
20,814
18,688
75
11,157
9,657
0
86,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,520
Gold Earned
46,835
531
Minions Killed
492
0
Camps Cleared
0
1,755,262
Distance Traveled
1,746,345
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,965
443
36
2
0
351,005
2
L
Vulcan
9,191
511
115
6
0
315,237
3
W
Hades
8,459
470
104
6
0
275,386
0
W
Kuzenbo
9,881
549
27
2
0
373,771
2
L
Ra
9,675
538
136
8
0
385,879
0
W
Cliodhna
9,007
500
92
5
0
415,275
0
W
Kukulkan
11,043
614
162
9
0
344,937
5
L
Ishtar
9,248
514
122
7
0
314,788
1
W
Hachiman
8,445
469
107
6
0
336,976
0
L
Erlang Shen
11,441
636
122
7
0
388,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role