Player Matchup

Hachiman
Hachiman
Silver III
BurtsBees23
Hachiman
Silver III
Level 109
God Stats
13W - 10L
1,538 SR
Queue Stats
97W - 117L
1,013 MMR
Solo
Ymir
Ymir
Silver III
Caballo-andy1
Ymir
Silver III
Level 96
God Stats
3W - 8L
1,595 SR
Queue Stats
519W - 588L
974 MMR
Solo
Vulcan
Vulcan
Silver II
JohnnyMac1092
Vulcan
Silver II
Level 87
God Stats
2W - 1L
1,615 SR
Queue Stats
167W - 190L
1,057 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,583 SR
1,015 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,513 SR
987 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze I
NonstopPrince5
Ah Muzen Cab
Bronze I
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 42L
772 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
hollywood699
Baba Yaga
Silver I
Level 139
God Stats
13W - 22L
1,445 SR
Queue Stats
147W - 170L
1,120 MMR
Solo
Mulan
Mulan
Silver II
watermelone1017
Mulan
Silver II
Level 156
God Stats
19W - 18L
1,594 SR
Queue Stats
259W - 290L
1,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BurtsBees23
Hachiman
13
1 / 3 / 2
10,951
684
14,981
13,153
5,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
10,640
665
6,962
15,936
19,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 3
10,670
667
9,860
8,890
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesCharonNe ZhaDanzaburouThoth

VS

Bans
BacchusChironKuzenboNeithChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NonstopPrince5
Ah Muzen Cab
14
4 / 0 / 4
11,555
722
11,462
10,492
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
hollywood699
Baba Yaga
15
3 / 1 / 6
11,631
727
11,524
7,276
3,043
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 7
11,358
710
10,475
24,813
19,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BurtsBees23
Hachiman
1
3
2
0.67
L
2
3
1
0.83
L
0
3
3
0.5
W
Ah Muzen Cab
NonstopPrince5
Ah Muzen Cab
4
0
4
6
W
Baba Yaga
hollywood699
Baba Yaga
3
1
6
6
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
33,461
37,979
Taken
42,581
28,583
Mitigated
27,416
7,305
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BurtsBees23
Hachiman
14,981
9,832
43
3,670
13,153
5,400
264
4,674
8,145
0
62,663
L
6,962
1,357
0
1,644
15,936
19,243
0
4,969
10,489
19,716
0
L
9,860
3,667
0
1,948
8,890
3,940
42
2,286
6,331
48,556
0
W
Ah Muzen Cab
NonstopPrince5
Ah Muzen Cab
11,462
2,288
0
2,409
10,492
4,541
0
3,717
6,642
0
70,153
W
Baba Yaga
hollywood699
Baba Yaga
11,524
255
0
2,923
7,276
3,043
0
3,684
3,474
49,270
0
W
10,475
1,323
0
10,442
24,813
19,832
0
9,346
14,543
0
24,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
34,544
220
Minions Killed
180
0
Camps Cleared
0
881,988
Distance Traveled
909,246
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,951
684
95
6
0
260,556
0
L
Ymir
10,640
665
36
2
0
305,220
8
L
Vulcan
10,670
667
89
6
0
316,212
3
W
Ah Muzen Cab
11,555
722
88
6
0
329,612
1
W
Baba Yaga
11,631
727
71
4
0
313,610
2
W
Mulan
11,358
710
21
1
0
266,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role