Player Matchup

Bacchus
Bacchus
Monkey0027
Bacchus
Level 16
God Stats
0W - 7L
1,047 SR
Queue Stats
3W - 12L
1,024 Elo+
Party 1
Anubis
Anubis
Octo158
Anubis
Level 7
God Stats
0W - 3L
1,123 SR
Queue Stats
1W - 6L
1,024 Elo+
Party 1
Discordia
Discordia
Samuel_game_game
Discordia
Level 32
God Stats
0W - 2L
1,259 SR
Queue Stats
9W - 19L
1,130 Elo+
Party 1
Team Averages
Level 18
1,143 SR
1,059 Elo+

VS

Team Averages
Level 98
1,563 SR
1,619 Elo+
Sun Wukong
Sun Wukong
ArmdayLOL
Sun Wukong
Level 124
God Stats
8W - 10L
1,586 SR
Queue Stats
583W - 566L
1,576 Elo+
Party 2
Neith
Neith
KindaDamp
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 104L
1,709 Elo+
Party 2
Baron Samedi
Baron Samedi
L0ne85
Baron Samedi
Level 169
God Stats
18W - 13L
1,602 SR
Queue Stats
769W - 754L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Monkey0027
Bacchus
10
1 / 4 / 2
7,614
761
3,830
11,201
14,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Octo158
Anubis
9
1 / 9 / 2
7,469
747
3,340
11,001
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
10
1 / 5 / 2
7,876
788
5,425
8,492
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmdayLOL
Sun Wukong
12
6 / 1 / 10
9,529
953
6,759
8,176
7,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
KindaDamp
Neith
12
6 / 0 / 9
9,473
947
13,200
5,234
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
L0ne85
Baron Samedi
12
6 / 2 / 9
9,553
955
8,037
7,724
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
18
18
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArmdayLOL
Sun Wukong
6
1
10
11
W
Neith
KindaDamp
Neith
6
0
9
10.5
W
Baron Samedi
L0ne85
Baron Samedi
6
2
9
5.25
L
Bacchus
Monkey0027
Bacchus
1
4
2
0.5
L
Anubis
Octo158
Anubis
1
9
2
0.22
L
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,595
Damage
27,996
30,694
Taken
21,134
22,958
Mitigated
13,339
1,381
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArmdayLOL
Sun Wukong
6,759
1,932
0
2,914
8,176
7,622
402
3,781
4,381
0
20,646
W
Neith
KindaDamp
Neith
13,200
4,006
0
2,401
5,234
2,008
953
3,192
2,023
0
46,825
W
Baron Samedi
L0ne85
Baron Samedi
8,037
485
604
3,171
7,724
3,709
676
5,766
1,935
34,621
0
L
Bacchus
Monkey0027
Bacchus
3,830
291
0
586
11,201
14,584
0
2,885
8,316
10,553
0
L
Anubis
Octo158
Anubis
3,340
28
0
494
11,001
4,950
0
736
10,265
21,841
0
L
Discordia
5,425
276
0
301
8,492
3,424
0
4,546
3,946
31,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
28,555
89
Minions Killed
120
0
Camps Cleared
0
482,178
Distance Traveled
586,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,529
953
19
2
0
200,955
0
W
Neith
9,473
947
61
6
0
198,478
0
W
Baron Samedi
9,553
955
40
4
0
187,096
0
L
Bacchus
7,614
761
8
1
0
171,769
0
L
Anubis
7,469
747
31
3
0
157,656
0
L
Discordia
7,876
788
50
5
0
152,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role