Player Matchup

Poseidon
Poseidon
BabyPlutoUzi
Poseidon
Level 125
God Stats
3W - 3L
1,769 SR
Queue Stats
66W - 60L
1,483 Elo+
Party 3
Hercules
Hercules
Imortal-Outlaw
Hercules
Level 144
God Stats
1W - 4L
1,466 SR
Queue Stats
196W - 222L
1,496 Elo+
Solo
Horus
Horus
ItsSHboy18
Horus
Level 121
God Stats
7W - 7L
1,553 SR
Queue Stats
202W - 175L
1,526 Elo+
Party 2
Cupid
Cupid
T1N_SPARTAN
Cupid
Level 137
God Stats
2W - 6L
1,418 SR
Queue Stats
120W - 120L
1,498 Elo+
Party 3
He Bo
He Bo
wadle20
He Bo
Level 115
God Stats
2W - 5L
1,423 SR
Queue Stats
132W - 117L
1,567 Elo+
Party 2
Team Averages
Level 128
1,526 SR
1,514 Elo+

VS

Team Averages
Level 82
1,537 SR
1,451 Elo+
Thanatos
Thanatos
EndoDaku
Thanatos
Level 67
God Stats
5W - 9L
1,415 SR
Queue Stats
136W - 140L
1,479 Elo+
Party 1
Sol
Sol
Mmelnik1983
Sol
Level 85
God Stats
6W - 4L
1,802 SR
Queue Stats
127W - 112L
1,507 Elo+
Party 1
Ares
Ares
SIKEDOUT
Ares
Level 58
God Stats
3W - 4L
1,547 SR
Queue Stats
68W - 77L
1,410 Elo+
Party 1
Izanami
Izanami
YoToes
Izanami
Level 133
God Stats
3W - 1L
1,420 SR
Queue Stats
107W - 106L
1,497 Elo+
Party 1
Rama
Rama
犬Mac
Rama
Level 66
God Stats
8W - 9L
1,502 SR
Queue Stats
44W - 64L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BabyPlutoUzi
Poseidon
16
6 / 8 / 2
9,950
663
7,164
10,543
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
10
0 / 2 / 4
7,276
485
4,391
16,238
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
14
1 / 2 / 6
8,595
573
8,261
12,607
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 1
8,054
537
6,826
13,454
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
wadle20
He Bo
15
4 / 3 / 5
9,182
612
9,580
11,319
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EndoDaku
Thanatos
16
11 / 4 / 6
9,659
644
13,734
16,355
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 7
8,972
598
11,971
14,407
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
12
5 / 2 / 4
7,724
515
9,945
12,916
10,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
YoToes
Izanami
13
0 / 3 / 3
8,097
540
8,289
9,816
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
犬Mac
Rama
12
0 / 2 / 1
7,526
502
2,544
7,570
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
15
Kills
20
20
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BabyPlutoUzi
Poseidon
6
8
2
0.88
W
Thanatos
EndoDaku
Thanatos
11
4
6
3.5
L
Hercules
0
2
4
1
L
Horus
1
2
6
2
W
4
4
7
1.88
W
Ares
5
2
4
3.5
L
4
5
1
0.9
W
Izanami
YoToes
Izanami
0
3
3
0.5
L
He Bo
wadle20
He Bo
4
3
5
2.17
W
Rama
犬Mac
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
46,483
64,161
Taken
61,064
33,326
Mitigated
30,194
20,422
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BabyPlutoUzi
Poseidon
7,164
1,062
0
950
10,543
3,261
0
5,067
5,476
58,136
0
W
Thanatos
EndoDaku
Thanatos
13,734
4,680
0
10,699
16,355
7,553
0
6,157
10,198
0
60,276
L
Hercules
4,391
1,089
110
5,606
16,238
14,415
0
6,081
10,157
0
21,487
L
Horus
8,261
3,592
420
3,784
12,607
7,568
0
4,311
8,296
0
63,326
W
11,971
4,356
0
5,365
14,407
6,067
1,214
6,564
7,843
72,900
9,083
W
Ares
9,945
679
0
529
12,916
10,630
113
3,285
9,631
21,732
645
L
6,826
3,559
702
4,288
13,454
4,519
533
2,832
10,622
0
51,612
W
Izanami
YoToes
Izanami
8,289
5,708
0
1,442
9,816
3,739
731
0
9,816
0
71,432
L
He Bo
wadle20
He Bo
9,580
407
0
4,562
11,319
3,563
0
2,433
8,886
80,255
0
W
Rama
犬Mac
Rama
2,544
2,097
0
871
7,570
2,205
916
738
6,832
0
51,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
41,978
396
Minions Killed
415
0
Camps Cleared
0
1,450,449
Distance Traveled
1,449,693
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,950
663
75
5
0
274,396
0
W
Thanatos
9,659
644
79
5
0
351,519
0
L
Hercules
7,276
485
27
2
0
301,125
0
L
Horus
8,595
573
95
6
0
306,333
3
W
Sol
8,972
598
113
8
0
275,887
0
W
Ares
7,724
515
20
1
0
316,739
0
L
Cupid
8,054
537
88
6
0
259,489
0
W
Izanami
8,097
540
104
7
0
263,666
2
L
He Bo
9,182
612
111
7
0
309,106
0
W
Rama
7,526
502
99
7
0
241,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role