Player Matchup

Apollo
Apollo
FoggymanX
Apollo
Level 105
God Stats
13W - 9L
1,429 SR
Queue Stats
99W - 81L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
JungleD1ff
Sun Wukong
Level 112
God Stats
9W - 4L
1,688 SR
Queue Stats
218W - 177L
1,625 Elo+
Party 1
Poseidon
Poseidon
Lazy Lucifer270
Poseidon
Level 157
God Stats
3W - 2L
1,483 SR
Queue Stats
186W - 186L
1,505 Elo+
Solo
Athena
Athena
kingreedlikesmen
Athena
Level 127
God Stats
22W - 12L
1,741 SR
Queue Stats
321W - 262L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
treebranch1
Kukulkan
Level 126
God Stats
122W - 99L
1,558 SR
Queue Stats
733W - 713L
1,505 Elo+
Solo
Team Averages
Level 125
1,580 SR
1,560 Elo+

VS

Team Averages
Level 102
1,554 SR
1,534 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Keytacobell
Arachne
Level 29
God Stats
5W - 3L
1,681 SR
Queue Stats
70W - 62L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
Svkny
Amaterasu
Level 100
God Stats
4W - 5L
1,564 SR
Queue Stats
164W - 150L
1,543 Elo+
Party 3
Ix Chel
Ix Chel
Worrthy
Ix Chel
Level 125
God Stats
15W - 14L
1,556 SR
Queue Stats
208W - 208L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
wwwScyllaXAgniDe
Danzaburou
Level 141
God Stats
2W - 3L
1,467 SR
Queue Stats
107W - 97L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FoggymanX
Apollo
16
3 / 2 / 5
9,600
600
6,675
8,978
3,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JungleD1ff
Sun Wukong
16
4 / 2 / 5
10,765
673
13,628
13,837
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
14
2 / 2 / 5
8,360
523
9,389
10,071
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 7
7,653
478
8,108
16,109
15,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
treebranch1
Kukulkan
15
2 / 1 / 2
9,241
578
6,119
6,125
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 2 / 8
7,879
492
7,487
14,389
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Keytacobell
Arachne
15
5 / 3 / 0
8,374
523
7,805
16,795
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Svkny
Amaterasu
13
1 / 2 / 0
8,139
509
3,198
11,399
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ix Chel
Worrthy
Ix Chel
15
2 / 2 / 0
8,675
542
8,418
10,546
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
wwwScyllaXAgniDe
Danzaburou
12
0 / 4 / 2
7,576
474
6,001
12,106
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
8
8
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
8
2
W
Apollo
FoggymanX
Apollo
3
2
5
2.75
W
Sun Wukong
JungleD1ff
Sun Wukong
4
2
5
3.25
L
Arachne
Keytacobell
Arachne
5
3
0
1.67
W
Poseidon
2
2
5
2.25
L
Amaterasu
Svkny
Amaterasu
1
2
0
0.5
L
Ix Chel
Worrthy
Ix Chel
2
2
0
1
W
2
1
7
5.5
W
Kukulkan
treebranch1
Kukulkan
2
1
2
3
L
Danzaburou
wwwScyllaXAgniDe
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,919
Damage
32,909
55,120
Taken
65,235
35,312
Mitigated
37,714
12,921
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,487
1,349
1,249
4,718
14,389
14,362
0
7,174
6,809
27,995
0
W
Apollo
FoggymanX
Apollo
6,675
3,710
0
3,021
8,978
3,971
3,495
1,304
7,674
0
74,162
W
Sun Wukong
JungleD1ff
Sun Wukong
13,628
3,576
0
5,133
13,837
9,260
0
2,809
11,028
0
93,753
L
Arachne
Keytacobell
Arachne
7,805
4,927
0
5,071
16,795
7,237
0
4,785
11,700
0
66,272
W
Poseidon
9,389
1,257
0
1,803
10,071
3,953
263
3,072
6,999
69,017
1,764
L
Amaterasu
Svkny
Amaterasu
3,198
1,885
0
3,255
11,399
6,223
0
635
10,722
0
57,797
L
Ix Chel
Worrthy
Ix Chel
8,418
838
684
3,913
10,546
4,506
259
4,877
5,462
80,362
0
W
8,108
2,498
0
2,068
16,109
15,625
0
5,866
10,243
27,529
0
W
Kukulkan
treebranch1
Kukulkan
6,119
863
0
896
6,125
2,503
450
3,453
2,672
82,280
0
L
Danzaburou
wwwScyllaXAgniDe
Danzaburou
6,001
2,460
0
3,283
12,106
5,386
0
4,517
7,342
0
56,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
40,643
576
Minions Killed
482
0
Camps Cleared
0
1,662,585
Distance Traveled
1,537,186
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,879
492
26
2
0
317,561
3
W
Apollo
9,600
600
121
8
0
306,244
0
W
Sun Wukong
10,765
673
154
10
0
338,016
2
L
Arachne
8,374
523
96
6
0
366,815
3
W
Poseidon
8,360
523
118
7
0
345,963
1
L
Amaterasu
8,139
509
102
6
0
286,931
0
L
Ix Chel
8,675
542
154
10
0
298,010
0
W
Athena
7,653
478
35
2
0
362,657
0
W
Kukulkan
9,241
578
148
9
0
309,705
0
L
Danzaburou
7,576
474
104
7
0
267,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role