Player Matchup

Hou Yi
Hou Yi
Silver II
Aleksks25
Hou Yi
Silver II
Level 83
God Stats
5W - 3L
1,504 SR
Queue Stats
31W - 43L
1,132 MMR
Party 1
Odin
Odin
Silver II
NanoFolle
Odin
Silver II
Level 84
God Stats
11W - 6L
1,621 SR
Queue Stats
139W - 163L
1,123 MMR
Party 1
Anubis
Anubis
Silver IV
krìsh
Anubis
Silver IV
Level 121
God Stats
4W - 5L
1,606 SR
Queue Stats
46W - 62L
1,169 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,577 SR
1,141 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,615 SR
1,308 MMR
Sylvanus
Sylvanus
Silver V
Kevin-Lucie
Sylvanus
Silver V
Level 124
God Stats
0W - 2L
1,422 SR
Queue Stats
2W - 8L
1,334 MMR
Party 2
Nox
Nox
Bronze V
now_then_bro
Nox
Bronze V
Level 129
God Stats
0W - 1L
1,845 SR
Queue Stats
2W - 8L
1,295 MMR
Party 2
Arachne
Arachne
Bronze IV
now_then_pal
Arachne
Bronze IV
Level 79
God Stats
2W - 7L
1,579 SR
Queue Stats
2W - 8L
1,295 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aleksks25
Hou Yi
16
6 / 4 / 9
13,485
793
16,479
14,130
5,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
17
5 / 1 / 9
13,169
775
17,118
17,485
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
krìsh
Anubis
16
6 / 4 / 9
13,194
776
17,610
16,147
8,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KuzenboMaman BrigitteDanzaburouZeusHercules

VS

Bans
HadesNe ZhaJormungandrMartichorasAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kevin-Lucie
Sylvanus
15
3 / 5 / 5
11,861
698
7,317
20,946
22,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 3 / 4
12,901
759
16,740
13,995
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
now_then_pal
Arachne
11
1 / 9 / 4
10,539
620
11,068
21,902
9,226
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
9
9
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aleksks25
Hou Yi
6
4
9
2.63
L
Sylvanus
Kevin-Lucie
Sylvanus
3
5
5
1.1
W
Odin
5
1
9
9.5
W
Anubis
krìsh
Anubis
6
4
9
2.63
L
5
3
4
2.33
L
Arachne
now_then_pal
Arachne
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,207
Damage
35,125
47,762
Taken
56,843
31,131
Mitigated
39,590
14,117
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aleksks25
Hou Yi
16,479
9,198
0
4,368
14,130
5,528
1,924
9,001
5,129
0
58,131
L
Sylvanus
Kevin-Lucie
Sylvanus
7,317
643
3,546
7,323
20,946
22,006
216
6,975
13,200
16,344
0
W
Odin
17,118
948
0
5,424
17,485
17,373
243
9,133
8,352
544
49,728
W
Anubis
krìsh
Anubis
17,610
1,114
0
4,325
16,147
8,230
622
6,345
9,802
70,181
0
L
16,740
1,699
0
980
13,995
8,358
588
2,934
10,631
81,701
0
L
Arachne
now_then_pal
Arachne
11,068
5,766
0
2,098
21,902
9,226
0
8,291
13,209
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
35,301
242
Minions Killed
142
0
Camps Cleared
0
883,283
Distance Traveled
831,868
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,485
793
83
5
0
289,685
1
L
Sylvanus
11,861
698
19
1
0
281,007
2
W
Odin
13,169
775
61
4
0
343,403
0
W
Anubis
13,194
776
98
6
0
250,195
1
L
Nox
12,901
759
109
6
0
271,224
3
L
Arachne
10,539
620
14
1
0
279,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role