Player Matchup

Serqet
Serqet
Arkhax
Serqet
Level 32
God Stats
2W - 4L
1,302 SR
Queue Stats
16W - 18L
1,269 Elo+
Party 2
Thoth
Thoth
JimmyFailCon
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OverCliic
Cu Chulainn
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
25W - 30L
1,359 Elo+
Party 2
Team Averages
Level 55
1,362 SR
1,342 Elo+

VS

Team Averages
Level 78
1,451 SR
1,379 Elo+
Sol
Sol
AdriftMicrobe33
Sol
Level 46
God Stats
17W - 12L
1,345 SR
Queue Stats
179W - 197L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
GNuggz93
Sun Wukong
Level 147
God Stats
91W - 98L
1,405 SR
Queue Stats
114W - 124L
1,392 Elo+
Solo
Jing Wei
Jing Wei
HiraBlaze
Jing Wei
Level 40
God Stats
7W - 4L
1,604 SR
Queue Stats
95W - 83L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arkhax
Serqet
12
1 / 5 / 3
10,186
679
5,047
12,397
8,536
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 4 / 2
11,503
767
16,490
11,478
4,451
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
OverCliic
Cu Chulainn
12
0 / 5 / 7
9,865
658
7,969
19,731
19,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
11,339
756
6,970
9,363
3,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GNuggz93
Sun Wukong
15
5 / 1 / 8
12,252
817
10,967
11,840
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
HiraBlaze
Jing Wei
16
8 / 4 / 6
13,237
882
20,235
17,427
8,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Serqet
Arkhax
Serqet
1
5
3
0.5
W
Sun Wukong
GNuggz93
Sun Wukong
5
1
8
9
W
Jing Wei
HiraBlaze
Jing Wei
8
4
6
2.75
L
6
4
2
1.75
L
Cu Chulainn
OverCliic
Cu Chulainn
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,506
Damage
38,172
43,606
Taken
38,630
32,579
Mitigated
23,283
3,570
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,970
2,278
0
2,321
9,363
3,183
1,211
3,246
6,117
50,981
0
L
Serqet
Arkhax
Serqet
5,047
908
0
340
12,397
8,536
0
2,574
9,653
0
24,375
W
Sun Wukong
GNuggz93
Sun Wukong
10,967
1,065
0
4,540
11,840
11,308
470
6,326
4,966
0
37,805
W
Jing Wei
HiraBlaze
Jing Wei
20,235
15,461
0
5,905
17,427
8,792
544
7,581
9,666
0
71,060
L
16,490
216
0
1,320
11,478
4,451
0
1,276
9,810
53,312
0
L
Cu Chulainn
OverCliic
Cu Chulainn
7,969
1,480
0
1,910
19,731
19,592
0
3,647
15,257
0
16,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
36,828
121
Minions Killed
177
0
Camps Cleared
0
793,628
Distance Traveled
848,847
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,339
756
72
5
0
277,490
0
L
Serqet
10,186
679
44
3
0
282,053
4
W
Sun Wukong
12,252
817
33
2
0
295,518
0
W
Jing Wei
13,237
882
72
5
0
275,839
0
L
Thoth
11,503
767
64
4
0
257,637
2
L
Cu Chulainn
9,865
658
13
1
0
253,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role