Player Matchup

Zeus
Zeus
CheezMunsta
Zeus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,416 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IrishKing98
Ah Muzen Cab
Level 132
God Stats
3W - 0L
1,768 SR
Queue Stats
55W - 56L
1,499 Elo+
Party 2
Achilles
Achilles
RAWBISCUIT68
Achilles
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,420 Elo+
Party 2
Team Averages
Level 129
1,589 SR
1,445 Elo+

VS

Team Averages
Level 87
1,421 SR
1,458 Elo+
Ix Chel
Ix Chel
Cyphereion
Ix Chel
Level 76
God Stats
1W - 3L
1,361 SR
Queue Stats
122W - 116L
1,553 Elo+
Solo
Chaac
Chaac
HellsGames
Chaac
Level 122
God Stats
7W - 4L
1,645 SR
Queue Stats
126W - 129L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
Ol Twitchy
Sylvanus
Level 63
God Stats
0W - 2L
1,259 SR
Queue Stats
84W - 86L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
9,308
716
9,879
7,089
2,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
IrishKing98
Ah Muzen Cab
14
5 / 0 / 2
10,760
828
13,605
7,846
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RAWBISCUIT68
Achilles
14
5 / 1 / 5
10,475
806
13,305
12,315
13,182
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cyphereion
Ix Chel
9
0 / 2 / 1
8,417
647
4,328
5,844
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
2 / 3 / 2
9,290
715
9,877
22,017
18,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
Ol Twitchy
Sylvanus
11
2 / 5 / 2
9,142
703
3,255
15,317
15,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
Ix Chel
Cyphereion
Ix Chel
0
2
1
0.25
L
Chaac
2
3
2
1
W
Ah Muzen Cab
IrishKing98
Ah Muzen Cab
5
0
2
6
L
Sylvanus
Ol Twitchy
Sylvanus
2
5
2
0.6
W
Achilles
RAWBISCUIT68
Achilles
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
17,460
27,250
Taken
43,178
19,275
Mitigated
35,546
6,838
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,879
1,339
0
1,718
7,089
2,502
905
1,919
5,170
33,777
0
L
Ix Chel
Cyphereion
Ix Chel
4,328
442
652
1,138
5,844
2,275
0
604
5,096
25,168
0
L
Chaac
9,877
1,787
0
8,658
22,017
18,222
0
5,593
15,875
0
47,418
W
Ah Muzen Cab
IrishKing98
Ah Muzen Cab
13,605
4,725
0
770
7,846
3,591
1,881
2,496
5,350
0
64,851
L
Sylvanus
Ol Twitchy
Sylvanus
3,255
840
1,568
3,322
15,317
15,049
0
4,476
10,273
10,978
2,416
W
Achilles
RAWBISCUIT68
Achilles
13,305
2,310
297
4,053
12,315
13,182
99
3,487
8,828
0
33,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
26,849
161
Minions Killed
120
0
Camps Cleared
0
713,104
Distance Traveled
598,405
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,308
716
34
3
0
199,848
0
L
Ix Chel
8,417
647
41
3
0
145,198
1
L
Chaac
9,290
715
56
4
0
261,305
0
W
Ah Muzen Cab
10,760
828
100
8
0
249,415
1
L
Sylvanus
9,142
703
23
2
0
191,902
1
W
Achilles
10,475
806
27
2
0
263,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role