Player Matchup

Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
InVerseRuiN
Nemesis
Level 123
God Stats
2W - 1L
1,890 SR
Queue Stats
176W - 162L
1,521 Elo+
Party 1
Janus
Janus
Zer01one
Janus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 28L
1,440 Elo+
Solo
Anubis
Anubis
brycen-no-tiller
Anubis
Level 23
God Stats
4W - 5L
1,304 SR
Queue Stats
47W - 49L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bvckman
Ah Muzen Cab
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 21L
1,202 Elo+
Party 2
Team Averages
Level 94
1,539 SR
1,426 Elo+

VS

Team Averages
Level 122
1,490 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BlackVald_7
Cerberus
Level 122
God Stats
2W - 1L
1,509 SR
Queue Stats
152W - 132L
1,499 Elo+
Party 3
Fenrir
Fenrir
PineTreezy
Fenrir
Level 39
God Stats
8W - 5L
1,400 SR
Queue Stats
95W - 103L
1,367 Elo+
Solo
Persephone
Persephone
SwordSlasher
Persephone
Level 172
God Stats
11W - 10L
1,461 SR
Queue Stats
218W - 175L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
theThundergogo
Ao Kuang
Level 124
God Stats
16W - 15L
1,578 SR
Queue Stats
257W - 261L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 2 / 4
7,572
505
5,538
9,622
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
InVerseRuiN
Nemesis
14
5 / 2 / 2
8,555
570
10,571
11,709
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Zer01one
Janus
2
0 / 0 / 0
4,776
318
0
315
46
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 3
8,346
556
8,685
12,076
7,102
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
bvckman
Ah Muzen Cab
12
1 / 2 / 1
7,259
484
3,319
8,264
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 2 / 2
8,652
577
2,234
6,311
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
BlackVald_7
Cerberus
12
1 / 2 / 4
7,166
478
2,907
9,989
8,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
PineTreezy
Fenrir
15
3 / 0 / 2
9,035
602
4,823
12,517
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
SwordSlasher
Persephone
15
5 / 2 / 2
10,119
675
11,419
6,018
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
14
2 / 4 / 3
8,854
590
6,097
14,758
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
11
11
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
4
1.5
W
Danzaburou
 
Danzaburou
0
2
2
0.5
W
Cerberus
BlackVald_7
Cerberus
1
2
4
1.5
L
Nemesis
InVerseRuiN
Nemesis
5
2
2
3
W
Fenrir
PineTreezy
Fenrir
3
0
2
4
W
Persephone
SwordSlasher
Persephone
5
2
2
3
L
Janus
Zer01one
Janus
0
0
0
0
L
2
5
3
0.7
L
Ah Muzen Cab
bvckman
Ah Muzen Cab
1
2
1
0.75
W
Ao Kuang
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
27,480
41,986
Taken
49,593
21,544
Mitigated
25,451
10,997
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,538
759
0
2,128
9,622
7,478
377
5,328
4,294
28,626
0
W
Danzaburou
 
Danzaburou
2,234
1,024
0
2,218
6,311
2,612
3,372
1,586
4,725
0
67,890
W
Cerberus
BlackVald_7
Cerberus
2,907
222
0
1,798
9,989
8,183
0
4,560
5,429
22,097
0
L
Nemesis
InVerseRuiN
Nemesis
10,571
5,010
0
1,948
11,709
4,051
1,961
5,829
5,880
0
64,166
W
Fenrir
PineTreezy
Fenrir
4,823
1,383
0
8,242
12,517
5,674
0
2,315
10,202
0
75,210
W
Persephone
SwordSlasher
Persephone
11,419
829
0
1,129
6,018
2,156
0
1,413
4,599
76,208
0
L
Janus
Zer01one
Janus
0
0
0
0
315
46
0
0
315
1,326
0
L
8,685
523
0
4,283
12,076
7,102
748
6,495
4,981
62,485
0
L
Ah Muzen Cab
bvckman
Ah Muzen Cab
3,319
1,629
0
2,638
8,264
2,867
0
2,122
6,093
0
51,888
W
Ao Kuang
6,097
839
0
5,482
14,758
6,826
638
4,764
9,994
50,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
43,826
320
Minions Killed
501
0
Camps Cleared
0
1,149,168
Distance Traveled
1,413,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,572
505
39
3
0
305,456
3
W
Danzaburou
8,652
577
144
10
0
275,898
0
W
Cerberus
7,166
478
42
3
0
249,694
0
L
Nemesis
8,555
570
92
6
0
324,964
2
W
Fenrir
9,035
602
107
7
0
342,502
3
W
Persephone
10,119
675
118
8
0
295,441
0
L
Janus
4,776
318
6
0
0
19,637
0
L
Anubis
8,346
556
94
6
0
254,993
0
L
Ah Muzen Cab
7,259
484
89
6
0
244,118
1
W
Ao Kuang
8,854
590
90
6
0
249,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role