Player Matchup

Anubis
Anubis
Alecthegreat513
Anubis
Level 104
God Stats
23W - 22L
1,453 SR
Queue Stats
608W - 686L
1,413 Elo+
Solo
Chaac
Chaac
NarGee
Chaac
Level 103
God Stats
1W - 2L
1,523 SR
Queue Stats
27W - 24L
1,526 Elo+
Party 1
Scylla
Scylla
NewDarkmasterix
Scylla
Level 143
God Stats
1W - 4L
1,268 SR
Queue Stats
37W - 36L
1,491 Elo+
Solo
Artemis
Artemis
NishiDae
Artemis
Level 66
God Stats
13W - 16L
1,511 SR
Queue Stats
35W - 32L
1,466 Elo+
Solo
Kukulkan
Kukulkan
xXpotatoskinsxX
Kukulkan
Level 66
God Stats
5W - 7L
1,482 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 1
Team Averages
Level 96
1,447 SR
1,467 Elo+

VS

Team Averages
Level 96
1,551 SR
1,463 Elo+
Poseidon
Poseidon
DelivererOfSouls
Poseidon
Level 107
God Stats
146W - 143L
1,516 SR
Queue Stats
500W - 518L
1,474 Elo+
Solo
Jing Wei
Jing Wei
Hellssong
Jing Wei
Level 119
God Stats
46W - 44L
1,531 SR
Queue Stats
904W - 946L
1,412 Elo+
Solo
Mercury
Mercury
Kadardes
Mercury
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XBubba JohnsonX
Cthulhu
Level 126
God Stats
2W - 1L
1,488 SR
Queue Stats
181W - 202L
1,471 Elo+
Solo
Surtr
Surtr
z_Nor
Surtr
Level 67
God Stats
6W - 4L
1,722 SR
Queue Stats
23W - 31L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,325
1,046
3,259
6,184
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
NarGee
Chaac
12
0 / 1 / 5
6,996
999
8,902
10,680
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
3 / 0 / 3
7,998
1,143
8,358
3,606
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
NishiDae
Artemis
12
1 / 0 / 2
6,959
994
4,708
1,718
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
13
1 / 2 / 5
7,584
1,083
9,376
5,735
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

323

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,449
1,064
3,001
5,673
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Hellssong
Jing Wei
12
0 / 0 / 2
7,123
1,018
3,976
5,360
1,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
Kadardes
Mercury
13
2 / 0 / 1
7,419
1,060
4,081
4,834
1,815
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 2
7,370
1,053
8,922
12,876
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
z_Nor
Surtr
13
1 / 2 / 3
7,519
1,074
6,553
9,703
6,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
6
Kills
5
5
Deaths
6
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
1
2
2
1
W
Jing Wei
Hellssong
Jing Wei
0
0
2
1
W
Mercury
Kadardes
Mercury
2
0
1
2.5
L
Chaac
NarGee
Chaac
0
1
5
2.5
L
3
0
3
4.5
L
Artemis
NishiDae
Artemis
1
0
2
2
W
1
2
2
1
L
Kukulkan
1
2
5
1.75
W
Surtr
z_Nor
Surtr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,603
Damage
26,533
27,923
Taken
38,446
19,426
Mitigated
24,095
4,459
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,259
0
0
773
6,184
3,829
0
3,313
2,728
15,195
0
W
3,001
151
0
0
5,673
2,037
0
2,292
3,381
25,599
0
W
Jing Wei
Hellssong
Jing Wei
3,976
2,929
0
672
5,360
1,952
0
4,022
1,221
0
14,982
W
Mercury
Kadardes
Mercury
4,081
1,570
0
0
4,834
1,815
0
3,085
1,654
0
9,229
L
Chaac
NarGee
Chaac
8,902
1,246
105
2,715
10,680
10,635
0
3,072
7,315
0
15,378
L
8,358
1,298
0
40
3,606
1,439
0
2,061
1,253
23,673
0
L
Artemis
NishiDae
Artemis
4,708
1,856
0
467
1,718
705
0
766
928
0
10,153
W
8,922
577
339
960
12,876
12,280
0
6,755
5,836
20,297
0
L
Kukulkan
9,376
978
152
207
5,735
2,818
0
2,034
3,612
27,053
0
W
Surtr
z_Nor
Surtr
6,553
2,159
0
1,535
9,703
6,011
0
4,839
4,747
199
13,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
36,880
159
Minions Killed
151
3
Camps Cleared
6
655,023
Distance Traveled
728,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,325
1,046
31
4
0
142,066
0
W
Poseidon
7,449
1,064
61
9
2
109,918
0
W
Jing Wei
7,123
1,018
36
5
2
166,314
0
W
Mercury
7,419
1,060
16
2
1
160,230
0
L
Chaac
6,996
999
15
2
0
139,681
0
L
Scylla
7,998
1,143
49
7
0
127,687
0
L
Artemis
6,959
994
15
2
2
112,193
0
W
Cthulhu
7,370
1,053
10
1
0
146,951
0
L
Kukulkan
7,584
1,083
49
7
1
133,396
0
W
Surtr
7,519
1,074
28
4
1
144,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role