Player Matchup

Cabrakan
Cabrakan
EndlessBard8425
Cabrakan
Level 65
God Stats
0W - 2L
1,291 SR
Queue Stats
208W - 221L
1,408 Elo+
Solo
Discordia
Discordia
Magllycus
Discordia
Level 118
God Stats
26W - 15L
1,641 SR
Queue Stats
48W - 44L
1,461 Elo+
Solo
Charybdis
Charybdis
PowerRange0613
Charybdis
Level 67
God Stats
18W - 11L
1,715 SR
Queue Stats
239W - 269L
1,356 Elo+
Party 1
Bellona
Bellona
That_boi-pecaso
Bellona
Level 4
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 6L
986 Elo+
Party 1
Thanatos
Thanatos
dead_walking
Thanatos
Level 103
God Stats
40W - 35L
1,554 SR
Queue Stats
271W - 239L
1,485 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,339 Elo+

VS

Team Averages
Level 84
1,406 SR
1,442 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CelineCed
Mercury
Level 103
God Stats
7W - 6L
1,470 SR
Queue Stats
619W - 615L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
LightRangerZ
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,334 Elo+
Solo
Janus
Janus
WheezyPancake23
Janus
Level 98
God Stats
11W - 11L
1,427 SR
Queue Stats
373W - 370L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
Level 88
God Stats
2W - 2L
1,134 SR
Queue Stats
130W - 122L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
5
0 / 3 / 1
4,398
489
1,248
6,359
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Magllycus
Discordia
9
0 / 1 / 0
4,776
531
2,350
4,582
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
PowerRange0613
Charybdis
8
1 / 1 / 0
4,926
547
3,909
4,375
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,397
377
32
2,245
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
dead_walking
Thanatos
7
0 / 3 / 0
4,147
461
2,489
7,065
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 0 / 1
5,367
596
3,013
5,763
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
CelineCed
Mercury
9
1 / 1 / 4
5,147
572
2,090
6,200
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
LightRangerZ
Baron Samedi
10
1 / 0 / 0
5,235
582
2,866
4,365
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
6,274
697
2,239
2,888
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
8
1 / 1 / 3
4,910
546
5,188
3,039
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
1
3.5
W
Mercury
CelineCed
Mercury
1
1
4
3
L
Cabrakan
0
3
1
0.17
W
Baron Samedi
LightRangerZ
Baron Samedi
1
0
0
1
L
Discordia
Magllycus
Discordia
0
1
0
0
L
Charybdis
PowerRange0613
Charybdis
1
1
0
1
L
0
1
0
0
W
3
0
1
3.5
W
Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
1
1
3
2.5
L
Thanatos
dead_walking
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,028
Damage
15,396
24,626
Taken
22,255
12,264
Mitigated
10,020
6,818
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,013
1,064
0
1,002
5,763
4,158
0
769
4,994
10,989
0
W
Mercury
CelineCed
Mercury
2,090
1,079
0
2,895
6,200
1,928
0
661
5,539
0
26,280
L
Cabrakan
1,248
311
0
1,825
6,359
5,780
0
1,534
4,825
9,780
0
W
Baron Samedi
LightRangerZ
Baron Samedi
2,866
447
93
1,661
4,365
1,941
0
1,718
2,647
25,460
0
L
Discordia
Magllycus
Discordia
2,350
0
0
614
4,582
1,439
0
2,022
2,404
34,099
0
L
Charybdis
PowerRange0613
Charybdis
3,909
1,948
0
1,453
4,375
1,564
0
708
3,667
0
31,194
L
32
0
0
224
2,245
1,237
0
1,243
926
0
3,535
W
2,239
63
0
663
2,888
748
0
0
2,888
36,458
0
W
Ah Muzen Cab
ZachXr2n
Ah Muzen Cab
5,188
2,210
150
314
3,039
1,245
300
450
2,589
0
32,474
L
Thanatos
dead_walking
Thanatos
2,489
852
0
2,702
7,065
2,244
0
2,213
4,686
0
22,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,644
Gold Earned
26,933
175
Minions Killed
234
0
Camps Cleared
0
713,211
Distance Traveled
853,565
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,367
596
11
1
0
165,988
2
W
Mercury
5,147
572
45
5
0
220,687
0
L
Cabrakan
4,398
489
20
2
0
130,268
0
W
Baron Samedi
5,235
582
58
6
0
160,586
2
L
Discordia
4,776
531
55
6
0
150,532
4
L
Charybdis
4,926
547
56
6
0
139,781
0
L
Bellona
3,397
377
8
1
0
115,526
0
W
Janus
6,274
697
75
8
0
170,414
4
W
Ah Muzen Cab
4,910
546
45
5
0
135,890
0
L
Thanatos
4,147
461
36
4
0
177,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role