Player Matchup

Yemoja
Yemoja
Andrej0ne
Yemoja
Level 159
God Stats
1W - 4L
1,477 SR
Queue Stats
35W - 46L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Angric
Kukulkan
Level 49
God Stats
1W - 2L
1,467 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo
Serqet
Serqet
BRAVO-99_
Serqet
Level 121
God Stats
1W - 1L
1,780 SR
Queue Stats
565W - 559L
1,531 Elo+
Solo
Hercules
Hercules
BotteSecrete
Hercules
Level 55
God Stats
12W - 16L
1,519 SR
Queue Stats
140W - 130L
1,506 Elo+
Solo
Mercury
Mercury
selad91
Mercury
Level 123
God Stats
2W - 7L
1,323 SR
Queue Stats
40W - 41L
1,428 Elo+
Solo
Team Averages
Level 101
1,513 SR
1,437 Elo+

VS

Team Averages
Level 88
1,427 SR
1,456 Elo+
Persephone
Persephone
Akamis59
Persephone
Level 61
God Stats
5W - 3L
1,287 SR
Queue Stats
90W - 99L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Rainman16
Nu Wa
Level 115
God Stats
1W - 4L
1,174 SR
Queue Stats
482W - 495L
1,403 Elo+
Solo
Bacchus
Bacchus
Sapr_94
Bacchus
Level 95
God Stats
30W - 18L
1,567 SR
Queue Stats
84W - 82L
1,489 Elo+
Party 1
Hachiman
Hachiman
StaticCinder
Hachiman
Level 89
God Stats
23W - 10L
1,650 SR
Queue Stats
94W - 104L
1,485 Elo+
Party 1
Mulan
Mulan
static_cinder5
Mulan
Level 80
God Stats
14W - 15L
1,457 SR
Queue Stats
92W - 100L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andrej0ne
Yemoja
13
0 / 2 / 2
7,626
1,089
5,390
12,166
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Angric
Kukulkan
13
0 / 1 / 1
7,791
1,113
9,687
5,869
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
BRAVO-99_
Serqet
13
0 / 2 / 2
7,393
1,056
3,056
6,888
3,703
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
BotteSecrete
Hercules
12
2 / 2 / 0
7,663
1,095
2,969
6,285
5,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
selad91
Mercury
12
0 / 3 / 1
7,365
1,052
2,082
6,084
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

274

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Akamis59
Persephone
13
3 / 0 / 6
8,676
1,239
8,277
2,899
1,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Rainman16
Nu Wa
14
2 / 0 / 6
8,375
1,196
6,033
3,216
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Sapr_94
Bacchus
13
0 / 0 / 9
8,847
1,264
3,714
5,775
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
StaticCinder
Hachiman
14
4 / 0 / 5
8,813
1,259
9,977
5,175
2,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 4
7,839
1,120
6,666
8,570
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
2
Kills
10
10
Deaths
2
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
Akamis59
Persephone
3
0
6
6
L
Yemoja
Andrej0ne
Yemoja
0
2
2
0.5
L
Kukulkan
Angric
Kukulkan
0
1
1
0.5
L
Serqet
BRAVO-99_
Serqet
0
2
2
0.5
L
Hercules
BotteSecrete
Hercules
2
2
0
1
W
Nu Wa
Rainman16
Nu Wa
2
0
6
5
W
Bacchus
Sapr_94
Bacchus
0
0
9
4.5
W
Hachiman
StaticCinder
Hachiman
4
0
5
6.5
L
Mercury
selad91
Mercury
0
3
1
0.17
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
34,667
37,292
Taken
25,635
24,758
Mitigated
17,606
3,733
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Akamis59
Persephone
8,277
220
0
240
2,899
1,186
0
1,657
1,242
27,909
0
L
Yemoja
Andrej0ne
Yemoja
5,390
957
794
583
12,166
10,163
0
4,902
6,952
15,434
0
L
Kukulkan
Angric
Kukulkan
9,687
300
0
345
5,869
2,547
0
2,684
3,088
49,942
0
L
Serqet
BRAVO-99_
Serqet
3,056
240
0
183
6,888
3,703
0
4,675
2,165
0
8,363
L
Hercules
BotteSecrete
Hercules
2,969
1,227
0
1,489
6,285
5,630
0
2,267
3,863
0
7,212
W
Nu Wa
Rainman16
Nu Wa
6,033
2,070
0
240
3,216
1,329
0
1,923
1,083
20,012
0
W
Bacchus
Sapr_94
Bacchus
3,714
391
0
1,481
5,775
7,325
0
3,994
1,736
9,125
0
W
Hachiman
StaticCinder
Hachiman
9,977
7,613
0
1,339
5,175
2,128
0
2,843
2,319
0
28,201
L
Mercury
selad91
Mercury
2,082
317
0
339
6,084
2,715
0
3,496
2,541
0
11,824
W
6,666
613
0
1,163
8,570
5,638
0
4,564
3,794
0
11,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
42,550
166
Minions Killed
162
8
Camps Cleared
4
676,633
Distance Traveled
759,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,676
1,239
51
7
1
150,611
0
L
Yemoja
7,626
1,089
24
3
2
136,663
0
L
Kukulkan
7,791
1,113
107
15
0
155,054
0
L
Serqet
7,393
1,056
9
1
3
131,131
0
L
Hercules
7,663
1,095
5
1
0
92,985
0
W
Nu Wa
8,375
1,196
32
5
1
157,758
0
W
Bacchus
8,847
1,264
10
1
0
149,435
0
W
Hachiman
8,813
1,259
51
7
1
159,619
0
L
Mercury
7,365
1,052
21
3
3
160,800
0
W
Mulan
7,839
1,120
18
3
1
142,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role