Player Matchup

Hades
Hades
Cheese670
Hades
Level 88
God Stats
6W - 4L
1,590 SR
Queue Stats
550W - 488L
1,580 Elo+
Solo
Danzaburou
Danzaburou
I selkie I
Danzaburou
Level 143
God Stats
4W - 2L
1,625 SR
Queue Stats
414W - 385L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
KurosakiX
Baron Samedi
Level 125
God Stats
13W - 9L
1,536 SR
Queue Stats
113W - 102L
1,521 Elo+
Solo
Arachne
Arachne
Modobyk
Arachne
Level 68
God Stats
28W - 19L
1,588 SR
Queue Stats
133W - 121L
1,498 Elo+
Solo
Charon
Charon
WardOrReport
Charon
Level 185
God Stats
12W - 4L
1,926 SR
Queue Stats
238W - 250L
1,484 Elo+
Solo
Team Averages
Level 122
1,653 SR
1,524 Elo+

VS

Team Averages
Level 127
1,663 SR
1,509 Elo+
Awilix
Awilix
DARIpiqi
Awilix
Level 136
God Stats
48W - 35L
1,657 SR
Queue Stats
477W - 461L
1,581 Elo+
Party 1
Artemis
Artemis
DoomDemise
Artemis
Level 128
God Stats
4W - 3L
1,875 SR
Queue Stats
345W - 388L
1,455 Elo+
Party 2
Chang'e
Chang'e
Hdsew
Chang'e
Level 126
God Stats
21W - 11L
1,696 SR
Queue Stats
381W - 374L
1,585 Elo+
Party 1
Ganesha
Ganesha
Katha_dot_exe
Ganesha
Level 109
God Stats
15W - 20L
1,485 SR
Queue Stats
240W - 298L
1,437 Elo+
Party 2
Hera
Hera
Loensinator
Hera
Level 134
God Stats
32W - 23L
1,603 SR
Queue Stats
347W - 343L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cheese670
Hades
12
3 / 1 / 0
7,332
733
5,352
8,986
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
I selkie I
Danzaburou
12
2 / 1 / 1
7,518
752
4,899
6,208
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
KurosakiX
Baron Samedi
10
0 / 0 / 4
5,939
594
7,598
4,871
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Modobyk
Arachne
12
8 / 1 / 0
7,170
717
6,065
8,531
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
9
0 / 2 / 7
6,314
631
6,789
8,483
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DARIpiqi
Awilix
11
2 / 2 / 0
6,085
609
3,389
8,991
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
DoomDemise
Artemis
10
1 / 2 / 0
5,646
565
3,999
7,113
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Hdsew
Chang'e
10
1 / 3 / 0
6,063
606
4,687
7,458
2,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
8
0 / 3 / 4
5,496
550
1,727
11,334
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,226
623
5,567
6,550
2,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
Cheese670
Hades
3
1
0
3
L
Awilix
DARIpiqi
Awilix
2
2
0
1
L
Artemis
DoomDemise
Artemis
1
2
0
0.5
L
Chang'e
Hdsew
Chang'e
1
3
0
0.33
W
Danzaburou
I selkie I
Danzaburou
2
1
1
2.5
L
Ganesha
0
3
4
0.67
W
Baron Samedi
KurosakiX
Baron Samedi
0
0
4
2
L
1
3
0
0.33
W
Arachne
Modobyk
Arachne
8
1
0
8
W
Charon
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
19,369
37,079
Taken
41,446
18,489
Mitigated
17,624
17,475
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Cheese670
Hades
5,352
1,106
60
6,739
8,986
3,962
751
4,818
4,168
57,726
0
L
Awilix
DARIpiqi
Awilix
3,389
1,406
0
178
8,991
3,219
0
2,497
6,494
0
57,642
L
Artemis
DoomDemise
Artemis
3,999
1,797
0
1,744
7,113
2,330
0
1,901
5,212
0
36,746
L
Chang'e
Hdsew
Chang'e
4,687
516
807
1,938
7,458
2,608
0
3,970
3,488
40,081
0
W
Danzaburou
I selkie I
Danzaburou
4,899
3,102
0
3,491
6,208
2,566
702
330
5,878
0
58,306
L
Ganesha
1,727
300
0
886
11,334
7,181
0
6,549
4,785
8,984
0
W
Baron Samedi
KurosakiX
Baron Samedi
7,598
745
901
2,117
4,871
2,176
434
2,498
2,373
46,582
0
L
5,567
1,571
0
2,569
6,550
2,286
0
4,822
1,728
51,340
0
W
Arachne
Modobyk
Arachne
6,065
4,707
0
1,437
8,531
3,218
0
2,347
6,184
0
46,172
W
Charon
6,789
1,942
0
2,730
8,483
6,567
13
1,988
6,495
21,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,273
Gold Earned
29,516
364
Minions Killed
332
0
Camps Cleared
0
996,372
Distance Traveled
1,061,184
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,332
733
101
10
0
198,444
0
L
Awilix
6,085
609
97
10
0
239,341
0
L
Artemis
5,646
565
74
7
0
196,373
0
L
Chang'e
6,063
606
79
8
0
205,768
0
W
Danzaburou
7,518
752
110
11
0
195,318
6
L
Ganesha
5,496
550
2
0
0
216,832
2
W
Baron Samedi
5,939
594
69
7
0
191,321
0
L
Hera
6,226
623
80
8
0
202,870
3
W
Arachne
7,170
717
73
7
0
222,277
0
W
Charon
6,314
631
11
1
0
189,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role