Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Kirder
Baba Yaga
Level 92
God Stats
5W - 6L
1,461 SR
Queue Stats
403W - 350L
1,502 Elo+
Solo
Xbalanque
Xbalanque
L3R0YJ3NK1N5
Xbalanque
Level 85
God Stats
0W - 2L
1,259 SR
Queue Stats
57W - 65L
1,442 Elo+
Party 1
Camazotz
Camazotz
PishotoTTT
Camazotz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,535 Elo+
Party 1
Team Averages
Level 114
1,444 SR
1,496 Elo+

VS

Team Averages
Level 123
1,601 SR
1,614 Elo+
Rama
Rama
Darthomir
Rama
Level 109
God Stats
1W - 0L
1,750 SR
Queue Stats
409W - 95L
1,829 Elo+
Party 2
Guan Yu
Guan Yu
Dumøn
Guan Yu
Level 139
God Stats
3W - 1L
1,635 SR
Queue Stats
513W - 134L
1,835 Elo+
Party 2
Maui
Maui
HashiramaSenju04
Maui
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 179L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InsaneShooterXI
Ah Muzen Cab
Level 129
God Stats
4W - 2L
1,660 SR
Queue Stats
364W - 348L
1,503 Elo+
Solo
Charon
Charon
Xx_FrosxX
Charon
Level 108
God Stats
1W - 0L
1,458 SR
Queue Stats
247W - 240L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 5 / 4
7,894
718
7,495
10,863
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
 
Horus
12
1 / 4 / 5
7,781
707
3,742
12,588
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Kirder
Baba Yaga
18
3 / 2 / 6
9,803
891
15,248
8,692
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
L3R0YJ3NK1N5
Xbalanque
13
3 / 7 / 3
8,304
755
11,267
11,084
4,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Camazotz
PishotoTTT
Camazotz
13
2 / 5 / 3
7,415
674
8,625
10,861
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
10 / 3 / 9
9,907
901
16,738
10,410
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Dumøn
Guan Yu
15
7 / 3 / 11
9,012
819
10,742
14,959
18,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 11
8,331
757
4,951
12,622
16,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
InsaneShooterXI
Ah Muzen Cab
12
0 / 1 / 13
7,461
678
4,993
5,779
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charon
Xx_FrosxX
Charon
17
4 / 1 / 15
9,696
881
10,037
10,573
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
11
Kills
23
23
Deaths
11
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
4
0.8
L
Horus
 
Horus
1
4
5
0.88
W
Rama
10
3
9
4.83
W
Guan Yu
Dumøn
Guan Yu
7
3
11
4.17
W
2
3
11
2.5
W
Ah Muzen Cab
InsaneShooterXI
Ah Muzen Cab
0
1
13
6.5
L
Baba Yaga
Kirder
Baba Yaga
3
2
6
3
L
Xbalanque
L3R0YJ3NK1N5
Xbalanque
3
7
3
0.64
L
Camazotz
PishotoTTT
Camazotz
2
5
3
0.7
W
Charon
Xx_FrosxX
Charon
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,377
Damage
47,461
54,088
Taken
54,343
32,721
Mitigated
54,193
11,607
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,495
1,398
614
1,035
10,863
5,924
0
3,191
7,672
0
13,888
L
Horus
 
Horus
3,742
1,532
2,033
3,027
12,588
13,276
0
3,454
9,134
0
7,589
W
Rama
16,738
13,642
1,491
2,040
10,410
5,802
1,064
3,345
7,065
0
27,616
W
Guan Yu
Dumøn
Guan Yu
10,742
1,338
4,124
5,335
14,959
18,065
350
3,180
11,779
0
14,493
W
4,951
1,266
1,347
1,291
12,622
16,713
253
3,046
9,576
8,962
0
W
Ah Muzen Cab
InsaneShooterXI
Ah Muzen Cab
4,993
236
476
308
5,779
2,965
340
2,851
2,928
0
13,580
L
Baba Yaga
Kirder
Baba Yaga
15,248
601
262
2,004
8,692
4,972
74
2,468
6,224
38,209
0
L
Xbalanque
L3R0YJ3NK1N5
Xbalanque
11,267
6,503
0
257
11,084
4,322
0
2,446
8,638
0
17,439
L
Camazotz
PishotoTTT
Camazotz
8,625
1,505
395
1,980
10,861
4,227
0
2,686
8,175
0
13,497
W
Charon
Xx_FrosxX
Charon
10,037
1,497
47
1,814
10,573
10,648
446
2,826
7,747
27,550
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
44,407
108
Minions Killed
88
0
Camps Cleared
0
921,487
Distance Traveled
943,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,894
718
18
2
0
174,680
0
L
Horus
7,781
707
7
1
0
171,598
0
W
Rama
9,907
901
27
2
0
152,702
0
W
Guan Yu
9,012
819
11
1
0
232,245
0
W
Maui
8,331
757
5
0
0
180,265
0
W
Ah Muzen Cab
7,461
678
17
2
0
176,875
0
L
Baba Yaga
9,803
891
58
5
0
234,711
0
L
Xbalanque
8,304
755
20
2
0
151,838
0
L
Camazotz
7,415
674
5
0
0
188,660
0
W
Charon
9,696
881
28
3
0
201,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role