Player Matchup

Bacchus
Bacchus
Monkey0027
Bacchus
Level 15
God Stats
0W - 7L
1,104 SR
Queue Stats
3W - 12L
1,089 Elo+
Party 2
Atlas
Atlas
Octo158
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,089 Elo+
Party 2
Nu Wa
Nu Wa
Samuel_game_game
Nu Wa
Level 31
God Stats
5W - 11L
1,104 SR
Queue Stats
9W - 19L
1,193 Elo+
Party 2
Team Averages
Level 17
1,236 SR
1,124 Elo+

VS

Team Averages
Level 98
1,441 SR
1,340 Elo+
Poseidon
Poseidon
DaHamburglaH
Poseidon
Level 120
God Stats
5W - 6L
1,369 SR
Queue Stats
83W - 96L
1,399 Elo+
Party 1
Nemesis
Nemesis
Jeigor
Nemesis
Level 34
God Stats
2W - 3L
1,401 SR
Queue Stats
53W - 52L
1,238 Elo+
Solo
Mulan
Mulan
cEpsteinList
Mulan
Level 140
God Stats
7W - 4L
1,555 SR
Queue Stats
79W - 85L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Monkey0027
Bacchus
11
1 / 3 / 2
9,191
657
7,553
15,973
22,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Octo158
Atlas
10
0 / 7 / 1
8,377
598
6,235
18,455
19,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 1
10,219
730
8,917
13,103
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaHamburglaH
Poseidon
15
6 / 1 / 8
11,883
849
19,128
7,291
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Jeigor
Nemesis
14
9 / 1 / 6
11,938
853
13,831
15,319
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 14
11,009
786
9,761
14,641
16,363
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DaHamburglaH
Poseidon
6
1
8
10
W
Nemesis
Jeigor
Nemesis
9
1
6
12
L
Bacchus
Monkey0027
Bacchus
1
3
2
0.67
L
Atlas
Octo158
Atlas
0
7
1
0.07
L
2
7
1
0.36
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
42,720
47,531
Taken
37,251
48,984
Mitigated
26,583
3,615
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DaHamburglaH
Poseidon
19,128
2,959
0
1,241
7,291
3,087
1,732
5,044
2,247
78,421
0
W
Nemesis
Jeigor
Nemesis
13,831
7,476
0
2,900
15,319
7,133
646
8,858
6,461
0
49,199
L
Bacchus
Monkey0027
Bacchus
7,553
1,173
0
815
15,973
22,410
0
6,062
9,911
21,542
0
L
Atlas
Octo158
Atlas
6,235
1,874
0
0
18,455
19,083
0
8,156
10,299
17,747
959
L
8,917
3,073
0
2,800
13,103
7,491
0
5,390
7,713
48,373
0
W
9,761
2,084
0
1,506
14,641
16,363
461
8,197
6,444
0
34,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
34,830
96
Minions Killed
189
0
Camps Cleared
0
635,787
Distance Traveled
724,783
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,883
849
119
9
0
244,656
0
W
Nemesis
11,938
853
45
3
0
251,337
0
L
Bacchus
9,191
657
16
1
0
237,084
0
L
Atlas
8,377
598
20
1
0
201,891
0
L
Nu Wa
10,219
730
60
4
0
196,812
2
W
Mulan
11,009
786
25
2
0
228,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role