Player Matchup

Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold III
 
Athena
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
AryanXCVI
Scylla
Silver I
Level 114
God Stats
4W - 6L
1,613 SR
Queue Stats
43W - 51L
1,299 MMR
Party 1
Lancelot
Lancelot
Bronze III
Tazor76
Lancelot
Bronze III
Level 66
God Stats
1W - 0L
1,603 SR
Queue Stats
15W - 16L
1,400 MMR
Solo
Freya
Freya
Gold I
ToroMat
Freya
Gold I
Level 123
God Stats
125W - 110L
1,638 SR
Queue Stats
494W - 493L
1,399 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,571 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 59
1,440 SR
1,380 MMR
Thoth
Thoth
Silver II
Bicmexx
Thoth
Silver II
Level 48
God Stats
1W - 3L
1,254 SR
Queue Stats
59W - 57L
1,391 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Mrvendetta8987
Zhong Kui
Gold V
Level 65
God Stats
23W - 18L
1,543 SR
Queue Stats
155W - 176L
1,386 MMR
Solo
Nemesis
Nemesis
Gold V
elitesigmadr
Nemesis
Gold V
Level 51
God Stats
4W - 9L
1,587 SR
Queue Stats
325W - 340L
1,369 MMR
Solo
Bacchus
Bacchus
Gold V
jmbm11
Bacchus
Gold V
Level 68
God Stats
13W - 13L
1,508 SR
Queue Stats
74W - 80L
1,356 MMR
Solo
Anhur
Anhur
Bronze III
pabloxdcom267
Anhur
Bronze III
Level 64
God Stats
0W - 3L
1,309 SR
Queue Stats
27W - 31L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 1 / 1
8,129
581
6,905
19,903
10,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
 
Athena
11
0 / 1 / 8
7,104
507
4,744
10,541
7,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
AryanXCVI
Scylla
13
3 / 0 / 2
7,733
552
5,608
5,087
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Tazor76
Lancelot
14
4 / 0 / 5
7,792
557
6,641
9,498
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
ToroMat
Freya
15
7 / 0 / 2
9,139
653
10,068
7,006
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GaneshaMaman BrigittePeleAnubis

VS

Bans
Ix ChelAo KuangArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bicmexx
Thoth
13
0 / 1 / 0
7,434
531
7,309
6,164
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Mrvendetta8987
Zhong Kui
14
1 / 1 / 0
8,448
603
12,271
10,942
8,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
elitesigmadr
Nemesis
13
0 / 1 / 0
6,885
492
2,274
11,099
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
jmbm11
Bacchus
8
0 / 6 / 0
5,833
417
3,683
12,523
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 5 / 0
6,152
439
3,728
10,655
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
2
2
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
W
Athena
 
Athena
0
1
8
4
W
Scylla
AryanXCVI
Scylla
3
0
2
4
L
Thoth
Bicmexx
Thoth
0
1
0
0
L
Zhong Kui
Mrvendetta8987
Zhong Kui
1
1
0
1
W
Lancelot
Tazor76
Lancelot
4
0
5
6.5
W
Freya
ToroMat
Freya
7
0
2
8
L
Nemesis
elitesigmadr
Nemesis
0
1
0
0
L
Bacchus
jmbm11
Bacchus
0
6
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
29,265
52,035
Taken
51,383
27,374
Mitigated
33,950
21,323
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,905
3,472
0
11,887
19,903
10,796
0
11,625
8,278
0
68,045
W
Athena
 
Athena
4,744
1,272
0
3,393
10,541
7,723
213
3,952
6,589
16,491
0
W
Scylla
AryanXCVI
Scylla
5,608
534
0
1,058
5,087
1,766
0
3,690
1,397
64,264
0
L
Thoth
Bicmexx
Thoth
7,309
332
65
2,146
6,164
2,521
0
4,184
1,882
72,510
0
L
Zhong Kui
Mrvendetta8987
Zhong Kui
12,271
1,451
0
8,020
10,942
8,552
0
0
10,942
78,585
0
W
Lancelot
Tazor76
Lancelot
6,641
1,176
0
565
9,498
4,285
0
2,212
7,286
0
69,985
W
Freya
ToroMat
Freya
10,068
3,217
0
4,420
7,006
2,804
206
1,784
5,222
63,926
6,888
L
Nemesis
elitesigmadr
Nemesis
2,274
1,127
0
5,104
11,099
5,340
0
1,425
9,590
0
64,960
L
Bacchus
jmbm11
Bacchus
3,683
344
0
2,384
12,523
13,344
0
6,729
5,333
16,277
0
L
3,728
1,745
0
1,839
10,655
4,193
0
7,119
3,216
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
34,752
495
Minions Killed
449
0
Camps Cleared
0
1,463,234
Distance Traveled
1,270,997
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,129
581
122
9
0
270,113
0
W
Athena
7,104
507
20
1
0
326,809
2
W
Scylla
7,733
552
118
8
0
261,213
3
L
Thoth
7,434
531
127
9
0
263,859
1
L
Zhong Kui
8,448
603
134
10
0
241,304
3
W
Lancelot
7,792
557
95
7
0
341,707
0
W
Freya
9,139
653
140
10
0
263,392
4
L
Nemesis
6,885
492
104
7
0
247,430
0
L
Bacchus
5,833
417
15
1
0
263,612
0
L
Anhur
6,152
439
69
5
0
254,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role