Player Matchup

Thanatos
Thanatos
CaNt ObEy
Thanatos
Level 108
God Stats
14W - 7L
1,709 SR
Queue Stats
302W - 271L
1,541 Elo+
Solo
Izanami
Izanami
FiveMShooter
Izanami
Level 49
God Stats
7W - 10L
1,419 SR
Queue Stats
196W - 195L
1,536 Elo+
Solo
Horus
Horus
OasisDaniel
Horus
Level 145
God Stats
8W - 5L
1,649 SR
Queue Stats
333W - 314L
1,522 Elo+
Solo
Poseidon
Poseidon
PreachRu
Poseidon
Level 204
God Stats
5W - 5L
1,503 SR
Queue Stats
614W - 565L
1,539 Elo+
Solo
Kukulkan
Kukulkan
oGSi Solo
Kukulkan
Level 122
God Stats
8W - 8L
1,733 SR
Queue Stats
87W - 95L
1,388 Elo+
Solo
Team Averages
Level 126
1,603 SR
1,505 Elo+

VS

Team Averages
Level 129
1,582 SR
1,520 Elo+
Ra
Ra
Fernanman
Ra
Level 123
God Stats
1W - 1L
1,323 SR
Queue Stats
126W - 102L
1,537 Elo+
Solo
Amaterasu
Amaterasu
NoLifeGage
Amaterasu
Level 148
God Stats
1W - 0L
1,615 SR
Queue Stats
85W - 75L
1,526 Elo+
Party 1
Ganesha
Ganesha
NoLifeJoe
Ganesha
Level 137
God Stats
4W - 0L
1,793 SR
Queue Stats
73W - 72L
1,503 Elo+
Party 1
Chernobog
Chernobog
SergeantFatal
Chernobog
Level 107
God Stats
133W - 98L
1,561 SR
Queue Stats
604W - 551L
1,523 Elo+
Solo
Fenrir
Fenrir
StrakeBmx
Fenrir
Level 128
God Stats
5W - 1L
1,618 SR
Queue Stats
283W - 272L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaNt ObEy
Thanatos
19
3 / 6 / 2
12,092
550
11,967
24,114
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
FiveMShooter
Izanami
15
0 / 4 / 2
9,730
442
7,806
16,436
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 1
10,823
492
5,367
17,452
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PreachRu
Poseidon
17
2 / 5 / 1
11,049
502
11,267
11,382
6,774
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
oGSi Solo
Kukulkan
17
2 / 6 / 0
10,498
477
9,093
12,217
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
13,805
628
14,998
12,003
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
NoLifeGage
Amaterasu
19
5 / 1 / 1
13,818
628
9,321
26,715
25,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
NoLifeJoe
Ganesha
17
0 / 1 / 9
11,716
533
3,821
14,683
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SergeantFatal
Chernobog
20
2 / 1 / 6
13,231
601
12,483
10,450
4,442
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
StrakeBmx
Fenrir
20
7 / 4 / 10
14,246
648
17,767
23,557
12,534
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
23
24
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CaNt ObEy
Thanatos
3
6
2
0.67
W
9
1
8
13
L
Izanami
FiveMShooter
Izanami
0
4
2
0.25
W
Amaterasu
NoLifeGage
Amaterasu
5
1
1
5.5
W
Ganesha
NoLifeJoe
Ganesha
0
1
9
4.5
L
1
3
1
0.5
L
Poseidon
PreachRu
Poseidon
2
5
1
0.5
W
Chernobog
SergeantFatal
Chernobog
2
1
6
5
W
Fenrir
StrakeBmx
Fenrir
7
4
10
3
L
Kukulkan
oGSi Solo
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
58,390
81,601
Taken
87,408
47,511
Mitigated
64,805
29,749
Healing
46,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CaNt ObEy
Thanatos
11,967
5,058
0
13,241
24,114
9,420
0
4,994
19,120
0
121,983
W
14,998
1,520
3,609
7,111
12,003
6,281
1,305
3,760
8,243
114,523
0
L
Izanami
FiveMShooter
Izanami
7,806
5,965
0
3,494
16,436
5,991
573
4,194
12,242
0
86,459
W
Amaterasu
NoLifeGage
Amaterasu
9,321
5,124
0
12,578
26,715
25,276
0
10,093
16,622
0
112,618
W
Ganesha
NoLifeJoe
Ganesha
3,821
213
0
5,036
14,683
16,272
199
3,861
10,822
25,020
0
L
5,367
1,965
2,597
6,269
17,452
19,600
0
5,327
11,709
0
22,710
L
Poseidon
PreachRu
Poseidon
11,267
2,152
0
3,541
11,382
6,774
0
1,849
9,533
95,082
0
W
Chernobog
SergeantFatal
Chernobog
12,483
8,813
0
6,862
10,450
4,442
9,137
1,052
9,398
0
121,503
W
Fenrir
StrakeBmx
Fenrir
17,767
4,074
0
11,199
23,557
12,534
84
6,640
16,917
0
157,860
L
Kukulkan
oGSi Solo
Kukulkan
9,093
478
232
375
12,217
5,726
465
2,339
9,878
101,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
66,816
647
Minions Killed
729
0
Camps Cleared
0
1,978,525
Distance Traveled
2,233,755
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,092
550
147
7
0
472,306
0
W
Ra
13,805
628
172
8
0
435,737
4
L
Izanami
9,730
442
154
7
0
324,170
0
W
Amaterasu
13,818
628
194
9
0
430,397
8
W
Ganesha
11,716
533
1
0
0
458,569
4
L
Horus
10,823
492
21
1
0
479,440
4
L
Poseidon
11,049
502
145
7
0
341,717
3
W
Chernobog
13,231
601
194
9
0
444,808
3
W
Fenrir
14,246
648
168
8
0
464,244
0
L
Kukulkan
10,498
477
180
8
0
360,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role