Player Matchup

Baron Samedi
Baron Samedi
CeeKing101
Baron Samedi
Level 76
God Stats
4W - 1L
1,648 SR
Queue Stats
28W - 37L
1,399 Elo+
Party 1
Loki
Loki
Chantz101
Loki
Level 28
God Stats
2W - 1L
1,274 SR
Queue Stats
23W - 37L
1,322 Elo+
Party 1
Bellona
Bellona
CowMouth6964
Bellona
Level 85
God Stats
123W - 91L
1,588 SR
Queue Stats
148W - 130L
1,464 Elo+
Solo
Nu Wa
Nu Wa
RC51Girard
Nu Wa
Level 28
God Stats
6W - 3L
1,488 SR
Queue Stats
22W - 26L
1,438 Elo+
Party 1
Sol
Sol
ceccogumello
Sol
Level 54
God Stats
19W - 25L
1,137 SR
Queue Stats
169W - 184L
1,425 Elo+
Solo
Team Averages
Level 54
1,427 SR
1,410 Elo+

VS

Team Averages
Level 90
1,434 SR
1,447 Elo+
Zhong Kui
Zhong Kui
DuhWinning7129
Zhong Kui
Level 86
God Stats
10W - 18L
1,472 SR
Queue Stats
392W - 376L
1,452 Elo+
Solo
Nemesis
Nemesis
ImSnowey
Nemesis
Level 128
God Stats
0W - 2L
1,235 SR
Queue Stats
18W - 32L
1,417 Elo+
Party 2
Bellona
Bellona
TotableVeil9488
Bellona
Level 87
God Stats
8W - 10L
1,521 SR
Queue Stats
188W - 186L
1,416 Elo+
Party 3
Neith
Neith
champ1276
Neith
Level 61
God Stats
42W - 33L
1,536 SR
Queue Stats
156W - 144L
1,451 Elo+
Party 3
Athena
Athena
ebm1
Athena
Level 86
God Stats
0W - 2L
1,404 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CeeKing101
Baron Samedi
11
1 / 0 / 8
7,377
615
4,371
4,405
3,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
2 / 1 / 5
6,677
556
3,978
8,536
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
CowMouth6964
Bellona
11
1 / 2 / 1
6,724
560
6,799
12,078
13,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
12
3 / 1 / 4
7,248
604
7,676
4,379
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 4
6,936
578
8,837
6,099
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DuhWinning7129
Zhong Kui
9
1 / 2 / 0
6,095
508
3,344
5,301
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ImSnowey
Nemesis
9
2 / 2 / 1
6,236
520
3,351
9,113
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 1
6,814
568
7,009
11,672
11,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
champ1276
Neith
8
0 / 2 / 1
4,804
400
3,433
7,927
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
ebm1
Athena
8
1 / 5 / 0
5,661
472
3,584
12,098
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
5
5
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CeeKing101
Baron Samedi
1
0
8
5
W
Loki
2
1
5
4.5
W
Bellona
CowMouth6964
Bellona
1
2
1
0.75
L
Zhong Kui
DuhWinning7129
Zhong Kui
1
2
0
0.5
L
Nemesis
ImSnowey
Nemesis
2
2
1
1.25
W
Nu Wa
3
1
4
5
L
1
0
1
1.5
W
4
1
4
6
L
Neith
champ1276
Neith
0
2
1
0.25
L
Athena
ebm1
Athena
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
20,721
35,497
Taken
46,111
23,979
Mitigated
32,248
15,617
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CeeKing101
Baron Samedi
4,371
618
250
2,571
4,405
3,817
159
1,264
3,141
20,122
0
W
Loki
3,978
986
0
4,006
8,536
3,242
0
1,801
6,735
0
37,599
W
Bellona
CowMouth6964
Bellona
6,799
2,443
0
3,842
12,078
13,597
112
105
11,973
0
43,139
L
Zhong Kui
DuhWinning7129
Zhong Kui
3,344
807
0
1,733
5,301
4,338
0
2,518
2,615
37,982
6,378
L
Nemesis
ImSnowey
Nemesis
3,351
1,293
0
1,400
9,113
3,359
0
2,358
6,655
0
38,538
W
Nu Wa
7,676
1,756
0
1,115
4,379
1,532
876
2,204
2,175
41,601
0
L
7,009
2,849
0
3,888
11,672
11,415
0
2,431
9,179
0
50,382
W
8,837
3,860
0
3,833
6,099
1,791
4,528
1,372
4,727
44,189
4,916
L
Neith
champ1276
Neith
3,433
593
0
1,806
7,927
3,170
0
5,895
1,914
0
29,250
L
Athena
ebm1
Athena
3,584
1,243
0
2,304
12,098
9,966
0
6,944
4,972
14,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
29,610
295
Minions Killed
281
0
Camps Cleared
0
1,175,657
Distance Traveled
1,203,001
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,377
615
27
2
0
235,891
0
W
Loki
6,677
556
65
5
0
280,284
0
W
Bellona
6,724
560
61
5
0
228,431
1
L
Zhong Kui
6,095
508
74
6
0
222,389
0
L
Nemesis
6,236
520
61
5
0
258,188
2
W
Nu Wa
7,248
604
71
6
0
222,100
0
L
Bellona
6,814
568
95
8
0
253,080
0
W
Sol
6,936
578
71
6
0
208,951
0
L
Neith
4,804
400
36
3
0
214,206
0
L
Athena
5,661
472
15
1
0
255,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role