Player Matchup

Maui
Maui
Seiiyo
Maui
Level 127
God Stats
4W - 3L
1,501 SR
Queue Stats
696W - 702L
1,521 Elo+
Solo
Artemis
Artemis
Stellarstorm47
Artemis
Level 51
God Stats
5W - 5L
1,500 SR
Queue Stats
17W - 15L
1,562 Elo+
Solo
He Bo
He Bo
big-flo79
He Bo
Level 86
God Stats
2W - 1L
1,677 SR
Queue Stats
26W - 31L
1,446 Elo+
Solo
Bellona
Bellona
cazan0wa
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,374 Elo+
Solo
Thanatos
Thanatos
vixisurius
Thanatos
Level 111
God Stats
67W - 57L
1,529 SR
Queue Stats
280W - 271L
1,493 Elo+
Solo
Team Averages
Level 96
1,541 SR
1,479 Elo+

VS

Team Averages
Level 101
1,509 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JotaBellota
Janus
Level 124
God Stats
6W - 4L
1,649 SR
Queue Stats
124W - 104L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
NeedToStay
Ratatoskr
Level 107
God Stats
2W - 3L
1,362 SR
Queue Stats
14W - 22L
1,339 Elo+
Party 1
Athena
Athena
kdd83
Athena
Level 169
God Stats
10W - 5L
1,518 SR
Queue Stats
541W - 536L
1,511 Elo+
Solo
Mulan
Mulan
xXJfighterXx
Mulan
Level 17
God Stats
2W - 1L
1,519 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Seiiyo
Maui
8
0 / 0 / 5
5,195
649
975
5,634
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,788
599
2,146
2,461
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
big-flo79
He Bo
9
2 / 3 / 0
4,880
610
1,849
4,811
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
cazan0wa
Bellona
9
1 / 1 / 1
5,059
632
2,476
4,896
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
vixisurius
Thanatos
11
4 / 0 / 1
5,981
748
5,248
8,828
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
2
0 / 1 / 0
3,329
416
906
1,526
330
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 1 / 0
5,532
692
1,871
3,142
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NeedToStay
Ratatoskr
8
1 / 3 / 1
4,742
593
4,380
7,228
2,188
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
kdd83
Athena
9
0 / 0 / 0
4,231
529
1,820
4,407
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 0
4,862
608
3,715
6,940
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
4
4
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
2
1
0
2
L
Ratatoskr
NeedToStay
Ratatoskr
1
3
1
0.5
W
Maui
Seiiyo
Maui
0
0
5
2.5
W
1
0
0
1
W
He Bo
big-flo79
He Bo
2
3
0
0.67
W
Bellona
cazan0wa
Bellona
1
1
1
1.5
L
Athena
kdd83
Athena
0
0
0
0
W
Thanatos
vixisurius
Thanatos
4
0
1
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
12,692
26,630
Taken
23,243
12,283
Mitigated
9,548
13,276
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
906
522
0
546
1,526
330
0
162
1,364
0
6,210
L
1,871
0
0
528
3,142
1,237
0
1,292
1,850
34,421
0
L
Ratatoskr
NeedToStay
Ratatoskr
4,380
2,164
0
1,534
7,228
2,188
0
1,173
6,055
0
29,342
W
Maui
Seiiyo
Maui
975
578
0
2,436
5,634
3,927
0
1,258
4,282
12,736
0
W
2,146
669
0
763
2,461
778
43
936
1,525
0
23,822
W
He Bo
big-flo79
He Bo
1,849
521
0
250
4,811
1,172
0
751
3,978
27,095
0
W
Bellona
cazan0wa
Bellona
2,476
457
0
1,746
4,896
3,168
159
0
4,896
0
24,419
L
Athena
kdd83
Athena
1,820
641
0
1,245
4,407
2,889
0
197
4,210
13,107
0
W
Thanatos
vixisurius
Thanatos
5,248
1,617
0
8,081
8,828
3,238
0
536
8,258
0
54,314
L
3,715
577
0
683
6,940
2,904
0
0
6,648
0
20,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
22,696
228
Minions Killed
193
0
Camps Cleared
0
815,224
Distance Traveled
759,905
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,329
416
9
1
0
40,042
0
L
Janus
5,532
692
75
9
0
169,616
0
L
Ratatoskr
4,742
593
46
6
0
184,968
0
W
Maui
5,195
649
16
2
0
182,752
0
W
Artemis
4,788
599
43
5
0
142,472
0
W
He Bo
4,880
610
52
7
0
137,268
0
W
Bellona
5,059
632
29
4
0
156,184
5
L
Athena
4,231
529
21
3
0
178,594
0
W
Thanatos
5,981
748
88
11
0
196,548
0
L
Mulan
4,862
608
42
5
0
186,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role