Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Issaaac
Xbalanque
Gold III
Level 127
God Stats
13W - 10L
1,702 SR
Queue Stats
41W - 41L
1,584 MMR
Party 1
Maui
Maui
Gold I
kripipasto
Maui
Gold I
Level 156
God Stats
23W - 33L
1,503 SR
Queue Stats
380W - 386L
1,781 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,568 SR
1,622 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 56
1,550 SR
1,636 MMR
Hercules
Hercules
Gold IV
Ekit11
Hercules
Gold IV
Level 67
God Stats
0W - 1L
1,736 SR
Queue Stats
20W - 20L
1,660 MMR
Party 2
Anhur
Anhur
Gold II
Sait4m4
Anhur
Gold II
Level 48
God Stats
2W - 5L
1,467 SR
Queue Stats
70W - 69L
1,674 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
UN0RTH0D0X
Zhong Kui
Bronze III
Level 53
God Stats
0W - 1L
1,447 SR
Queue Stats
14W - 17L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 13
10,983
845
14,170
7,170
3,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Issaaac
Xbalanque
15
11 / 1 / 4
12,320
948
15,276
10,689
4,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 12
10,592
815
6,894
13,946
13,394
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothMorgan Le FayRaijinAchillesAo Kuang

VS

Bans
CharonHeraKuzenboNoxAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ekit11
Hercules
10
0 / 4 / 3
8,803
677
3,743
13,922
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Sait4m4
Anhur
13
2 / 5 / 2
10,205
785
7,038
13,153
5,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
UN0RTH0D0X
Zhong Kui
13
3 / 7 / 2
10,696
823
12,017
17,528
12,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
5
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
13
9.5
L
Hercules
Ekit11
Hercules
0
4
3
0.38
W
Xbalanque
Issaaac
Xbalanque
11
1
4
13
L
Anhur
Sait4m4
Anhur
2
5
2
0.6
L
Zhong Kui
UN0RTH0D0X
Zhong Kui
3
7
2
0.57
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
22,798
31,805
Taken
44,603
21,616
Mitigated
30,916
8,120
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,170
787
0
2,762
7,170
3,762
647
2,068
4,970
42,207
0
L
Hercules
Ekit11
Hercules
3,743
597
0
2,442
13,922
13,283
0
7,289
6,633
0
14,313
W
Xbalanque
Issaaac
Xbalanque
15,276
9,031
0
3,112
10,689
4,460
2,945
5,741
4,830
0
61,264
L
Anhur
Sait4m4
Anhur
7,038
5,285
0
1,927
13,153
5,128
0
6,117
7,036
0
38,745
L
Zhong Kui
UN0RTH0D0X
Zhong Kui
12,017
959
0
6,774
17,528
12,505
0
7,572
9,956
58,548
0
W
6,894
792
0
2,246
13,946
13,394
102
4,979
8,640
21,740
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
29,704
148
Minions Killed
145
0
Camps Cleared
0
767,047
Distance Traveled
667,396
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,983
845
46
4
0
260,773
1
L
Hercules
8,803
677
13
1
0
246,672
3
W
Xbalanque
12,320
948
80
6
0
249,443
0
L
Anhur
10,205
785
49
4
0
211,459
0
L
Zhong Kui
10,696
823
83
6
0
209,265
1
W
Maui
10,592
815
22
2
0
256,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role