Player Matchup

Bastet
Bastet
AlpineSleet859
Bastet
Level 82
God Stats
1W - 1L
1,185 SR
Queue Stats
33W - 28L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
CeeKing101
Baron Samedi
Level 76
God Stats
4W - 1L
1,550 SR
Queue Stats
28W - 37L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
Chantz101
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,299 Elo+
Party 1
Olorun
Olorun
NxSNetx
Olorun
Level 97
God Stats
2W - 2L
1,337 SR
Queue Stats
142W - 140L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
RC51Girard
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,418 Elo+
Party 1
Team Averages
Level 62
1,415 SR
1,404 Elo+

VS

Team Averages
Level 57
1,475 SR
1,491 Elo+
Poseidon
Poseidon
LunaTikx_ValOu
Poseidon
Level 48
God Stats
6W - 7L
1,450 SR
Queue Stats
104W - 104L
1,480 Elo+
Party 2
King Arthur
King Arthur
Malevator
King Arthur
Level 44
God Stats
20W - 13L
1,570 SR
Queue Stats
33W - 25L
1,445 Elo+
Solo
Chaac
Chaac
Onix_RAL
Chaac
Level 95
God Stats
1W - 1L
1,647 SR
Queue Stats
247W - 201L
1,543 Elo+
Party 2
Charybdis
Charybdis
SwankiestElf97
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,470 Elo+
Solo
Nike
Nike
VitinPerigo
Nike
Level 57
God Stats
1W - 4L
1,206 SR
Queue Stats
127W - 123L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 10
11,236
562
15,031
21,203
12,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CeeKing101
Baron Samedi
15
5 / 1 / 14
11,364
568
12,643
15,023
22,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Chantz101
Hou Yi
14
1 / 3 / 10
9,576
479
13,765
15,983
7,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
NxSNetx
Olorun
17
8 / 6 / 11
12,051
603
16,421
20,108
11,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
RC51Girard
Gilgamesh
17
5 / 0 / 7
11,168
558
18,892
20,048
22,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
1 / 3 / 0
7,436
372
3,249
5,138
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Malevator
King Arthur
13
2 / 4 / 0
8,690
435
15,048
25,282
28,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Onix_RAL
Chaac
18
8 / 4 / 2
10,989
549
27,076
29,454
27,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SwankiestElf97
Charybdis
11
0 / 7 / 1
7,541
377
7,245
14,294
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 7
10,264
513
12,406
22,016
24,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
26
Kills
12
12
Deaths
26
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Baron Samedi
CeeKing101
Baron Samedi
5
1
14
12
W
Hou Yi
Chantz101
Hou Yi
1
3
10
2
L
Poseidon
1
3
0
0.33
L
King Arthur
Malevator
King Arthur
2
4
0
0.5
W
Olorun
NxSNetx
Olorun
8
6
11
2.25
L
Chaac
Onix_RAL
Chaac
8
4
2
2.25
W
Gilgamesh
RC51Girard
Gilgamesh
5
0
7
8.5
L
Charybdis
SwankiestElf97
Charybdis
0
7
1
0.07
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,752
Damage
65,024
92,365
Taken
96,184
76,010
Mitigated
86,703
31,613
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,031
5,508
0
7,869
21,203
12,132
265
506
20,697
0
97,585
W
Baron Samedi
CeeKing101
Baron Samedi
12,643
1,400
2,453
4,915
15,023
22,357
629
748
14,275
39,439
0
W
Hou Yi
Chantz101
Hou Yi
13,765
6,608
0
5,813
15,983
7,723
825
868
15,115
0
68,789
L
Poseidon
3,249
554
0
250
5,138
1,420
0
2,369
2,549
36,969
0
L
King Arthur
Malevator
King Arthur
15,048
1,628
0
1,000
25,282
28,030
0
6,629
18,580
470
58,786
W
Olorun
NxSNetx
Olorun
16,421
8,881
688
6,736
20,108
11,195
3,004
2,824
17,284
75,349
0
L
Chaac
Onix_RAL
Chaac
27,076
3,283
0
8,393
29,454
27,806
0
7,183
22,022
0
114,208
W
Gilgamesh
RC51Girard
Gilgamesh
18,892
5,271
0
3,139
20,048
22,603
2,189
165
19,883
0
79,071
L
Charybdis
SwankiestElf97
Charybdis
7,245
3,394
0
3,398
14,294
5,289
0
4,610
9,614
0
45,381
L
12,406
979
0
1,970
22,016
24,158
0
7,663
14,211
0
36,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
44,920
469
Minions Killed
414
0
Camps Cleared
0
1,955,117
Distance Traveled
1,667,391
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,236
562
109
5
0
459,481
2
W
Baron Samedi
11,364
568
34
2
0
381,333
0
W
Hou Yi
9,576
479
107
5
0
347,615
3
L
Poseidon
7,436
372
60
3
0
161,675
0
L
King Arthur
8,690
435
73
4
0
392,110
5
W
Olorun
12,051
603
115
6
0
360,865
0
L
Chaac
10,989
549
150
8
0
450,978
0
W
Gilgamesh
11,168
558
104
5
0
405,823
1
L
Charybdis
7,541
377
79
4
0
298,077
0
L
Nike
10,264
513
52
3
0
364,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role