Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FelsAchat7
Cthulhu
Level 99
God Stats
39W - 17L
1,733 SR
Queue Stats
341W - 326L
1,433 Elo+
Solo
Odin
Odin
Swatdeath
Odin
Level 45
God Stats
6W - 10L
1,426 SR
Queue Stats
48W - 46L
1,420 Elo+
Party 2
Maman Brigitte
Maman Brigitte
iolas_23
Maman Brigitte
Level 43
God Stats
0W - 1L
1,267 SR
Queue Stats
86W - 112L
1,319 Elo+
Solo
Fenrir
Fenrir
Ф0ЛК
Fenrir
Level 108
God Stats
2W - 5L
1,307 SR
Queue Stats
132W - 137L
1,413 Elo+
Solo
Team Averages
Level 76
1,447 SR
1,417 Elo+

VS

Team Averages
Level 81
1,582 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDrangonKill
Baron Samedi
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 72L
1,339 Elo+
Solo
Cernunnos
Cernunnos
by_alex_05
Cernunnos
Level 83
God Stats
13W - 12L
1,552 SR
Queue Stats
82W - 77L
1,449 Elo+
Solo
Anubis
Anubis
jappehappe
Anubis
Level 29
God Stats
8W - 9L
1,804 SR
Queue Stats
27W - 22L
1,827 Elo+
Party 1
Aphrodite
Aphrodite
kittiegh0st
Aphrodite
Level 108
God Stats
40W - 29L
1,552 SR
Queue Stats
260W - 259L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 3 / 0
8,397
467
12,433
12,342
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FelsAchat7
Cthulhu
13
3 / 2 / 4
8,925
496
13,132
16,337
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
11
0 / 3 / 0
6,921
385
1,171
11,088
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maman Brigitte
iolas_23
Maman Brigitte
10
0 / 9 / 1
6,426
357
2,546
16,612
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Ф0ЛК
Fenrir
16
4 / 4 / 4
9,675
538
17,111
22,407
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 2 / 4
9,158
509
9,676
9,630
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheDrangonKill
Baron Samedi
16
5 / 0 / 0
10,190
566
9,537
13,491
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
by_alex_05
Cernunnos
16
4 / 4 / 1
10,083
560
13,909
22,373
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
jappehappe
Anubis
14
6 / 3 / 2
9,235
513
12,355
11,805
6,300
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
kittiegh0st
Aphrodite
13
2 / 3 / 7
8,895
494
8,424
14,672
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
21
21
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
3
0
1.67
W
Arachne
 
Arachne
4
2
4
3
L
Cthulhu
FelsAchat7
Cthulhu
3
2
4
2.5
L
Odin
0
3
0
0
W
Baron Samedi
TheDrangonKill
Baron Samedi
5
0
0
5
W
Cernunnos
by_alex_05
Cernunnos
4
4
1
1.13
L
Maman Brigitte
iolas_23
Maman Brigitte
0
9
1
0.06
W
Anubis
jappehappe
Anubis
6
3
2
2.33
W
Aphrodite
kittiegh0st
Aphrodite
2
3
7
1.83
L
Fenrir
Ф0ЛК
Fenrir
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,393
Damage
53,901
78,786
Taken
71,971
41,647
Mitigated
46,192
17,750
Healing
36,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,433
5,101
0
1,796
12,342
5,205
0
1,632
10,610
0
61,990
W
Arachne
 
Arachne
9,676
7,490
111
2,100
9,630
3,676
0
1,266
8,364
0
68,915
L
Cthulhu
FelsAchat7
Cthulhu
13,132
1,005
110
2,950
16,337
13,516
0
6,226
10,052
52,414
0
L
Odin
1,171
331
0
267
11,088
6,956
0
3,600
6,873
0
35,056
W
Baron Samedi
TheDrangonKill
Baron Samedi
9,537
1,380
373
5,277
13,491
14,729
759
486
13,005
66,509
0
W
Cernunnos
by_alex_05
Cernunnos
13,909
8,868
125
12,477
22,373
10,183
1,527
4,081
18,292
0
94,471
L
Maman Brigitte
iolas_23
Maman Brigitte
2,546
88
0
2,820
16,612
5,316
0
10,458
6,105
30,421
0
W
Anubis
jappehappe
Anubis
12,355
861
191
3,861
11,805
6,300
0
4,218
7,587
51,741
0
W
Aphrodite
kittiegh0st
Aphrodite
8,424
1,841
5,484
6,860
14,672
11,304
570
5,627
9,045
36,950
0
L
Fenrir
Ф0ЛК
Fenrir
17,111
6,811
0
9,807
22,407
10,654
0
7,312
14,830
0
95,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,344
Gold Earned
47,561
408
Minions Killed
453
0
Camps Cleared
0
1,612,112
Distance Traveled
1,610,582
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,397
467
102
6
0
362,520
3
W
Arachne
9,158
509
101
6
0
411,964
0
L
Cthulhu
8,925
496
77
4
0
355,461
0
L
Odin
6,921
385
54
3
0
266,134
0
W
Baron Samedi
10,190
566
101
6
0
261,437
0
W
Cernunnos
10,083
560
129
7
0
296,135
3
L
Maman Brigitte
6,426
357
46
3
0
284,454
0
W
Anubis
9,235
513
74
4
0
311,843
0
W
Aphrodite
8,895
494
48
3
0
329,203
0
L
Fenrir
9,675
538
129
7
0
343,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role